38 Replies Latest reply: Jun 19, 2012 3:56 PM by agentdenny RSS

How to remove panic knifing - easy solution.

Make the draw time of the knife longer... that means when you click the R3 button it takes lets say... 2 seconds instead of 1 second. That would remove panic knifing. The knife must stay for the situations where you need to reload, have no ammo, have a sniper ect... when you're in those dangerous CQC situations or if you have an unsuppressed weapon and you wish to move around stealthy.

Removing the knife would damage CoD, that is why the knife/melee weapon is in most FPS games.

The knife is pretty powerful, getting panic knifed isn't fun, if you increase the draw time of the knife and you still get killed, well tough luck you should have aimed better.

An easy solution!!!
  • Re: How to remove panic knifing - easy solution.
    FVCK YOU CAMPERS!
    or to knife Press say left and it pulls out a knife then you melee by pressing R3
  • Re: How to remove panic knifing - easy solution.
    P2R-GoTCha
    Easy solution. Take it from the halo playbook. 2 hits except in the back. Done and if you get behind the enemy its not a problem. Either way Im glad to see what MW3 does to fix this situation.
  • Re: How to remove panic knifing - easy solution.

    P2R-GoTCha wrote:

     

    Easy solution. Take it from the halo playbook. 2 hits except in the back. Done and if you get behind the enemy its not a problem. Either way Im glad to see what MW3 does to fix this situation.



    No, a two hit kill would destroy the knife and make it weak. They tried it with Crysis 2 and it really doesn't work. Making the draw time longer fixes the situation.
  • Re: How to remove panic knifing - easy solution.
    Wess-L
    id love it if they'd make it like halo or resistance.
  • Re: How to remove panic knifing - easy solution.
    N2rock

    GAMEHUB -  THE THIRD. wrote:

     



    No, a two hit kill would destroy the knife and make it weak. .



    umm.. That's the point. This is a First Person SHOOTER- so use your damn gun! Quit depending on your OHK knife to defend yourself with, and use the gun + skill to defend yourself with.
  • Re: How to remove panic knifing - easy solution.

    FVCK YOU CAMPERS! wrote:

     

    or to knife Press say left and it pulls out a knife then you melee by pressing R3



      Do that.
  • Re: How to remove panic knifing - easy solution.

    N2rock wrote:

     

    GAMEHUB -  THE THIRD. wrote:

     



    No, a two hit kill would destroy the knife and make it weak. .



    umm.. That's the point. This is a First Person SHOOTER- so use your damn gun! Quit depending on your OHK knife to defend yourself with, and use the gun + skill to defend yourself with.



    Ok then, remove kill streaks and snipers from the game. They have no place in a first person shooter.
  • Re: How to remove panic knifing - easy solution.

    Belmonkey wrote:

     

    FVCK YOU CAMPERS! wrote:

     

    or to knife Press say left and it pulls out a knife then you melee by pressing R3



      Do that.



    That idea doesn't work very well for a fast paced game, the idea is to keep the knife but remove panic knifing. By increasing the draw time, that works. Adding any complication to a game can harm the series. CoD has very easy access controls, no double clicking to get a grenade ect... by having that control setup for the knife, it can harm the series.
  • Re: How to remove panic knifing - easy solution.
    N2rock

    GAMEHUB -  THE THIRD. wrote:

     

    N2rock wrote:

     

    GAMEHUB -  THE THIRD. wrote:

     



    No, a two hit kill would destroy the knife and make it weak. .



    umm.. That's the point. This is a First Person SHOOTER- so use your damn gun! Quit depending on your OHK knife to defend yourself with, and use the gun + skill to defend yourself with.



    Ok then, remove kill streaks and snipers from the game. They have no place in a first person shooter.



    I'll agree with that comment regarding killstreaks. But snipers? Really? How are they not part of a FPS? You aim, pull the trigger, someone dies- the essence of a First Person Shooter.
  • Re: How to remove panic knifing - easy solution.
    forrest-gump____

    GAMEHUB -  THE THIRD. wrote:

     

    Make the draw time of the knife longer... that means when you click the R3 button it takes lets say... 2 seconds instead of 1 second. That would remove panic knifing. The knife must stay for the situations where you need to reload, have no ammo, have a sniper ect... when you're in those dangerous CQC situations or if you have an unsuppressed weapon and you wish to move around stealthy.

    Removing the knife would damage CoD, that is why the knife/melee weapon is in most FPS games.

    The knife is pretty powerful, getting panic knifed isn't fun, if you increase the draw time of the knife and you still get killed, well tough luck you should have aimed better.

    An easy solution!!!


    Damn fine idea, i think this could be the best thing you have ever posted! In fact.......no.....this is the best thing you have ever posted
  • Re: How to remove panic knifing - easy solution.
    R-A-M-B-O-N-E
    Know im new here but id just be happy with bullets cancelling the knife animation.....I dont mind getting knifed when I dont see em or react soon enough....its when I spray someone in the face with bullets and they come through em to knife me...thats shite and way out of touch with what the game is trying to do
  • Re: How to remove panic knifing - easy solution.
    I could get behind the longer draw time as long as there is a tac knife or something so a knife can be at the ready.
  • Re: How to remove panic knifing - easy solution.

    N2rock wrote:

     

    I'll agree with that comment regarding killstreaks. But snipers? Really? How are they not part of a FPS? You aim, pull the trigger, someone dies- the essence of a First Person Shooter.



    Sitting at the back of the map scoped in isn't FPS. You wouldn't call Sniper Warrior Ghost Recon 2 and FPS would you? No. Sniping is like sitting in a chopper far away from the action and just raining down bullets. Snipers have no place in CoD and no place in FPS games, they slow them down  and ruin many games. No gun, apart from a shotgun or knife should be able to deal a one hit kill on CoD. Therefore either nerf the snipers to make it Upper chest 1HK or remove them. Snipers damage the game way to much, and CoD has small maps. It's ok on Battlefield due to the huge map sizes. You can also get perfect aim by breathing in, so in some senses the snipers have 0 gun wavering when all the other guns do.

    Anyway, diverge, the knife is only a problem due to Treyarch, what needs to be done is buff the damage on all guns and increase the draw time of the knife, this will get rid of panic knifing. Hopefully the Infinity Ward team will do this.
  • Re: How to remove panic knifing - easy solution.
    N2rock

    R-A-M-B-O-N-E wrote:

     

    Know im new here but id just be happy with bullets cancelling the knife animation.....I dont mind getting knifed when I dont see em or react soon enough....its when I spray someone in the face with bullets and they come through em to knife me...thats shite and way out of touch with what the game is trying to do



    Agreed. I mean the "flinch" throws off your aim (when you're shooting), so it should have some impact on someone rushing you with a knife- should stop them dead in their tracks (bullets tend to have that affect LOL).  So yeah, don't mind a knife killing me if they clearly got the drop on me or came from behind. But to run thru a wall of bullets/hit markers is dumb and needs to be fixed.
  • Re: How to remove panic knifing - easy solution.
    The delay your propose would just make knifing uncomfortable due to having to time the knife attack so when it does swing  the hitbox would be in front of you. I propose making knifing a two hit kill with one hit from behind but also making it slightly faster then it is now that way it isnt as slow as a 2 second delay or as annoying as the one hit **** show it is currently ....somewhere in between would be best.
  • Re: How to remove panic knifing - easy solution.
    Lets not try to attempt to add realism into CoD, it doesn't work for a FPS game like this, the bullets canceling out a knife, so in theory all bullets should cancel out enemy guns or your gun because you're hurting them. No no no no, CoD is fine, it has it's base issues (gameplay wise) and they should be fixed, with every new CoD, the gameplay is slowly and steadily being fixed, obviously there are frame rate and lag issues, but that's not gameplay issues.
  • Re: How to remove panic knifing - easy solution.

    N2rock wrote:

     

    R-A-M-B-O-N-E wrote:

     

    Know im new here but id just be happy with bullets cancelling the knife animation.....I dont mind getting knifed when I dont see em or react soon enough....its when I spray someone in the face with bullets and they come through em to knife me...thats shite and way out of touch with what the game is trying to do



    Agreed. I mean the "flinch" throws off your aim (when you're shooting), so it should have some impact on someone rushing you with a knife- should stop them dead in their tracks (bullets tend to have that affect LOL).  So yeah, don't mind a knife killing me if they clearly got the drop on me or came from behind. But to run thru a wall of bullets/hit markers is dumb and needs to be fixed.



    So you dont mind getting taken out by my knives as long as Im behind you right? 

    And Gamehub - I agree with the knife thing, but snipers need to be in this game as it is a FPS, and snipers are a FPS weapon. I am not a sniper and cant snipe to save my life, dont even try, but to not have them in a war game is silly especially when you have nearly every other type of weapon represented. Remove quickscoping so snipers are used as they are supposed to and that would be better.
  • Re: How to remove panic knifing - easy solution.

    ozmatik wrote:

     

    The delay your propose would just make knifing uncomfortable due to having to time the knife attack so when it does swing  the hitbox would be in front of you. I propose making knifing a two hit kill with one hit from behind but also making it slightly faster then it is now that way it isnt as slow as a 2 second delay or as annoying as the one hit **** show it is currently ....somewhere in between would be best.



    The knife being a 2HK would damage CoD, have you played Crysis 2? It's almost impossible to melee anyone on that game, and it's very frustrating.
  • Re: How to remove panic knifing - easy solution.

    Sabocketti wrote:

     

    N2rock wrote:

     

    R-A-M-B-O-N-E wrote:

     

    Know im new here but id just be happy with bullets cancelling the knife animation.....I dont mind getting knifed when I dont see em or react soon enough....its when I spray someone in the face with bullets and they come through em to knife me...thats shite and way out of touch with what the game is trying to do



    Agreed. I mean the "flinch" throws off your aim (when you're shooting), so it should have some impact on someone rushing you with a knife- should stop them dead in their tracks (bullets tend to have that affect LOL).  So yeah, don't mind a knife killing me if they clearly got the drop on me or came from behind. But to run thru a wall of bullets/hit markers is dumb and needs to be fixed.



    So you dont mind getting taken out by my knives as long as Im behind you right? 

    And Gamehub - I agree with the knife thing, but snipers need to be in this game as it is a FPS, and snipers are a FPS weapon. I am not a sniper and cant snipe to save my life, dont even try, but to not have them in a war game is silly especially when you have nearly every other type of weapon represented. Remove quickscoping so snipers are used as they are supposed to and that would be better.



    Quick scoping is so frustrating on this game, more so than MW2 for some strange reason. It's probably the fact that the snipers are an all purpose weapon, CQC, medium range and long range, whilst all the other guns can't even perform properly in there own specialist areas due to the pathetic damage Treyarch have put in.
  • Re: How to remove panic knifing - easy solution.
    UND34D!
    honestly, you all are pathetic. you go from hating one thing to hating the next. now its knifing? there has NEVER been a problem with knifing in this game. Panic knifing just means you weren't good enough to kill the person.  If you pop around a corner and some guy knifes outta luck, he gets the kill. Im rarely killed by this. Its annoying hearing people b!tch and complain about everything that kills them.  wanna tip? get used to it.  Games will never be fair. The better players will get the better experience, as deserved.  And people like onlyusemeblade and vikkstar123 would be pissed if that happened, rightly so.
  • Re: How to remove panic knifing - easy solution.

    GAMEHUB -  THE THIRD. wrote:

     

    ozmatik wrote:

     

    The delay your propose would just make knifing uncomfortable due to having to time the knife attack so when it does swing  the hitbox would be in front of you. I propose making knifing a two hit kill with one hit from behind but also making it slightly faster then it is now that way it isnt as slow as a 2 second delay or as annoying as the one hit **** show it is currently ....somewhere in between would be best.



    The knife being a 2HK would damage CoD, have you played Crysis 2? It's almost impossible to melee anyone on that game, and it's very frustrating.



    No but i played Counter Strike and honestly it feels just about right... there is more gun play which is what this game NEEDs to go back to. It will still be fast gameplay but not as exploitable as it currently is.
  • Re: How to remove panic knifing - easy solution.

    UND34D! wrote:

     

    honestly, you all are pathetic. you go from hating one thing to hating the next. now its knifing? there has NEVER been a problem with knifing in this game. Panic knifing just means you weren't good enough to kill the person.  If you pop around a corner and some guy knifes outta luck, he gets the kill. Im rarely killed by this. Its annoying hearing people b!tch and complain about everything that kills them.  wanna tip? get used to it.  Games will never be fair. The better players will get the better experience, as deserved.  And people like onlyusemeblade and vikkstar123 would be pissed if that happened, rightly so.



    I have no problem getting killed by a panic knife, it means the other guy was faster than me...so be it.

    I have a problem with shooting a guy 4 times while he's running at me only to have him knife me before I get the last hit on him. That is the problem with knifing.
  • Re: How to remove panic knifing - easy solution.

    UND34D! wrote:

     

    honestly, you all are pathetic. you go from hating one thing to hating the next. now its knifing? there has NEVER been a problem with knifing in this game. Panic knifing just means you weren't good enough to kill the person.  If you pop around a corner and some guy knifes outta luck, he gets the kill. Im rarely killed by this. Its annoying hearing people b!tch and complain about everything that kills them.  wanna tip? get used to it.  Games will never be fair. The better players will get the better experience, as deserved.  And people like onlyusemeblade and vikkstar123 would be pissed if that happened, rightly so.



    Get off this forum, it's the official forum for people to give advice, complaints, suggestions, tips ect...

    If you don't like people complaining then you're in the wrong place, panic knifing is a problem, people can jump through bullets at kill that person easily by accidently pushing down on the R3 button.
  • Re: How to remove panic knifing - easy solution.
    N2rock

    Sabocketti wrote:

     

    [

    So you dont mind getting taken out by my knives as long as Im behind you right? 



    I didn't say that... Anyone else knifing me in the back, I have no problem with. YOU- I want you to face me like a man! I want you to stand in front of me while I blast you with my shotty
  • Re: How to remove panic knifing - easy solution.
    therazor375
    All you guys who get killed by this "panic knife"  do realize your joystick has a back direction right? If you intend on shooting someone with your gun then back the **** up! Why are you letting someone else get within knife range to begin with? You deserve to get a knife in the face!

    And delaying the knife won't work either because I'll learn and adapt to the additional time. Something all you complainers never seen to be able to do.
  • Re: How to remove panic knifing - easy solution.
    LCJhero58

    therazor375 wrote:

     

    All you guys who get killed by this "panic knife"  do realize your joystick has a back direction right? If you intend on shooting someone with your gun then back the **** up! Why are you letting someone else get within knife range to begin with? You deserve to get a knife in the face!

    And delaying the knife won't work either because I'll learn and adapt to the additional time. Something all you complainers never seen to be able to do.


    You can't backpedal, they will still get you with the lunge that honestly breaks the knife in the first place. Go into a gun game (preferably on summit) and you will see that even as you back off the second floor they can still get you with the knife even though you were not even on the same ground level as them.

    And for that, you can't say you are the only one that goes into a room and not have another person already running at you through a different entrance into said room, the knife can kill you in an instant while it takes you at least half a second to drop them.
  • Re: How to remove panic knifing - easy solution.
    CBcharlieparker

    GAMEHUB -  THE THIRD. wrote:

     

    N2rock wrote:

     

    I'll agree with that comment regarding killstreaks. But snipers? Really? How are they not part of a FPS? You aim, pull the trigger, someone dies- the essence of a First Person Shooter.



    Sitting at the back of the map scoped in isn't FPS. You wouldn't call Sniper Warrior Ghost Recon 2 and FPS would you? No. Sniping is like sitting in a chopper far away from the action and just raining down bullets. Snipers have no place in CoD and no place in FPS games, they slow them down  and ruin many games. No gun, apart from a shotgun or knife should be able to deal a one hit kill on CoD. Therefore either nerf the snipers to make it Upper chest 1HK or remove them. Snipers damage the game way to much, and CoD has small maps. It's ok on Battlefield due to the huge map sizes. You can also get perfect aim by breathing in, so in some senses the snipers have 0 gun wavering when all the other guns do.

    Anyway, diverge, the knife is only a problem due to Treyarch, what needs to be done is buff the damage on all guns and increase the draw time of the knife, this will get rid of panic knifing. Hopefully the Infinity Ward team will do this.



    First
    Person
    Shooter

    I don't see any aspect of that changing when you pick up a sniper rifle.
    Also, the pros and cons of a sniper rifle in COD:  higher damage and the ability to see farther, but at the cost of a slower ADS time, more sway, more recoil, and slower rate of fire.  Slow the game down my ass.  The only thing that slows the game down is half the team staying in the same 2nd story building with AR's.  Anyways, besides the point.  knifes are bad primarily because they're some sort of flesh magnet and that needs to stop.  Knifes should either have the halo melee system, or should require more accuracy.  to put it simply, if the guy you're trying to knife isn't within the middle of your crosshairs or at the very fu**ing least within knifing range, you shouldn't even get a hitmarker much less a kill.
  • Re: How to remove panic knifing - easy solution.
    tellmewhyplease

    GAMEHUB -  THE THIRD. wrote:

     

    Make the draw time of the knife longer... that means when you click the R3 button it takes lets say... 2 seconds instead of 1 second. That would remove panic knifing. The knife must stay for the situations where you need to reload, have no ammo, have a sniper ect... when you're in those dangerous CQC situations or if you have an unsuppressed weapon and you wish to move around stealthy.

    Removing the knife would damage CoD, that is why the knife/melee weapon is in most FPS games.

    The knife is pretty powerful, getting panic knifed isn't fun, if you increase the draw time of the knife and you still get killed, well tough luck you should have aimed better.

    An easy solution!!!



    Or we could just remove the knife from the game. (sarcasm) If they make longer time to knife it will be unusable, leading to massive spraying. And I dont see why so much comments hating on panic knife, if a player can panic knife, the other one can too, and if he didnt, is because the knifer got better reflexes.
  • Re: How to remove panic knifing - easy solution.
    dedicatedserversplease
    Here is what I believe should be done with the knifing in COD games.  First, all the lunge should be removed.  The knife should be a swipe only without any sort of lunge.  That would mean you would have to get all the way up to someone to register a knife kill.  It would make it be a more stealth weapon, as it should be.

    Second, the knife action should be cancelled once a hitmarker is recieved from a bullet.  This would stop the knifing through bullets phenomena we have seen since MW2. 

    I do not have a problem with knifing, I have a problem when I get knifed through my bullets.  I play SnD and had this happen to me yesterday on Stadium.  It was 1v1 and I ran upstairs to pick up the bomb in the building with the balcony.  While up there, I soundwhored the guy running outside and coming into the building.  I had my gun aimed in waiting on the staircase as I heard the guy and I was as far back as you could get.  Right before I knew he was gonna turn the corner I started firing.  The guy kept running up the stairs, then clicked R3 and lunged all the way across the floor and knifed me while eating a half clip of a famas that was aimed midsection into him.  The guy had Lightweight, Steady Aim and Marathon, which is ridiculous for knifing.  That should NEVER happen in a FPS, NEVER.
  • Re: How to remove panic knifing - easy solution.
    UND34D!

    GAMEHUB -  THE THIRD. wrote:

     

    UND34D! wrote:

     

    honestly, you all are pathetic. you go from hating one thing to hating the next. now its knifing? there has NEVER been a problem with knifing in this game. Panic knifing just means you weren't good enough to kill the person.  If you pop around a corner and some guy knifes outta luck, he gets the kill. Im rarely killed by this. Its annoying hearing people b!tch and complain about everything that kills them.  wanna tip? get used to it.  Games will never be fair. The better players will get the better experience, as deserved.  And people like onlyusemeblade and vikkstar123 would be pissed if that happened, rightly so.



    Get off this forum, it's the official forum for people to give advice, complaints, suggestions, tips ect...

    If you don't like people complaining then you're in the wrong place, panic knifing is a problem, people can jump through bullets at kill that person easily by accidently pushing down on the R3 button.



    thats not really a problem with knifing but lag. if you're getting shot, how bout, you can't knife fast or cant knife accurately.  Say regular knifing takes 1 second, but a knifing while shot takes 2 seconds.  that would solve it.  and hardened pro would reduce the knife back to 1 second while shot, but if you have hardened pro you won't be bad enough to panic knife
  • Re: How to remove panic knifing - easy solution.
    shiister
    I guess you never been commando knife where the person jumps to you and knife or knife when running pass the guy and the guy knifes you and he not aiming at you and it magically hits you from the side
  • Re: How to remove panic knifing - easy solution.
    tellmewhyplease
    I have found a counter to the knife. I dont know if its a glitch or its suposed to be like that but I'll explain: when someone is rushing to knife other player, and the other player starts to walk back the knife fails 90% of the time. I know this because I like to do Knife only games in SnD and its the only thing that gets me killed all the time =)
  • Re: How to remove panic knifing - easy solution.
    Waver148
    For each issue patched, it seems that 2 more issues arise.
    So lets go the easy way and just ever so slightly change your play styles.

    When you run around corners and what not, slow down and do this thing called "cutting the pie". One of the easiest fixes for this.
    Even that "walk backwards" thing tellmewhyplease suggested would work.
  • Re: How to remove panic knifing - easy solution.
    markocc
    The best, most realistic and easiest solution to the knifing problem is to simply make bullets cancel out the stabbing animation. If you are in the middle of a knife and get a bullet in the chest it resets it for a 1 second time period. Problem solved.
  • Re: How to remove panic knifing - easy solution.
    Belden12

    markocc wrote:

     

    The best, most realistic and easiest solution to the knifing problem is to simply make bullets cancel out the stabbing animation. If you are in the middle of a knife and get a bullet in the chest it resets it for a 1 second time period. Problem solved.



    With the lag problems already in this game I can't see how they could effectively implement something like this. Ultimately I think knifing should be moved to a 2 hit kill out side of back stabs. Beyond the fact that it's unrealistic(I understand it's a video game) it takes away the overall feel of an FPS when you die to someone knife charging while you're shooting him.
  • Re: How to remove panic knifing - easy solution.
    UND34D!
    NO KNIFE LUNGE WHEN BEING SHOT. EASY AS THAT. if the guy is right up against you and swipes his knife, he should kill you. but if hes being shot he shouldnt knife lunge. simple solution
  • Re: How to remove panic knifing - easy solution.
    markocc

    Belden12 wrote:

     

    markocc wrote:

     

    The best, most realistic and easiest solution to the knifing problem is to simply make bullets cancel out the stabbing animation. If you are in the middle of a knife and get a bullet in the chest it resets it for a 1 second time period. Problem solved.



    With the lag problems already in this game I can't see how they could effectively implement something like this. Ultimately I think knifing should be moved to a 2 hit kill out side of back stabs. Beyond the fact that it's unrealistic(I understand it's a video game) it takes away the overall feel of an FPS when you die to someone knife charging while you're shooting him.



    I'm talking about a solution to every single game made by every company other than treyarch who isn't completely incompetent and incapable of properly balancing lag. Lets prey to god treyarch is nowhere near MW3's lag balancing system.

    It's pretty bad when a budget game like section 8 has absolutely no lag balancing issues and treyarch is incapable of patching their game after almost a full year.
  • Re: How to remove panic knifing - easy solution.

    There should be a system in place as follows.

     

    Leave the knifing mechanic as is.

     

    If you are currently at 100% health and you knife someone, that should be a one hit kill.

     

    However if you are hurt and have say 80% of your health, then your knife attack should only account for 80% damage on another player.  If the player that you knife, and inflict 80% damage on, gets shot by another player shortly thereafter you would get an 80 point assist.

     

    Knifing should still be a 2 hit kill even if your health is below 50%, however if you only get one knife on the guy before he kills you then it should still only inflict as much damage as the health you have.  A way to balance this could be to make your recovery from the knife lunge shorter if you knifed a guy when you were damaged, giving you more of a chance to shoot/2nd knife the enemy player after you already knifed him once.  Some tweaking with the mechanics could be needed...

     

    Another possibility is that if you knife someone when you have less than 100% health, then the player doesn't die but goes into last stand...just a thought.

     

    This would reduce one hit kill knifing to situations where you sneak up on someone, or quickly knife them when you come around a corner or doorway.  In such cases you deserve to be knifed because you either got snuck up on, missed with your gun or knife, or were slower at the knife than the other player.  All of which are fair gameplay mechanics.

     

    This system leaves the current knifing system basically intact and wont be as much of a shock as making the knife a default 2 shot kill.  Which in my opinion would nerf the knife to the point where no one would use it, and at that point you mid as well remove it entirely.  Gameplay in COD is too fast for a default 2 hit knifing system.  I hope they don't resort to that.