This is what goes through the mind of a LOSER
"I'm awesome, no-body can beat me face to face, my reactions are second to none, ohh I have been shot in the back, BLOODY CAMPERS - IW this is not fair". *sob, sob.
This is what goes through the mind of a WINNER
"That player is good, I can't take him on face to face, I'll change my tactic's and take reaction times out of the equation and beat him with cunning".
My motto: "Every weapon is valid. Anything that kills them, and not you, is smart."
I have a 3.75 KD ratio on TDM, and I get so much hate messages its hilarious. I usually hold down about a quarter of a map running back and forth, and I average about 20-30 kills per match doing it. People usually send messages after I kill them 10 times in a match but yesterday some guy sent me a message just because I joined his lobby, lol. I ended up backing out before the match to pick up a friend and the guy sent me a message saying "camping trash"... and he never even played a game with me haha. He had a 3.04 so I think he was butt hurt that my ratio was better than his /shrug.
Maybe someone can help me figure something out.
Unless I play the Mercenary mode, 75% of the time I'm going to land in a lobby where there is an organized clan of six and six random players. The way MW3 is designed, unless your team/clan has the combined mental capacity of a toad, your team should be guaranteed a win in such situations. That's hard for lone wolves to swallow, but that's the cards that have been dealt and I think most players can live with that.
What I can't figure out, however, is how in such situations I end up the best player on the losing team and I go 10 - 9 or 10 - 12 ... and not one of the other five players breaks 6 kills. Yet, every other player on the team suffers 20+ kills. My random team would end up something like this:
10 - 10
6 - 17
6 - 19
4 - 22
3 - 28
0 - 20
Really? How the hell does THAT happen?
Oh, and as much as I'd like to report someone for boosting in such situations, the theater simply does not show that taking place.