1 340 341 342 343 344 Previous Next 12,156 Replies Latest reply: Jun 28, 2012 5:44 PM by iif0xh0undii Go to original post RSS
  • 3,410. Re: Modern Warfare 3 Title Update and Hot Fix Notes

    but yeah i encountered some "skillers" who re running in one direction
    and i got assassin pro, dead silence pro, and suddenly "skiller" turn around and shoot exactly at me
    yeah right pure skill, i was born in dark, but it wasnt yesterday

     

     

     

    This has been happening to me A LOT lately. Given that hacks/mods are relatively rare on Xbox (or am I naive?), is it possible that Dead Silence isn't working as intended? Or that DS footsteps are "quiet" but not "silent" so that people with good headsets can still hear them?  (I know *I* can't hear DS users, but then again, I'm not using $800 Sennheiser headphones.)

     

    Similarly, Sitrep Pro is painfully inconsistent . . . I am frequently getting stabbed in the back by enemies who just sprinted across a metal catwalk or similar loud surface while using (according to the killcam) Stalker or Steady Aim. At best, I might hear 1-2 distinct footstep sounds before the knife gets me -- not enough warning even to turn around. And I don't think Specialist use is common enough to explain why this happens so often.  Is this just another symptom of the various latency gremlins that currently affect MW3?

  • 3,411. Re: Modern Warfare 3 Title Update and Hot Fix Notes
    roachoutro

    G IH A IN ID II!

     

    Any news on fixing "lag compensation"? Tried couple of matches, behind like ~1second all the time. Did you find out what caused you in being "behind" when partying?

     

    Its been three months and its still unplayable, i have been beta testing your game after every hotfix and every patch, we are running out of patience here. You should ask somebody where we can get our refunds.

     

    Did you find out are all same patches released on MW2 PS3 & XBOX360?

     

    Thank You.

  • 3,412. Re: Modern Warfare 3 Title Update and Hot Fix Notes

    randomguy987 wrote:

     

    but yeah i encountered some "skillers" who re running in one direction
    and i got assassin pro, dead silence pro, and suddenly "skiller" turn around and shoot exactly at me
    yeah right pure skill, i was born in dark, but it wasnt yesterday

     

     

     

    This has been happening to me A LOT lately. Given that hacks/mods are relatively rare on Xbox (or am I naive?), is it possible that Dead Silence isn't working as intended? Or that DS footsteps are "quiet" but not "silent" so that people with good headsets can still hear them?  (I know *I* can't hear DS users, but then again, I'm not using $800 Sennheiser headphones.)

     

    Similarly, Sitrep Pro is painfully inconsistent . . . I am frequently getting stabbed in the back by enemies who just sprinted across a metal catwalk or similar loud surface while using (according to the killcam) Stalker or Steady Aim. At best, I might hear 1-2 distinct footstep sounds before the knife gets me -- not enough warning even to turn around. And I don't think Specialist use is common enough to explain why this happens so often.  Is this just another symptom of the various latency gremlins that currently affect MW3?


    i dont exactly remember, but it s here in this topic somewhere, i think people were saying that SitRep Pro users, cant hear Dead silence users

     

    well i dont know for US, i got original xbox360 slim and all original games, but i know in Eastern Europe, some people have xbox with chip or changed firmware or what, and they re playing illegal copies of game

     

    i dont know about hacks, but fact u cant connect Xbox to PC, means a lot

     

    i saw some video on Youtube of hacked Kinect, i dont hack anything, so i really dont know much about it

     

    i like to support good games and companies making em by my money

  • 3,413. Re: Modern Warfare 3 Title Update and Hot Fix Notes

    roachoutro wrote:

     

    G IH A IN ID II!

     

    Any news on fixing "lag compensation"? Tried couple of matches, behind like ~1second all the time. Did you find out what caused you in being "behind" when partying?

     

    Its been three months and its still unplayable, i have been beta testing your game after every hotfix and every patch, we are running out of patience here. You should ask somebody where we can get our refunds.

     

    Did you find out are all same patches released on MW2 PS3 & XBOX360?

     

    Thank You.

    join game, if u get killed, watch killcam, if what u see in killcam doesnt have anything u experienced with ur own eyes, leave game, search for other game, works for me!
    then u can find good games, or tolerable games, where s just 1 guy with "lagvantage" so it s still playable

  • 3,414. Re: Modern Warfare 3 Title Update and Hot Fix Notes
    roachoutro

    ilikedbomore wrote:

     

    roachoutro wrote:

     

    G IH A IN ID II!

     

    Any news on fixing "lag compensation"? Tried couple of matches, behind like ~1second all the time. Did you find out what caused you in being "behind" when partying?

     

    Its been three months and its still unplayable, i have been beta testing your game after every hotfix and every patch, we are running out of patience here. You should ask somebody where we can get our refunds.

     

    Did you find out are all same patches released on MW2 PS3 & XBOX360?

     

    Thank You.

    join game, if u get killed, watch killcam, if what u see in killcam doesnt have anything u experienced with ur own eyes, leave game, search for other game, works for me!
    then u can find good games, or tolerable games, where s just 1 guy with "lagvantage" so it s still playable

    Doesnt work like that for me, lag is horrible in almost every game. Would play Mw2 if it wasnt full of cheaters / hackers. (on PS3) It always worked perfectly. How can there be such huge step back? Shouldnt developement always take steps forward?

  • 3,415. Re: Modern Warfare 3 Title Update and Hot Fix Notes

    G IH A IN ID II wrote:

     

    The continuing goal is to provide a fair experience for all players. It is not right for those with superior connections to automatically gain an advantage over those without. It is equally as unfair for those with superior connections to suffer a disadvantage. The game needs to be equitable for all.

     

    Throw into the mix individuals who throttle or alter their connection to gain an advantage, or in some cases with well meaning reasoning to prevent a disadvantage they are suffering from, and you have a wide spectrum of connection types to balance. This is the challenge.

     

    Cheers,

     

    G IH A IN ID II

    MW2 had this balance. Didn't matter if you had 3 or 4 bars, you always had an equal chance in firefights. Again I urge you to look there if you need help figuring out how a proper lag compensation system works.

     

    Also, I don't think it's right that I have to suffer from these terrible lags while you're looking for the balance. I have a good net connection so I shouldn't have problems with lag, which is the case in any other online game.

     

    What you got in place in MW3 is completely backwards. The baseline should be that us who have adequate net connections should be having perfect gameplay. You should then work on getting the people with crap connections up to that standard or close to it, without hindering our gameplay. This way you'd also solve the other problem you have, which is people hindering their connections on purpose to gain an advantage.

  • 3,416. Re: Modern Warfare 3 Title Update and Hot Fix Notes

    roachoutro wrote:

    How can there be such huge step back? Shouldnt developement always take steps forward?

    That my friend is called COD logic.

  • 3,417. Re: Modern Warfare 3 Title Update and Hot Fix Notes
    roachoutro

    djam wrote:

     

    G IH A IN ID II wrote:

     

    The continuing goal is to provide a fair experience for all players. It is not right for those with superior connections to automatically gain an advantage over those without. It is equally as unfair for those with superior connections to suffer a disadvantage. The game needs to be equitable for all.

     

    Throw into the mix individuals who throttle or alter their connection to gain an advantage, or in some cases with well meaning reasoning to prevent a disadvantage they are suffering from, and you have a wide spectrum of connection types to balance. This is the challenge.

     

    Cheers,

     

    G IH A IN ID II

    MW2 had this balance. Didn't matter if you had 3 or 4 bars, you always had an equal chance in firefights. Again I urge you to look there if you need help figuring out how a proper lag compensation system works.

     

    Also, I don't think it's right that I have to suffer from these terrible lags while you're looking for the balance. I have a good net connection so I shouldn't have problems with lag, which is the case in any other online game.

     

    What you got in place in MW3 is completely backwards. The baseline should be that us who have adequate net connections should be having perfect gameplay. You should then work on getting the people with crap connections up to that standard or close to it, without hindering our gameplay. This way you'd also solve the other problem you have, which is people hindering their connections on purpose to gain an advantage.

    Agree 100%

  • 3,418. Re: Modern Warfare 3 Title Update and Hot Fix Notes

    I agree with shotguns..All but the striker are usable atm..Sometimes the usaf..The insanely low range of the aa12, the spas, and the other pump make them null and void...Obviously they have very slow rof, and having to get into melee range to use them just completely handicaps you...Ive tried several times to use them, and end up meleeing for the ohk as opposed to the possible miss, or needing 2 hits with a pump action shotgun, hoping  the enemy's back is turned...They just need further range...

     

    You would think using the pump actions would be the mopst difficult, yet they gave the striker all the benefits with only slow reload as a downside...Easily fixed with slight of hand! All we're asking is added range for the 2 pumps..Maybe tiny inc to aa12, but if not, just the pumps...

  • 3,419. Re: Modern Warfare 3 Title Update and Hot Fix Notes

    Lag is currently a game breaking issue for all players atm...The 2 best scenarios i can give here are targetting a player who is clearly facing away, or sideways when your firing at them, only to somehow get a killshot on you while facing another direction..You then view the killcam thining how in the *, and see he was facing you the whole time..And i have Comcasts fastest internet, and live within a few miles of the station..I also have minimal splitters wired into my house, and the cables shortened to the extreme...Theres nothing more can be done fr4om my end!

     

    The 2nd example is one we all have expereienced time and again...You see on your radar, or through window, etc that you have an enemy about to round your coner/doorway..You find cover, brace, and train your crosshairs on said corner..Somehow, by feat of magic, or divine interfervention that player who may or, may not be aware of your placement has not only rounded the corner but noticed you, had time to target you, and deliver killing shots all b4 you can squeeze your trigger..You knew he was coming, your were poised to strike..This man had every advantage working against him in the situation(the most relevant being the element of surprise)...How can he not know your there, find you and, target you b4 you can shoot, if lag is not an extreme factor?!?