34 Replies Latest reply: Feb 12, 2012 12:10 PM by SplitUrWig RSS

For those players using the ACR

Ok the ACR is by far my fevorite gun and i really wanna be good with it so for you guys using the ACR how do you work it, what options do you use with? me i use kick and silencer...how do you guys use the acr that is working great for you? and maybe perks that would help.....thx

  • Re: For those players using the ACR
    TexasVic74

    impact, silencer, for my stealth class

  • Re: For those players using the ACR
    50calmastr

    Attachments, holo/ red dot sight, extended mags, g-launcher or silencer

  • Re: For those players using the ACR

    Attachments

     

    Silencer and Ex. Mags.

  • Re: For those players using the ACR

    Attachments

    Silencer & Grenade Launcher

  • Re: For those players using the ACR

    Either Attachments with Silencer and Ex, Mags like David said...or Focus and Silencer. It doesn't really need Kick and forget the noob tube.

  • Re: For those players using the ACR
    JTSN

    Attachments and extended mags and silencer nevers use kick and noob toobs are for ***** and don't do any damage unless next to or head on impact

  • Re: For those players using the ACR
    opb81

    kick and silencer until ext mags are unlocked then attatchments with silencer/ext mags. that way I get the challenge xp for kick and xp for attatchments to help rank up faster.

  • Re: For those players using the ACR

    Silencer and focus so that when you get shot you stay on target and with the acr's accuracy you don't need to use kick.  Use scavenger assassin and stalker.  Stalker because when you are moving fast and still aiming accurately at the same time it is hard for them to kill you.  If you don't like stalker i would say use marksman so that you can see people who are farther away with ease.  I always use specialist killstreaks and set them as sleight of hand at 2 kills and quickdraw at 4 to make close range encounters easier.  If you do not plan on getting a larger killstreak i would suggest sleight of hand as a perk and scavenger as the 4 killstreak with quickdraw at 2

  • Re: For those players using the ACR
    bodezafa

    I never use Kick on my ACR. Usually Impact and red dot or silencer for my stealth class or extended mags on my Drop Zone class

  • Re: For those players using the ACR
    ryanjm58

    I usually go with a shotgun or an SMG and just started using the ACR last night. Wow, have I been missing out. My first game with the red dot unlocked I went 20-0 on Interchange.

     

    I have the holographic on there, now, but I think I liked the red dot better (less obstructed view). Attachments with the red dot and silencer is pretty lethal. As has been said, I don't think you need kick, especially if you're using a silencer and burst firing.

     

    For my perks, scavenger - assassin - marksman.

  • Re: For those players using the ACR

    I use stability and red dot. Burst fire it at a distance and pin the trigger within 10m.

  • Re: For those players using the ACR
    mazematik

    I love the ACR too just like I love the Striker and the FMGs but PLEASE don't be like all these kids running around with those weapons killing everyone not because they're skilled but only because they chose the easiest path!

     

    There are over 30 weapons in this game and I like to try all of them, complete the challenges, explore the variety of weapons available so I can be a little bit more creative than the average player who picks up an ACR with a silencer and a red dot and sticks with it. Now I can already see them coming: "we're free to play with whatever gun we want... just do the same... you don't have to play with shitty weapons...".

     

    My answer to that is pretty simple: people should try to learn to be good with any weapon. When these kids stick to their ACRs, Strikers or FMGs, they force people to use the same weapon they have so we can stand a chance against them since these weapons are over powered compared to any other gun in the game. It kills the gaming experience by limiting the choices other players have to rivalize against them.

  • Re: For those players using the ACR
    dlundebjerg28

    I'm more of a fan of the Scar-L to be honest, but I do have the ACR gold atm since I'm 10/80.

     

    I always use it with Scav Pro/Hardline Pro/Stalker Pro and a Stinger secondary. For me personally I've had the most success with either Impact and a Silencer or Attachments with Silencer and Ext Mags.

     

    If you're only using the ACR, I suggest you branch out. The Scar, M4, G36C, AK47 and FAD are all very good and worth trying

  • Re: For those players using the ACR
    opb81

    I have 4 different AR classes right now only 2 are on the ACR. Other 2 are the scar and CM901. I like to run the guns evenly to maximize the xp for each to help rank up quicker. that is also why I use kick vs focus, using kick I complete the proficency challenges much faster than I would if I was using focus. Scar is not bad but IMO the CM901 is the closest to the ACR

  • Re: For those players using the ACR

    ACR 6.8

    Attachments

    Red Dot Sight and Silencer

    Scavenger

    Hardline

    Steady Aim

     

    This is my Specialist class. Got a 68-8 and Moab with this. i recommend this.

  • Re: For those players using the ACR

    Also kick is pretty useless since ACR 6.8 has almost negligible recoil.

     

    Profiencies such as Attachments, Focus and Stability helps a lot.

     

    Silencer reduces the range of the gun but due to the high rate of fire, it's still as effective and really recommend for stealth.(try not to use impact with silencer)

     

    If you find iron sights obstructive and bulky, red dot sight is really really recommend.

     

    Steady Aim is good for rushing, but if you want to lay low and pick off people at a distance(but not cheap camping of course), then Marksman is very good.

    • Re: For those players using the ACR

      I wouldn't say Kick is useless. I got 2 Osprey Gunners in one game running ACR w/ Kick and Silencer. Or maybe that's just because I know how to use it. Kick and Silencer work really well on the ACR but then again I play HC game modes. I'm not going to give away my secrets on a thread for everyone to read though.

  • Re: For those players using the ACR
    vims1990

    Just curious why you would use Kick on the ACR considering it doesn't have recoil.

     

    To be honest, you're better off using either Attachments or Focus (for less flinch)

  • Re: For those players using the ACR
    Izjar11

    Try not to die to often, thats the best way to use it!

  • Re: For those players using the ACR

    Impact and silencer or silencer and x mag when its unlocked

  • Re: For those players using the ACR

    I use the ACR with two attachmnts, Red Dot and Extended Mags. Secondary is the Stinger. Perk 1 is Sleight of Hand, Perk 2 is Hardline and Perks 3 is Stalker. Throw in an Assault Class of Predator, Airstrike and Attack Chopper.

     

    The ACR doesnt need Kick, it has so little recoil. With the Stinger as Secondary you can rack up points taking down Air Support and it all counts towards your killstreak with Hardline kicking the Predator in at 4 kills.

     

    Works for me, I love taking down Air Support. And with so many people running around with those girly Akimbo's often my Chopper runs amok for a while.

  • Re: For those players using the ACR
    WiseguyFTL

    It's good with a silencer, but my favourite setup is

    ACR - Red dot sight, Focus proficiency

    Sleight of hand, quickdraw, dead silence

    with either: Precision airstrike, Reaper, AC130 or the Specialist killstreak setup.

     

    it does NOT need kick! Immediately stop using it =P Try focus instead, helps you win more gunfights both close and long range. It's defninitely a great weapon if you use it right, it's great for long ranges but it can also win gunfights against SMG's at close range, especially when using Focus.

  • Re: For those players using the ACR

    I've hardly used this gun until now (7th prestige), mainly because I didn't want to use "what everyone was using". Another reason I'm currently using it, is because I've got the M16, Scar and CM901 set up to where if I get 3 kills with each I'll get 10k xp. I do this with random weapons at the start of each prestige to level up a little. It feels good to go from level 4 to 15 in one game.

     

    Any who - My ACR set-ups are:

     

    Silencer / Impact or Tube / Impact and perks are swapped out according to what game type or how I feel like playing that day. Typically you can find me running SoH or BE for first perk, QD or HL for 2nd perk, and Sit Rep or DS for 3rd. I hardly run Assassin...the ACR is one of those guns that make you sort of want the enemy to come to you. ^_^

     

    - vTc Goose

    • Re: For those players using the ACR

      Using kick with the ACR is a waste of proficiency, it has no recoil.

       

      If you like the sights go silencer and extended mags I reccomend Scavenger Pro you don't need to worry about ammo.

       

      Personally I don't like the sights so I use the red dot with extended mags or silencer.

  • Re: For those players using the ACR
    o.OAmadousO.o

    am i the only one on this thread that doesnt seem to care about the acr?

    i just roll with the g36c, same damage profile, the RoF is higher, if you burst fire 2 bullets at a time at longer ranges that gun just ***** ppl

  • Re: For those players using the ACR
    sennalike

    I'm amazed nobody has said they use the thermal sights.  I used them in the first week and now I can't use the gun without them.  Seriously, you should try them, you will start getting kills you wouldn't have dreamed of.  I've got people hiding behind cars and other objects just because I could see a glimpse of white.  Add how difficult it is to see people on many of the maps, I find thermal a real asset.