Ok guys let's just go straight to the point and talk about everyone's favorite part of the game:
Let me start off by saying no one likes death streaks. No one. All good players hate them because they award a player for doing badly. On the other side of the spectrum, when someone gets a death streak it's only a reminder of how badly they are doing. I think we can all agree death streaks are hated. So, why are they put in the game?
Well the concept behind them isn't exactly a horrible idea. When a player is just getting absolutely destroyed, they clearly need some help to compete with the better players. So they are given some help to get out of a bad streak. The idea isn't evil, but IW doesn't do it right.
So the main purpose behind death streaks is to give a player some help to compete. I know some people are disgusted by them in general, but the death streaks in MW3 don't even help the player. Some do like hollow points and even revenge. Juiced is pretty much neutral because it hardly helps get out of a bad streak. Like it or not final stand does fit the criteria of a death streak, but it is still destructive. Martyrdom and troll man's hands are 100% destructive. These don't help a player get out of a bad streak, all it does is kill an opponent. All it does is end their death streak, but then they'll just go back on another bad streak and receive their death streak once more. These two don't end a player's bad streak, all it does is end an opponent's positive kill streak. I would scrap all of these death streaks with the exception of hollow points. The rest are just annoying to all MW3 players.
My idea for death streaks, and I think you guys will like this. Keeping to my theory that death streaks should help a player get a kill (not the death streak itself getting a kill), my idea is to use Specialist killstreak as a death streak. Mind blowing I know, but think about it... This would help a player get out of a bad streak without completely infuriating the victim of the death streak. I would say a 4 death streak you get a perk, 6 death streak another perk, 8 another perk, and lastly 10 a fourth and final extra perk. Not going to have all perks at any point in this because I think that would be rewarding a bad player too much. With this I think it's giving a bad player some help, but it's not destructive to the game.
Comments? Complaints? Criticism?
I think this is a pretty darn good idea.