Wanted to get people's thoughts on the status of Team Deathmatch lately on MW3, thus the quotes around "Team" in the title. First off, I am primarily a Hardcore player, so I can't speak for Core gamers and would be interested to see if they are noticing similar trends.
My beef is lately getting into rooms with randoms, many of whom don't have or use a microphone (Why play a team game if you are unwilling to communicate with your team?) who don't seem interested in helping the team, rather they seem bent on upping their own stats or are just oblivious to the team dynamic. I think I can best illustrate my point with an example. I played a match of TDM earlier on Mission. Anyone who has played the map knows how crazy the spawns can be on Mission, and the four of us on the team that had Mics on communicated that we were going to try to hold our spawn as we began the game at the church/mission itself. Most of the team worked together to secure the entry points, covering the left and right flanks and patrolling the middle ruins area. Doing so, we built up a decent sized lead. One player on the team, however, chose to continue running into the enemy spawn garnering himself a good number of kills. But as a result, the opposing team began to spawn behind and beside us, taking away the advantage we had built up. Our lead quickly disappeared as the other team took over the high ground and used the spawn flips to confuse and spawn kill us. The teammate who had been running into their spawn ended up with many more deaths than kills as his own tactic backfired and he too began getting shot in the back. Needless to say we lost, after leading by nearly 20 kills at one point.
My point is this, Team Deathmatch shouldn't be played as if it's Free For All. Every team member's actions effect the rest of the team. While you may getting kills, consider that your teammates are getting spawn killed, or worse that even though you are having success, your team may be losing.
I'm in no way saying that teams need to camp in order to win a TDM, but that there needs to be an element of communication and cooperation in order to get the win. Whether a team chooses to run and gun or secure a point, it needs to function as a team. One rogue teammate can make the difference between a win and a loss. If you go 30-5, but your team loses, does it really matter?
Wanted to get the community's thoughts on this. Is it really team deathmatch anymore or do you find a lot of selfishness and lack of communication? What do you think of teammates without Microphones playing in team games?