1 2 3 Previous Next 72 Replies Latest reply: May 15, 2012 5:58 PM by zero7272 RSS

Assassin and Stopping Power

Because MW3 is made for noobs (general public), taking out stopping power and juggernaut was a great idea.  It simplified the game and made it easier for people with terrible shots to use other second perks.  Now that it has been removed assASSin took it's place.

 

If you want to hide from radar, your gun should be weaker.  If you want to be a sniper, other people should be able to brush off a shot to the chest (juggernaut).  If you have balls and choose not to camp your gun should be a bit stronger, it just evens out the game.

 

Everything should have a strength and a weakness and it doesn't in MW3.

  • 1. Re: Assassin and Stopping Power
    Noob_Lyncher

    MW3 is really noob friendly. I disagree with everything else you said though, but I do miss Stoping Power.

  • 2. Re: Assassin and Stopping Power
    blb128

    I hope you have your flame shield up. You just made yourself sound like bad player or a noob by your standards.

  • 3. Re: Assassin and Stopping Power

    How about we take out every perk and we can all play barebones? Hell, if you're down we can just play Halo. Does that sound good?

     

    Stop complaing about the perks.

  • 4. Re: Assassin and Stopping Power

    bringing stopping power back would be the best way to counter assassin they should have never took it out

  • 5. Re: Assassin and Stopping Power
    Cold_Roses

    If everyone uses assassin, it's not OP. It sounds like your a camper with portable radar that is sick of getting caught watching your mini map. Why are you wasting a killstreak on a UAV anyway?

     

    Edit: Ha! I was right. Every one of your classes has portable radar. No wonder you hate assassin. It ruins your campout when someone slips through your portable radar.

  • 6. Re: Assassin and Stopping Power
    Noob_Lyncher

    Exactly, but IW and Sledgehammer wanted this game to be more friendly to "casual" players, ie:noobs.

  • 7. Re: Assassin and Stopping Power

    Same with Juggernaut, because it countered stopping power. They should stop messing with perks.

  • 8. Re: Assassin and Stopping Power
    atiredoldguy

        People need to do a little learning about singular and plural.

     

        They removed sp AND jugg ......... Assasin didnt, doesnt and never will be a counter for "it"

     

        Sp and jugg countered each other. When they removed one, they went ahead and removed the other.

      

       Assasin counters radar. If you want them to remove it, then it only makes sense to remove what it counters .......... radar.

     

        You dont get weaker weapons because you use a uav ... why would you get a weaker weapon for using assassin.?

  • 9. Re: Assassin and Stopping Power
    rankismet

    AttackRabbits wrote:

     

    Because MW3 is made for noobs (general public), taking out stopping power and juggernaut was a great idea.  It simplified the game and made it easier for people with terrible shots to use other second perks.  Now that it has been removed assASSin took it's place.

     

    If you want to hide from radar, your gun should be weaker.  If you want to be a sniper, other people should be able to brush off a shot to the chest (juggernaut).  If you have balls and choose not to camp your gun should be a bit stronger, it just evens out the game.

     

    Everything should have a strength and a weakness and it doesn't in MW3.

     

    Listen, Ms. Pac-man... being off the radar is not a big deal so quit reltying on the game to get you kills and use the Three E's--

     

    ... eyes.

    ... ears.

    ... experience.

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