19 Replies Latest reply: Jun 30, 2012 6:17 PM by codbig_boss RSS

MK-14 advice

I have been using the MK-14 quite a bit and have looked at various videos and advice. No one seems to have a definitive answer on whether kick actually benefits at all on this gun. I dont think it has that much effect at all but people swear by it. Ive been using attachments with rds and silencer on one class and impact with rds on another. Also not sure if rapid fire makes that much of a difference unless you can fire really fast, as in most of the community havent got fingers that can fire fast enough to make using rapid fire on this gun worth while.


Any input would be great.

  • Re: MK-14 advice

    My MK class:


    MK-14 2 attachments, rapid fire, red dot

    Skorpion akimbo (random)






    Assault: UAV Sentry Airstrike (kind of random)


    But yeah I have a fast trigger finger so rapid fire is useful for me. I think I cap out without it pretty easily. Red dot is necessary for me, I hate the iron sights. Kick isn't that useful imo. Still really easy to land precise shots without it.

  • Re: MK-14 advice

    I usually go with :


    MK-14 - Holographic sight



    MP9 - rds



    Hardline (sometimes quickdraw)



    claymore, motion sensor


    I like the holographic site over the RDS because it has a little more zoom and I use the MK-14 on bigger maps with longer sightlines.


    I don't use rapid fire because I don't think there is a need to. Not for me anyway. But I guess it could be useful on smaller maps and close quarters engagements.


    I use kick. and it does make a difference. I usually double tap or sometimes triple tap the trigger and I've found that with kick the second and third shots are easier to land with kick.



    Also lately I've been using a suppressor and holo sight. with the suppressor it seems to have a little less recoil.

  • Re: MK-14 advice

    I've used to MK14 religiously for a couple prestiges, then I thought I'd do something drastic.
    I started using the Dragonov Acog/Extended Mags.
    Imho it's honestly an MK14 on meth.


    But my MK14 class was Silenced, focus, mp9 Akimbo, SoH, Quickdraw, steady aim, frag, concussion. Worked me wonders.

  • Re: MK-14 advice

    MK14 + Attachment Proficiency + Rapid Fire + Silencer


    Blind Eye




    The MK14 is Semi-Auto, avoiding CQB is probably best, since you'll most likely be outgunned by a guy spraying a full-auto MP7 in your face. The gun is great for medium to long range. I like using Blind Eye and Assassin so that I can stay hidden from killstreaks.

  • Re: MK-14 advice

    Most use it with a rapid fire controller.

  • Re: MK-14 advice

    Sorry everyone I know uses it with a rapid fire controller.


    Also usually when I die from it it's obvious they are using rapid fire controller. Unless they can tap fire like its a button for a sprint game lol and still have a good aim at a good range and track me.

    • Re: MK-14 advice

      I don't have a rapid fire controller, and I get messages daily from people "lrn2play w/o modded controller neewwwbbbb"
      It gets ridiculous.

      • Re: MK-14 advice

        Rapid fire and a Silencer equals DOOM.


        And people that die from the MK14 always cry about mods. 

        • Re: MK-14 advice

          People that die from any single fire weapon ever****** always cry about mods.

        • Re: MK-14 advice

          i love love love the mk-14.


          personally i use it as a pseudo "sniper" rifle


          i put stability on and either the acog or thermal.  The stability at that point has so little barrel sway, it's awesome.  In hardcore with the mk14 it's almost always a one shot kill.  add slight of hand or scavanger/quick draw/marksman.  akimbo some machine pistols and it's a nice load out.

  • Re: MK-14 advice

    You know. It's all about trial and error. If you don't have a fast trigger finger you won't really benefit from RF that much, but it does help in those situations where you need to get the extra bullet per second out, you know, those panic moments lol.


    I usually run three set ups of the MK14.


    Attachments; RF/ACOG

    Proficiency; Attachments

    Attachements; RDS, Silencer

    Proficency; Kick

    Attachment ACOG

    Or breath, if you don't like kick. But, breath tends to hinder me so I don't like using it.

  • Re: MK-14 advice

    What I would do is try it with kick for a little while and then remove it for the same amount of time and see if theres a differences in your game.


    I have tried it and noticed that depending on lag(at least for me) I can do better without kick the with. Just have to pay attention and make sure you fire more then one shot.

  • Re: MK-14 advice

    Agree with kidmiestro.