It's quite clear that MW3 is to date the most frustrating online experience for "serious" players. Host disadvantage, synch issues for strong connections, death streaks, hoards of non PTO types, constant framrate drops, instakills etc is among the many MANY issues outwith your control that have a huge impact on your stats in MW3. Now many would say "oh stats don't matter etc" but unfortunately the reality is they clearly do matter to many on this forum and outside it as well judging from the much higher levels of dashboarding and host migrations experienced by you, me and everyone, every gaming session. KDR/WL clearly matters for clan recruitment (just look at any clan recruitment post) and if someones knows a good player what do they ask? Yes you got it..."whats their KDR and W/L? Unfortunate as it is....IT. CLEARLY. MATTERS.
It's commonly accepted that MW3 is the most flawed COD to date and the flaws of course directly affect stats. They provide a distorted picture.Typical common examples:
Your regularly forced into heavily losing teams late in a game, bye bye W/L. What chance did you have? None! But the game is saying your a loser by recording more and more of these rediculous losses.
If your constantly out of synch/host then you can't kill anyone and are being killed by simpletons who absorb bullets. But the game is saying your a crap player by recording all the rediculous instakill deaths. What chance did you have? None!
The above scenarios (in conjunction with all the other ongoing issues) wear down and aggrevate players (especially the hardcore vocal playerbase) by painting an undeserved black mark on ones public record. And we all know they can be artificially manipulated - a direct result of doing so is the endemic dashboarding of MW3.
So, if permanent stats of W/L and KDR were removed would people rage as much? I honestly think no. Because it would feel like a game again, not a job. The nature of KDR/WL being permanently stored acts as an aggrevator/stress inducer in players. In fact I reckon it's a major incitor of hatred towards the devs because the high levels of agression the devs recieve from the hardcore fanbase is rooted in the daily bullshit stat recording marring their records day in day out.
Personally I would prefer a permanent lobby which didn't record stats and is open to EVERYONE. Not a "bootcamp" type effort in W@W, I mean a proper open lobby. It would act as a haven for those experiencing bullsh*t issues mentioned above. It would mean you could continue enjoying the game without stress and having to wait for the game to be fixed. It would probably be the most heavily populated lobby of all and would serve as an excellent training ground for new players. You would choose to stay even if your getting your ass handed to you. Even experienced players would have huge fun due to being able to play in a relaxed manner despite connection issues etc. Dead mans hand kill you? Who cares. Quick scoper kill you. Ah who cares. An unkillable bullet absorbing nub with FMG9s kill you? You simply wouldnt care. You would probably *shock horror* actually lol when it happens ten times in a row. Is there a valid reason why this hasn't been implemented?