4 Replies Latest reply: Jul 21, 2012 10:32 AM by robbierocket RSS

Black Ops 2: Customized Characters?

It will be a lot better if we can create our own character and play it as how we created it for an EXAMPLE (Choose different kind of Hats, Shoes, Body Armor, Choose different kinds of clothes, FacePaints, and they stay as how we created them) cause in black ops 1 we can customize our guy but they change clothes by different TEAMS. reply about what u think Good Idea or Bad Idea

  • Re: Black Ops 2: Customized Characters?
    robbierocket

    Good idea in principle but problems are:

    - we don't see our character in-game (FPS), hence fairly pointless from our own perspective.

    - enemies should be shooting and not examining, and they won't be using customisation to identify

    - problems with memory, and processing will just add to lag

     

    My solution:

    - have customisation of soldier completely like emblem so players can view soldier (perhaps all their classes) or other's soldiers on Player Card, but soldier who enters game is not this character but one of, say 8-24 generic variables based on the primary choices of their customisation (or perks and faction).

     

    This would simply mean that you can customise or dress your soldier class or classes and use it as an online Player Card identity, but the online game only represent this generically so as not to harm the priorities in the game - functionality.

    • Re: Black Ops 2: Customized Characters?

      robbierocket wrote:

       

      Good idea in principle but problems are:

      - we don't see our character in-game (FPS), hence fairly pointless from our own perspective.

      - enemies should be shooting and not examining, and they won't be using customisation to identify

      - problems with memory, and processing will just add to lag

       

      My solution:

      - have customisation of soldier completely like emblem so players can view soldier (perhaps all their classes) or other's soldiers on Player Card, but soldier who enters game is not this character but one of, say 8-24 generic variables based on the primary choices of their customisation (or perks and faction).

       

      This would simply mean that you can customise or dress your soldier class or classes and use it as an online Player Card identity, but the online game only represent this generically so as not to harm the priorities in the game - functionality.

       

      Exactly. Basics first, window dressing later.

       

      I'm not against imparting your own 'stamp' of personality on your avatar, but as Robbie says you shoot to kill - not admire the other dude's get-up.

       

      Perhaps next gen we'll see some more in-depth customization, but for now? Performance and functionality should be the primary consideration.

  • Re: Black Ops 2: Customized Characters?

    If you want customization, go play with these: