I agree , the first week i played the game , everything was perfect , my KD was 1.6 and I was getting regulary 30 + kills in KC.
Then came week 2 , my leaderboards got messed up, I even sent an email to activision to see if it could be corrected.Nothing was done , no reply.
So I decided since i was at level 55 to wipe my stats. Guess what , after 3.5 h playtime my stats were messed up again , my carreer stats were good but under kill confirmed It showed that i had 5000+ kills and 4000+ deaths, are you kidding me. So I emailed activision again and of course no answer.
No we come to the gameplay and it has been terrible , I am constantly the host and when i am , the game is unplayable , i lag at least a 1/2 second behind everyone else in the game.I bearly get 15+ kills and my KD has dropped below 1.
So for all those asking why the hosts are migrating so much , simple , being host is unplayable so i do the same , i back out of the game.(and i hate doing this ) So until treyarch changes their netcode for hosts it will keep happening.MW3 was occasionally bad , but no where near as bad as this game .I have a fiber optic connection with 70-100 Mb/s down and Up , ping 5-10 ms.I am not new to COD and I am ranked 8400 in MW3 hardcore KC , I have been playing FPS for a long time.I understand the complexity of online multiplayer games but why there is such a huge difference with lag/hit detection between MW3 and BO2 beats me , you would think both game makers would share the best of their basic multiplayer netcode.The game in it's current state is no fun for me , i will give it another week or two and if nothing changes , good bye BO2 , I am moving on to another FPS.It's a shame because this could be such a great game.