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  • 60. Re: What is wrong with MW3 already
    brandaman

    DirtE xRoGuE wrote:

     

    Okay, we'll start with your thinking that Kill Confirmed is original. Crysis 2. There, that myth was an easy bust.

    Next, the dedicated servers. CoD is the only "major" installment to not have dedicated servers on consoles. Battlefield has had it, and now Gears has it. CoD MW3 is just a skin of MW2.


    I like how you ignore most of my points.

    Crysis 2 did not have kill confirmed. You could pick up the dog tags to collect your killstreak. You got the points without picking them up and you couldn't pick up your own team's.

    CoD is not an instalment. It's a series, smart one. Also, Halo doesn't have dedicated servers so it's not the only one. It's not needed, it's just a nice bonus.
  • 61. Re: What is wrong with MW3 already

    hime99 wrote:

     

    Platinumb wrote:

     

    All deathstreaks are bad because you don't reward someone for playing horribly no matter how much of a bad day one is having.

    At your job, your manager doesn't give you a cookie for making too many mistakes, hell, you will be lucky to have a decent paycheck when it is paytime.


    That's a very bad example seeing how playing cod is not a job and doesn't earn you money.
    Very different situation considering it's only a game.


    It is a good example. You are just being narrow-minded.
  • 62. Re: What is wrong with MW3 already
    mrepictoast

    hime99 wrote:

     


    That's a very bad example seeing how playing cod is not a job and doesn't earn you money.
    Very different situation considering it's only a game.



    If you land on four opponent's properties in Monopoly, you don't get a free hotel on a blank space.  Monopoly is a classic, fun board game.

    If a football team loses four games in a row, they aren't give five downs instead of four.  Football is America's most popular sport.

    If a soccer team gets score on four times without them making a point, they don't get to use their hands or be allowed to physically hit the other team without being penalized.  Soccer is Europe's most popular sport.

    In hide and seek, no one is forced to give hints to their location if the seeker can't find anyone.  Everyone has played hide and seek at least once in their life.

    In Mortal Kombat 9, you don't get a damage boost when you're getting wrecked.  X-Rays are easy to block and extremely predictable, before you bring that up.  This game alone revived a dying franchise and is being considered for tournament play, yet everyone who comes over to my place wants to play it (not MW2 with its death streaks to "help new players") and has a blast.

    Just giving examples of games that are fun for everyone without having to provide bonuses to newcomers.
  • 63. Re: What is wrong with MW3 already
    daHawk
    i'm done arguing, but you gave me a good laugh. thanks.
  • 64. Re: What is wrong with MW3 already

    hime99 wrote:

     

    Platinumb wrote:

     

    All deathstreaks are bad because you don't reward someone for playing horribly no matter how much of a bad day one is having.

    At your job, your manager doesn't give you a cookie for making too many mistakes, hell, you will be lucky to have a decent paycheck when it is paytime.


    That's a very bad example seeing how playing cod is not a job and doesn't earn you money.
    Very different situation considering it's only a game.


    Some people on Youtube get paid and it's their only source of income. So therefore it is a job to some people.
  • 65. Re: What is wrong with MW3 already
    daHawk
    sadly enough...
  • 66. Re: What is wrong with MW3 already

    Platinumb wrote:

     

    All deathstreaks are bad because you don't reward someone for playing horribly no matter how much of a bad day one is having.

    At your job, your manager doesn't give you a cookie for making too many mistakes, hell, you will be lucky to have a decent paycheck when it is paytime.





    This is my theory on why deathstreaks have came to be.

    Deathstreaks are Infinity Wards solution to Spawn trapping. With deathstreaks, if one is being killed to many times without any kills, deathstreaks give that player a pick-me-upper for those few seconds so they can get out of the jam they are in and get back into the game without hurting there team anymore then they already have. Spawn trapping will happen no matter what (You will experience spawn trapping at least 2 times a day or more) and with Deathstreaks, this allows players who are being spawn trapped to get out of it a lot easier then previous COD's with the exception of MW2. Think about it like this, if there was no spawn trapping, then there would be no need for deathstreaks but because there is spawn trapping in COD (like I said before, spawn trapping will happen and it has been happening for a very long time), there will be deathstreaks to counter spawn trapping.


    This is my opinion on the reason for Deathstreaks.
  • 67. Re: What is wrong with MW3 already

    Rezzurected davidlsofferman wrote:

     

    hime99 wrote:

     

    Platinumb wrote:

     

    All deathstreaks are bad because you don't reward someone for playing horribly no matter how much of a bad day one is having.

    At your job, your manager doesn't give you a cookie for making too many mistakes, hell, you will be lucky to have a decent paycheck when it is paytime.


    That's a very bad example seeing how playing cod is not a job and doesn't earn you money.
    Very different situation considering it's only a game.


    Some people on Youtube get paid and it's their only source of income. So therefore it is a job to some people.


    Yep, From Machinima
  • 68. Re: What is wrong with MW3 already

    Natas2057 wrote:

     

    Platinumb wrote:

     

    All deathstreaks are bad because you don't reward someone for playing horribly no matter how much of a bad day one is having.

    At your job, your manager doesn't give you a cookie for making too many mistakes, hell, you will be lucky to have a decent paycheck when it is paytime.





    This is my theory on why deathstreaks have came to be.

    Deathstreaks are Infinity Wards solution to Spawn trapping. With deathstreaks, if one is being killed to many times without any kills, deathstreaks give that player a pick-me-upper for those few seconds so they can get out of the jam they are in and get back into the game without hurting there team anymore then they already have. Spawn trapping will happen no matter what (You will experience spawn trapping at least 2 times a day or more) and with Deathstreaks, this allows players who are being spawn trapped to get out of it a lot easier then previous COD's with the exception of MW2. Think about it like this, if there was no spawn trapping, then there would be no need for deathstreaks but because there is spawn trapping in COD (like I said before, spawn trapping will happen and it has been happening for a very long time), there will be deathstreaks to counter spawn trapping.


    This is my opinion on the reason for Deathstreaks.


    It causes more problems than it has solved. Spawn trapping is not that popular to begin with and if they don't want people spawn trapping, fix the spawns.
  • 69. Re: What is wrong with MW3 already
    ghostsquad

    MajorRodriguez wrote:

     

    pum300 wrote:

     

    List of things that are wrong with MW3:
    - Deathstreaks (especially Final Stand)
    - You can't combine the assault, support, and specialist packages, because maybe you want a ballastic vest, and extra perk, and a I.M.S.
    - You can only unlock a few point streaks every once in a while
    - No new camos
    - Probably Hackers in the future

    List below what else you think is wrong or if you disagree with this list.

    I want feedback, so please reply.

    Thank You,
    : D


    The game hasn't even come out yet. Stop complaining. You get what comes with the game. If you don't like it, don't buy it.




    Wow Major, it's almost as if you have common sense. Oh wait, you do!
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