Atleast for me, i cannot wait for black ops 2 because black ops 1 was sick! Multiplayer was amazing because the guns were great and the maps were amazing, no superoverpowered weapons such as in mw3, good spawns and when you got bored of MP you could play gambling games or zombies, zombies were really amazing and really fun to play with friends... I just remember playing with my brother and 2 other friends friday at night it was realllyyyyyyyyy fun.
My expectations: Don't worry, treyarch is way better than infinity ward and im pretty sure that black ops 2 is going to be an amazing game. Just wait for it !
i will rent first, i am not paying for another game that lags none stop. and i thought the guns in lag ops were boring and so were the kill streaks. zombies do nothing for me.
i have still not done the campaign. i just find there games less fun than iw. if they all played without the heavy lag comp, i would pick mw +2and 3 over the others. i am more looking forward to far cry 3. and no paying for dlc, you make your own maps.
To readers, do you expect anything new and fresh from the next Call of Duty game, and if so, will you be investing in it.
Judging by Vahn's tweets after MW3 released, the Treyarch livestreams with a few YouTube commentators & the Black Ops unofficial feedback thread & a zombie feedback thread on another forum (which is being viewed by the zombie developers), I think we'll in good hands with the next COD title. (so far)
Hopefully by the time they release the first trailer for the new COD, the forums will be updated in the Black Ops HQ to hopefully start discussing what we want to see or changed with some developer interaction.
For those who don't follow Vahn, listed below are topics he has been discussing to the community for their next title: (over twitter)
- LMG's (How can we improve them?)
- Second Chance/Afterlife Perks
- The Controversy over Stealth Perks & UAV's/Spy Planes
- COD Points vs. Unlocking at specific ranks
- Having to play specific game modes to unlock pro perks
- Map Design (He had a dig at how MW3's maps were an "Anthill Simulator"
- Map Color
- How a Prestige System should work
- The "leave game" system/How to encourage players to stay in a match in progress
- Should secondary machine pistols be an option?
- Weapon Proficiencies
- The knifing system
I might be missing a few things but this is what I remember from the top of my head over the last few months.
So if you're not following Vahn now, I suggest you do it now to get a good idea on where they believe COD should be heading.
I am liking what David's doing right now, since he is engaging the community more than before and especially more than Robert Bowling ever did.
And where are the forums where David is involved? The unofficial feedback thread? I'll have to check that out....
I will preorder it when it is released, no matter what. BlOps2 if that's what it is, will be my first CoD where I go super hard in the paint. I hope it is a cleaner, polished, shiny version of BlOps1. If they bred MW2 in it's prime (which was my favorite) with Black Ops (minus CoD points, seriously screw those) I would fanboy all over it.
Something I would love seeing... A class system like Battlefield. I think that would balance it a lot more. Also, bolt-action rifles need to be the only way to quickscope. I have dashboarded so many times because of RSASS spraying BKs. Make them set up a bipod with those damn things. Seriously, I hate them.
I will not be buying the next COD at launch this time. I have very little faith that they will fix the lag compensation issues that have plagued COD since Blops. They have had years to figure out how to make lag less of an issue since the release of MW2 and have done nothing but make it worse. If they didn't fix it after the absolute disaster that was Blops and even ended up making it ten times worse for MW3 then what are the chances that they will have it figured out in a couple more months?
I have absolutely no interest in zombies and really don't get what all the fuss is about. It could actually be fun if there were some sort of completable objective other than prolonging failure for as long as possible.