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  • 195. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    Maybe there can be a map editor like us fans could build a custom map and we can share them or download other maps and play them. Pretty sick.

  • 196. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    I would suggest having at least one wonder weapon that's one fire elemental. It's cause the Wunderwaff DG-2 was an electric, the Thundergun was wind, Winter's Howl is ice ( which is close to water ) so where's fire? So that's why I hope for a fire type hand-held pokemon.

  • 197. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    I would definitley love to see that. an option called Map Editor where you can use things that Treyarch has implemented in the game, and you can build a Zombie map from scratch, or build off a Zombie map.

  • 198. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    ZOMBIE MAP IDEA: DEEP SWAMP possibly lousiana or florida

    Features: It is nightime with a almost red moon in the sky, it is so dark that you cannot see (this would add to the horror factor), zombies that almost appear as swamp monsters because of how long they've been submerged in water.

    Zombies: zombies are wrapped in vines and plant growth making them appear almost like the honey island swamp monster, certain "special" zombies are much taller and have long lanky arms that momentarily immobilize the player.

    Equipment: flares, kind of like the ones from waw, they can lighten up some of the map for a limited time, these will come as an automatic tactical equipment that is awarded to the player like the frags every round. if you are completely out of grenades you can buy a perk, a glass bottle is added to your grenade slot, you can chuck this at the zombies for fun. death machine is a buyable toy found on a wall lol, it is placed in your inventory instead of a claymore, it just has a couple hundred bullets, these do not refresh every round, instead you have to pay a handsome fee to restock/ or if the death machine is too overpowered it could be replaced with a flamethrower?

    But in the end people arent you happy treyarch/ and or activision is adding zombies in the first place!?!

  • 199. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    ok here is my wishist to see in the upcoming zombies


    1 each person should get to pick what guns they get out of the box take all the guns from waw bo1 and bo2 and get to chose what you get liek a custom class setup example: lets say you have to pick a certain amount of pistols explosive weopons assualt rifles lmg's smg's wonder weopons and special weopons so it still keeps a sort of randomness and difficuly but so its not the same poeple with the same guns and you get to pick one wonder weopon to get so everyone could have a wonder weopon


    2 story mode so poeple can catch up on the story and classic survival mode





    3 a box to buy attachments and camo from


    4 more teirs for pack a punch and perks unlocked after a certain round example : round 30 teir 2 round 40 tier 3 round 50 teir 4 and then it stops


    5 more melee weopons example : katana battle axe machete etc


    6 dificulty lets say like the campaign settings easy through veteran so it can be challenging for the serious zombie player like myself or easy so new people can get used to zombies




    7 the ability to buy all the perks instead of having to do somwthing rediculous to get all the perks


    8 new bosses i liked goerge he was a little hard to kill but after you did he gave you a free perk but i disliked the moon boss because he was to easy to kill but if he grabed you he took your perk which was rediculous




    9 theater mode that records the ingame chat


    10 seperate zombies dlc so you didnt have to get the multiplayer map packs to


    11 bring back flamethrower




    12 a perk that lets you keep your perks if you go down but make it rediculously expensive



    13 character custimazation example voice gender skin color outfits etc



    thank you for reading sorry for my bad grammer  but does anyone agree

  • 200. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    I'd love for there to be a boss fight with Samantha. But that's probably what everyone is already expecting. I just hope it actually happens. And for those rounds when the hell hounds, crawlers, or monkeys come out, there should be hooded people in black cloaks coming after you (probably from the Illuminate), but not running. More like power walking. And they have this cool gun like the ray gun, but better. And the last cloaked man killed, drops his weapon for only one person to have. After that one gun is dropped, it's never again dropped throughout the rest of the game. 

  • 201. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    I think there shold be a vote for intermision type thing so that you can have a break during the game without having to die or create a crawler, and during this being able to invite more people. then you shold have to ready up to resume the game. also a host migration instead of instantly ending the game when the host quits.


    they should put all wonder weapons into one zombies map.


    create a dificulty setting like the campaign.


    allow us to choose attachments for our weapons before the game so that when we buy weapons off the wall we can have our own customized weapons.


    a upgrade system so that the more we use a gun or perk the better it gets.


    songs that can be activated multiple times.


    slightly easier easter eggs that don't take hours to complete, and that can be completed on single player.


    leaderboards ment for single player zombies.


    being able to PaP an already PaP weapon to get ammo.


    take out everything that can steal your perks, and nova crawlers.


    a map creating mode that you can submit to treyarch to be released as an actual zombies map for dlc.


    all the BO1 and WaW zombies maps for free if you bought them previously.


    a perk that gives you extra perk slots so you can eventually buy them all.


    a theater mode for zombies.


    easier way of sharing points.

  • 202. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    don't really see the point of this there's 6 months till release and they probably have all their stuff written down and thought up.... but i'll go along with it. what if there was a map set inside a plane and you experience zero g's like in MW3 turbulence mission only it's a bigger plane like... airforce one! XD huh huh who's with me on this

  • 203. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    A perk that gives you jugernog and speed cola and quik revive and one new one that cost $35,000

  • 204. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    i wont to see dual weild machette's like the film clip of call of the dead in cod black ops 1

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