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  • 255. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    Your idea of an upgradeable area sounds like Horde Mode in Gears of War 3.  Set up a base and just upgrade the area?  It would be best in a completely flat area, like your idea of the first room, will there also be buyable traps and upgradeable barriers?  And what happens with all the perks and the mystery box?  Try to elaborate on these points and post again.  Like the idea though! 

  • 256. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    the game starts out in a plain old 3 story house. tere can be 6 players and when some one goes down they have the potion to become a zombie and kill everyone else or wait to be revived. te objective ofthis map is to turn on the power outside and find keys to a car and drive to richtoften and samantha's dad's hous and shut down the element 115 maker and kil the zombies still alive.this map will be called "Am Leben Bleiben" (stay alive)


    PERK IDEA: "Bouncin Beverage"has the ability to make you jump over buildings to get away from zombies or get som where faster. but you can only use it once every 3 minutes.

  • 257. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    Я бы зделал карту в кремле тамбы на уравне кагда собаки появлялис оживал ленин

  • 258. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    You buy it and then maybe hold L2 (PS3) or LT (XBOX) for 2 seconds or just double tap it to activate it, you can only use it once per round but after you use it the first time you can re-use for 500-1 000 points

  • 259. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    There must be a map where you start in a destroyed city after the explosion of moon EE and you must compete an Easter Egg to get inside a building where you to somehow accomplish something that goes up with the story line.


    you must make a mchine that gives random attachments.it may look like the mystery box but smaller.


    u must make a perk called gravity pepsi that makes you jump like in moon but a little less.


    make a wonder weopon that removes the heads of zombies or another wonder weopn burns multiple zombies by one shot similar to the wonderwuff and has splash damage like the napalm zombie>

  • 260. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    звучит как очень хорошая идея! (Слава богу, для Google Translate)

  • 261. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    Map idea...how about a map called ditch the ***** in the deep southern swamps and you get to

    Play as some rednecks ...and instead of hell hounds you get to kill hell alligators plus your weapons will be inprovised like bow and arrows , shotguns,maybe use a boat to get around the map and bring back the bamboo land mine oooooh and this time you get to use machetes and hay forks like the ones that treyarch showed in call of the dead... What do you think?

  • 262. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    ya u get in boats and go to different islands with different kind of zombies!

  • 263. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    zombie ideas. blackops2



    everyone starts out in a diffrent room and then meet up in the middle and hold off zombies.


    new perks keep flopper mulekick double tap juggs and slight


    perk1. Rage- it turn you into a zombie for a minute so if your conerd you use it and get out of the way of the zombies. 10,000


    perk2.Mortar X2- you get 2 mortar pits and you put them somewere and when a mob runs by it launches up and make a big explosion and kills them all.15,000



    perk3. Spacebound- with this perk you get to be in a lockhead sr71 blackbird spyplane and show other players were perks drops wall wepons mystery boxes etc are at after you use it you buy it for 2x the price




    new maps..........


    map1. take place at sixxflags magic mountain in california. and theres escape ways like rollercoasters that cost 4,000 for perks there at the entrance of the park.


    map2. takes place at worlds largets water park. and you escape down water slides to get away from zombies and the perks are at the tope of each slide.


    new weapons


    weapon1.the perkenator3000. you shoot a zombie with it and it turns them into a perk and you have 5 seconds to get it or it dissipears.


    weapon2.hellhound purifier V1 upgraded V2. V1- if you shoot a hellhound they arent evil and they help you until there dead. V2- when upgraded if you shoot a zombie they become your friend and help you with the battle.





    drop1. walking ac130


    drop2.Raid. sends  a group of russian troops to kill the zombies.


    drop3.fireWORKS- for this drop to work you have to have phd flopper. with it you are on fire and you burn the zombies.



    new characters.


    sixflaggs map

    character1. Neil patrick harris.

    character2. Scarface(Tony montanna)

    character3. Captain america lol

    character4. Jack Black


    waterpark map

    character1. Matt shadows from avenged sevenfold

    character2. James owen sullivan from avenged sevenfold

    character3. Zacky vengence from avenged sevenfold

    character4. Synester gates from avennged sevenfold

    character5. Johnny Christ from avenged sevenfold





    bands-Avenged sevenfold, shinedown, slipknot, skillet etc




    Avenged sevenfold-song1. beats and the harlot


    shinedown-song2. diamond eyes


    slipknot-song3. pyschosocial


    skillet-song4. monster


    and any other good zombie killing songs...............


    thank you for letting my share my ideads with the cod community, it would be amazing if some of these thing really were on the game

  • 264. Re: *OFFICIAL* Black Ops II Zombies Ideas!

    i dont like of your perks, and a lot of people had similar ideas

    perks are meant to be used as many times as your want until you down and they go away

    your perk ideas could be equipment but idk about perks

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