1 Reply Latest reply: May 6, 2012 9:28 AM by dtuchpunk RSS

Treyarch PLEASE READ (multiplayer ideas) – bullet point format

-larger scale uniform customization (such as in Socom/ Rainbow)

 

-challenges and prestiges unlock clothing/ or store purchases ( gears of war)

 

-different knife unlocks/ customizable knife kills based off of rank and or kill streaks

 

-smoke- need the option to use other colors besides grey/ realistic colors (preferably unlocked)

 

-all secondary weapons can be upgraded/ not just handguns

 

-all secondary weapons can be painted

 

-more paint options available and more should be provided via weapon challenges or prestige

 

-bring back night vision and have an optional night vision lobby

 

-world at war had blood and gore/ have a lobby for a more mature audience to play with that feature

 

-make sure that if a gun was created or modified for the campaign, it can also be recreated for multi

 

-allow the option to remove scopes from certain sniper rifles/ option to add bipods with limited range scope

 

-realistic damage and more possible map destruction such as c4 destruction to certain walls or floors

 

-each prestige brings out a new weapons or additional add-ons for weapons

 

-prestige should have a multitude of rewards besides emblems/ xp bonus or weapon slots

 

-have a smaller map such as shipment or nuke town and provide legitimate sniper maps such as in world   at war

 

-world at war had many inviting and exciting map and “hot zones” revisit what worked/ bring back “war”

 

-cod 4 had a campaign level that had lasers, smoke and darkness/ could provide a refreshing twist

  • Re: Treyarch PLEASE READ (multiplayer ideas) – bullet point format
    dtuchpunk

    I agree with

    -all secondary weapons can be upgraded/ not just handguns

     

    -all secondary weapons can be painted


    -world at war had blood and gore/ have a lobby for a more mature audience to play with that feature

     

    -make sure that if a gun was created or modified for the campaign, it can also be recreated for multi

     

    -allow the option to remove scopes from certain sniper rifles/ option to add bipods with limited range scope

     

    -realistic damage and more possible map destruction such as c4 destruction to certain walls or floors

     

    -have a smaller map such as shipment or nuke town and provide legitimate sniper maps such as in world   at war

     

    -world at war had many inviting and exciting map and “hot zones” revisit what worked/ bring back “war”