I searched for a while in this forum but i did not find a thread seeking improvements to reduce the effects of camping and noob-gaming in MW3...
So here are my thoughts and suggestions first - hope yours will follow, so developers can listen!
In my opinion Campers and Noobs are part of the game - but MW3 is supporting them too much either!
Many Gamers say "the maps are made for camping" or they "force camping" - sure, some do but it was the same in BO and MW2, W@W, MW, CoD3....
My personal feeling is that it´s some weapons, weapon-extras, extras and combination of special features that supports Campers and Noobs too much.
Blind-Eye: It´s a classical Noob-Extra cause you get nearly invisible for everyone...even for predator-rockets...
Assasin: Also classical for Noobs to hide
Dead-Silent: Combined with "Blind-Eye" and/or "Assassin" you´re becoming a "Ghost-Warrior"...
Shotgun: The deadly Range was increased too much compared to MW2 or BO! No skill needed to kill anyone in between 20-25 Meters - what is the average combat distance on most maps and in most game modes...
More and more Noob-Gamers (even if they already reached Prestige Level 15/ Level 80!) using the most efficent combinations of this features:
Secondary: some Akimbo-MP or MP with Supressor
Assassin or Hardline
In my opinion this combination is nearly unbeatable - even more if these Gamers are camping!
Sure, it does not mean that they win the match - but they normally have an excellent KD at the end...even if they have "no" skill!
This is ridiculous, unfair and offensive to all Gamers who seek for an fair challenging match!
I do not understand why the developers help the Noobs soo much and finally downgrade MW3 form an excellent First-Person-Action-Shooter to an Kindergarden-Hide´n Seek-Game?
Finally my definition of "camping" to avoid misunderstandings:
Snipers are normally no Campers - except they use all the "hiding-Features" to stay on their "one and only" Sniper-Positions!
Gamers who just stop for up to 10 seconds in an hideout cause they could hear or see several opponents coming close are no campers.
Gamers who just stop in an hideout to launch an kill-streak-weapon are no campers.
Campers are Gamers who are just sitting in the always next hideout they can reach - for more than 10 seconds up to minutes until someone is passing by. They are sitting in dark corners, lying on the floor somewhere playing "dead" until..., waiting behind a door until... , hiding in the bushes, gras or wherever until...
Camper-Matches are dead boring cause no-one of the opponent team is finally moving! You can also be nearly sure: The Campers will loose 8 of 10 matches in domination, kill-confirmed or drop-zone - but they will always have positive KDs and bother the others!
To reduce the effect and success of camping, my suggestion is:
Restrictions of Weapon/Extra Combinations concerning to the game-modes!
Deleting of "Blind-Eye"!
Reducing the effective mortal range of all Shotguns!
Marking all campers (someone hiding for more than 10 seconds in an 15 Metres-Range) on the map in an different colour for 60 seconds each time, except they stopped for launching an kill-streak or they´re Snipers!
Post ur suggestions and opinion. I appreciate to read them!