28 Replies Latest reply: Feb 1, 2013 9:53 PM by randomhero204

# Peacekeeper Positive, negatives, and statistics

So I was super excited to finally have a new gun in DLC, as it's something that the community has been asking to receive for years. After using it today and running some tests I've determined that it is a good to average gun with competitive stats. All of the positives, negatives, and statistics are mentioned in the video link along with distances and bullet damage drop off, but ultimately I think it is a weapon that we will be seeing quite often over the coming months. Here's to hoping that these gun DLC additions continue! Let me know what you feel about the peacekeeper and it's effectiveness.

• ###### Re: Peacekeeper Positive, negatives, and statistics

COMPLETE STATISTICAL BREAKDOWN

Close range = 1-70 yards

4 bullets to kill; 3 if one is a headshot.

max damage=32 with 1.2 headshot multiplier.

headshot multiplier damage = 38.4

32x4=128 which equals normal bullet damage for kill

32x2+38.4= 102.4 which equals 2 normal hits plus 1 HS.

Medium range = 70-110 yards

5 bullets to kill; 4 if 2 are headshots.

max damage = 24 with 1.2 headshot multiplier

headshot multiplier damage = 28.8

24x5= 120 which equals normal bullet damage for kill

24x2 + 28.8x2 = 105.6 which equals 2 normal hits plus 2 HS.

Long range = 110+ yards

6 bullets to kill, 5 if all 5 are headshots.

max damage = 17 with 1.2 headshot multiplier

headshot multiplier damage = 20.4

17x6 = 102 which equals normal bullet damage for kill

20.4x5 = 102 which equals 5 hit kill if all 5 are HS

• ###### Re: Peacekeeper Positive, negatives, and statistics

The PK is not much more than the FAD from MW3 just a little slower on the ROF. add in rapid fire and long barrel and basically you have the FAD. A good weapon but far from being OP like some have allready tried to claim.

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None of that matters.

What matters is that it shoots straight across all maps and and the mobility.

0 recoil across huge distances (unlimited) + smg mobility = amazing gun.

Plus it's purdy.

All that trumps whatever else. Smg speaking.

• ###### Re: Peacekeeper Positive, negatives, and statistics

agree stats mean nothing....it's whether it work's that count's and if it takes four shots to kill, one being in the head then that isn't right, surely if you shoot someone in the head they should go down?

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it was great yesterday when it was peacekeeper on peacekeeper gun fights but now people have decide its not the gun for them it seems to be pretty poor going up against the other guns in the game id say ive lost about 3/4 of gun fights against other guns this morning

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WTF is all the stats about?!!

Who gives a crap what the numbers say...How sad would you have to be to research the guns numbers and think about what they do, just take it out and shoot people with it ffs..

Its **** anyway...the MSMC with fore grip out does it every time!

• ###### Re: Peacekeeper Positive, negatives, and statistics

To find out the specific ranges and bullets you need to kill, of course. The numbers define how it plays. For example, now people know it will never be a 3 hit kill at close range unless you get a headshot

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I agree with mr brightside. If you had numbers for every single gun in the game, you could easily compare all of them and determine which guns are better at which distances without having to rely on opinion or feel alone. Its just another way to determine which weapons suit your styles.

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Stats alone do not decide which guns is really better or worse. Some of the so called UP weapons in this game can completely dominate the so called OP weapons when used by a good player. The best weapons in the game mean nothing if the player using them cannot use them to the full potential and not everyone can that plays this game.

Plus then you got to HC and all stats mean nothing at that point. I can take a pistol and out shoot a ar, smg, lmg, sg, sniper. but according to the stats the pistol should not win most of those battles. So game mode matters too.

• ###### Re: Peacekeeper Positive, negatives, and statistics

The gun seems really good from medium range.  Have to put in a little more work, but it'll probably replace an AR class or 2.

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At what point in the COD series did they change it so you need to shoot someone 4 times in the head to get a headshot?   No seriously, it wasnt always like that.

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this is actually something ive never even thought about, but a really good point. I havent been doing true mathematical statistical breakdowns for that long, but i would definitely be interested to see how the coding has changed since games like call of duty 4.

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Well I play on Hardcore, and use lasersight with FMJ's. and it does the job everytime. The only downside is that it is slow to pull up and aim down the sights. on the plus side the iron sights are awesome. Over all a great gun.

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I actually dont play hardcore so Im not all too familiar with how the guns react in that game mode. Ive just always been under the impression that every gun is the same haha

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I had people yelling at me for using a scorpion.  Scorp is not that great, but I was murdering the peacekeeper guys.

• ###### Re: Peacekeeper Positive, negatives, and statistics

Griefbot wrote:

I had people yelling at me for using a scorpion.  Scorp is not that great, but I was murdering the peacekeeper guys.

In Core... it will always be about DPS... whether it is high ROF (Scorpion) or bullet damage (PDW).

The PK is fantastic in HC. It will be less effective in Core for the average player.

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After using the peacekeeper for a while it is very clear that it doesnt compete with the better guns like the Skorpion, MSMC, and PDW.

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I agree... It's kind of sad because the weapon looks cool.

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Good stats.

From my experience the gun is good until you're playing against a team who isn't using the gun. Then you get merked hardcore.

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I could not have said it better myself. Gun skill vs gun skill if both players are using the peacekeeper than I win a ton of my gun battles. However, if they are using anything else like the MSMC or PDW, its game over.

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I busted out my PDW and Evo yesterday, and destroyed people using the Peacekeeper.

Pros and Cons? The Pk is so simple to use, I guess I want to say, that once you go to something more powerful, more recoil based, has more sway, etc. you will be lost - Or - Really good at using those weapons, who knows, but the Pk has it's good and bad, just as every gun does. Its all based on play style, set-up, maps, etc.

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For all he people saying the other smg's are better and specifically the pdw for one the pk and pdw are both 4 shots secondly the pk has a lot better recoil and range than the other smg's. I'm not sying it's op or even better than the other good smg's but it definitely has it's place both in competitve and pubs.

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I agree that it is definitely a good weapon, but when you run into the higher echelon guns like the MSMC and the PDW you are at an extreme disadvantage. Youll never see it in Competitive matches, but it's fun to use while its still new.

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Peacekeeper is a bad gun, its a gun for people who cant use AR's effectively who run SMG's all the time, its kind of a an AR/SMG bridge to get that faster movement speed with better range but if like me you are comfortable using both types of weapon it is pointless.

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wow, im surprised with all the comments because im loving the PK. It has a similar feel to the acr from MW2 and MW3

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The MP7 is a better SMG.

The M27 is a better AR.

I'd rather use either one of these rather than the PK.

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Mp7 is the worst smg.. Your nuts...and possibly still think your playing mw3.

This is the difference for the pk vs all other smgs..

Map: nuketown

Situation: at "b" Dom site and see an enemy at "bat mobile" (car opposite map)

Weapon 1: pdw... You spray and get some hit markers.. Guy gets away.

Any other smg you won't get hit markers.

Weapon 2: peacekeeper. You easily hit him with 5 bullets to get the kill and the. Turn to shoot another enemy coming from behind the house.

Pk>>>

I've spent every day using this gun since it came out. It's really good. The fact you can easily hit all your bullets from any distance makes it the best smg.

• ###### Re: Peacekeeper Positive, negatives, and statistics

Been using the PK since day one just got it daimond, such a good gun love using it I don't get why so many people are hating on it? Just like any new gun you use your gonna have to get used to it.