When I first heard about this Scorestreak system, I was disappointed and said it wouldn't work. Sure you get extra points for objective pursuits, but the major issue is how the streak itself resets upon death, which will lead people to avoid objectives more often.
The whole system, despite extra points given for objectives, is still too lenient towards the slayers. For example, an objective player in Kill Confirmed went 24-18, but accumulated 35 confirms and 12 denies. Meanwhile, another player goes 64-2, but only accumulated 3 confirms and 0 denies.
Guess who earns more rewards? The guy who avoided tags and didn't die. How does this make sense? At least MW3 had a better reward system, despite how it was far from perfect.
P.S. where did the support rewards go in Black Ops 2? I only see 5 of them (UAV, CUAV, Guardian, VSAT, EMP) while the rest are assualt based. Not to mention how specialist is MIA which was a total drag.
We need a new system that is meant to "properly" reward players based on their merits toward winning the match.
For example, a reward system that gives you points that don't reset upon death. Next, you spend these points like money on the reward you want to use. The skill and consistency of pursued objectives will grant the player even more points.
Enough of this "don't die, get rewarded" crap. Too long have us objective players suffered because we had more heart to capture that flag, or plant that bomb.
I'm sorry but Support for MW3 was the WORST idea COD ever gave us. You can go 18 and 100 and still get a Stealth Bomber to potentially win you a game you don't deserve to win? Screw that. Scorestreaks was a pretty solid idea to give us Obj players something to look forward too AND make those campy guys work harder or switch up style and play the obj as well.
I do agree with you on somethings but you can't say it was a failure because it's NOT the game, it's how people play it. Scorestreaks was a genius idea.
Scorestreak system is a genious idea?
I collect a ton of tags in Kill Confirmed, but since I'm constantly in harms way to win the match, the result is my numerous deaths. I don't get Scorestreaks.
Meanwhile, someone else can avoid objectives in general and go 65-2. He gets the scorestreaks....really?
Reward players properly. Reward players who deserve it, like the ones who greatly helped win the match by collecting the most tags or capping the most positions.
Death should not be a punishment. Avoiding objectives should be the punishment.
Kills are worthless, unless they pertained to objectives.
If i had to change how players are rewarded in the spending system I came up with, playing Kill Confirmed grants points for confirming and denying, but 0 points for the initial kill.