5 Replies Latest reply on Oct 1, 2013 9:40 AM by Rngr1 RSS

    Idea for score streaks, already posted

      Sorry, I dropped in this the other forums before I saw general, but wondering if this would be a good idea as an add on, or if it could be implemented.


        I have not reviewed this game yet, just an
      idea on multiplayer.  As it is now on Black Ops 2 you have several games, maybe 5 to a team.  What if you had a third team that ran the score streaks?  Basically if someone gets 5 kills they make a call.  Instead of them controlling the warship or just calling in the stealth chopper, there is an
      individual that flys the plane and makes the kills.  The individual is not on the team, but rather
      part of the “advanced team”.   In order to be part of the “Advanced Team” you
      need to have the stats for it. 



      The gameplay for these guys would not be the same.  For example, when you reach level?? and have
      so many kills, you choose to be a pilot. A flight instructor comes on and shows you the ropes.  You pick your aircraft, your armament, colors, so on.  You are now ready to fly.  You enter the lobby the same as anyone else, except you have the option to go to the advanced team.  If it is already full, you can elect to stay or go to another lobby. 



      The advanced team basically watches the game.  When someone gets 5 kills, they make the
      call.  Depending on what map they are on, a list of possible options comes on.
      They elect aircraft support for fire bombing.  They send the coordinates.  The plane takes off.  Here is where the gameplay gets different for the advanced team.  They make their way to the bomb site.  If someone from the other team has called in a SAM team, then the plane need to evade them.  Or if the other team has also called in a plane of their own, then a dogfight may ensue.  Whatever the obstacle, the pilot has found the target, and he needs to hit it.  He elects what type (depending on his payload) and fires.  A specified amount of time must elapse before he can make the second run.  If the opposing team has not set up countermeasures, he will likely prevail again.
      Everyone knows how much fun it ISN’T when a VTOL warship is wasting, so
      they will likely set it up, or they could elect something else. 



      Another idea for the advanced team is a demolitions expert.  This guy would be dropped in, and locate multiple places to place bombs.  He needs to remain hidden, so his equipment will play a huge part of his choice for gear.  As for if the team can see him or not???  Anyway an example would be let’s say a
      ship.  He boards, and sees an enemy.  If this guy breaks silence, his camo if off.  He then is just another gunner on the team and needs to find a location and reapply his camo.  The types of ordinance he has will vary, but basically he needs to complete his mission and get off the ship to
      detonate.  After a small amount of time has elapsed, he can make a second run.  He
      may also be outfitted with gear that can laze targets.  So if this guy is going covert, just a small
      silent dart rigged with harmonics or sound, could make some trouble.



      Larger battlefields may require some tanks and choppers.  Anyway tons of ideas on this, not sure how
      many people would be allowed on a team, or if this would be a specific game mode to allow for the space.  What it would do, is allow for another way to advance in the game.