flak jacket makes the following explosives require 2x
frag grenade 2x
crossbow 2x (even if the target is hit with one he/she will not die)
bouncing betty 2x
rcxd 2x(if somehow you had two of them attack the same target) There is also more killstreaks it survives against but its obvious how strong flak jacket is once you read to this point.
This is not balanced at all. This destroys the point of explosives and I think flak jacket should provide damage resistance against only a select few, not the entire arsenal. Because all that remains is combat axe resistance...
But I would like to see what the community believes it should keep you alive against.
obviously it's an implied problem considering you're complaining about explosives being unable to do all of the work 100% of the time
i actually don't use it that often, it's just irritating seeing people complain about it when actually mentioning the ridiculous amount of explosions in the game and thinking the issue lies with flak jacket