1 2 3 4 5 6 Previous Next 50 Replies Latest reply on Dec 10, 2013 9:56 PM by Bocheebs Go to original post RSS
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        20. Re: MSBS

        The SMGs in this game seem almost pointless.  Even in CQC within 20 meters, they loose out to ARs because the ARs have such high damage and hardly any recoil. 

        Last Edited: Nov 9, 2013 7:45 PM
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          21. Re: MSBS

          I unlocked this gun just b/c it was a 3 round burst on a whim. Boy did I make the right decision. It reminds me of the FAMAS in MW2. That gun destroys so you know it's going to be nerfed in the future.

          Last Edited: Nov 9, 2013 8:43 PM
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            22. Re: MSBS

            the 3 round AR in BO2 was also the dominant gun in the game for accuracey and stopping power. It was eventually nerfed and required two 3 round burts to kill, basically at least 1 bullet of the second burst had to hit the target. The nerfing made the gun less popular in general play but becasue of the accuracy and burst fire it would kill instantly with a head shot and so was a powerful tool for those that knew how to use it well.

            I would look see the MSBS nerfed at some point. 

            Last Edited: Dec 9, 2013 12:34 AM
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              23. Re: MSBS

              to add to that, when it was nerfed a good way around the burst fire was to get a 'foregrip' and 'select fire' so you can set it on automatic. you loose some of the accuracy but with the rapidity of fire it makes it deadly.

              Last Edited: Dec 9, 2013 12:41 AM
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                24. Re: MSBS

                If you add the 3 round burst to any of the fast firing assault rifles they perform very similar to the MSBS so its more of a 3 round burst thing than the MSBS being OP.

                Last Edited: Dec 9, 2013 1:00 AM
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                  25. Re: MSBS

                  The problems not the gun or the burst.

                  Majority of the time, with average lobby connection speeds (at least in the NE, due to the lag comp I'm guessing), you don't even register but a single shot that kills you on your screen so you can't react.

                  As stated, you'll have similar results from any other gun with the burst fire attachment.

                  Last Edited: Dec 9, 2013 1:57 AM
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                    26. Re: MSBS

                    They certainly dont kill in 2 shots at sniper range, I can tell you that as an AR user. 3 at the absolute minimum in HC.

                    Last Edited: Dec 9, 2013 3:43 AM
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                      27. Re: MSBS

                      Replace the words 'Lag Comp' with 'Matchmaking' and your post would actually go from being totally wrong to actually having some merit.


                      You are blaming bad lobby quality on the wrong thing. Lag Comp categorically does not work the way you seem to think - this topic has been beaten to death on here. I'm guessing you are new?

                      Last Edited: Dec 9, 2013 3:45 AM
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                        28. Re: MSBS

                        All guns are connection based, the MSBS is no different. Sometimes it drops people instantly and sometimes enemies spunge multiple hitmarkers when using it. So I think DEVs really need to be weary before tweaking guns that are garnering feedback because of online gameplay (which unfortunately is never going to be perfect.)

                        Last Edited: Dec 9, 2013 4:16 AM
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                          29. Re: MSBS

                          Why shouldn't 3 bullets from this gun kill you if 1 bullet from a sniper rifle does?

                          Last Edited: Dec 9, 2013 4:33 AM