1 2 3 4 5 Previous Next 71 Replies Latest reply on Nov 15, 2013 11:01 PM by Starbuck_OS Go to original post RSS
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        20. Re: YOU ARE NOT DYING TOO FAST!!

        Most OP gun in the game i'd say. Even with a silencer attached you can get 1-burst kills. Also if you make it fully automatic it's, dare i say, Godly.

        Last Edited: Nov 13, 2013 2:01 AM
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          21. Re: YOU ARE NOT DYING TOO FAST!!

          Although i miss theater mode I feel like the removal of it from the game had a big part in the non-existense of hit detection/lag issues. Most COD games with such issues were the ones with theater mode implemented in them (BO, MW3, BOII).

          Last Edited: Nov 13, 2013 2:06 AM
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            22. Re: YOU ARE NOT DYING TOO FAST!!

            Your an absolute idiot that shouldnt be allowed near a computer! I've played COD since 4 and I've never experienced anything quite like this. I'm being shot, I'm not even going red. It feels like one bullet, then you watch the enemy has been shooting a few good bullets into you.

             

            Now just to smash your theory into a million pieces, I'm now playing Hardcore mode to great success with a 1.75 KD. I'm usually 1.50 KD over all the CODS.

            Last Edited: Nov 13, 2013 2:10 AM
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              23. Re: YOU ARE NOT DYING TOO FAST!!

              I loved ten second gunfights. Not being able to evade in most situations takes a lot of skill out of the game and favours the stationary player a little too much. I don't think damage is the issue with these weapons, I think it's the zero recoil, high accuracy and maybe hitboxes that are a bit off or too big. I feel I'm getting kills i have no right to just by twitching in the general direction of the enemy and sometimes i don't feel like I've aimed near them at all.

              Last Edited: Nov 13, 2013 4:56 AM
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                24. Re: YOU ARE NOT DYING TOO FAST!!

                AK, Honey Badger and Rem are absolute LASER BEAMS.

                The MSBS is a ONE BURST KILL most of the time (which makes it a long range shotgun)

                Silencers DO NOT REDUCE DAMAGE

                ALL AR's ARE 2 BULLET KILLS with the Semi-Auto Attachment (which makes Marksmen Rifles pointless)

                The CHAINSAW IS THE DEATH MACHINE from BO2.

                 

                THESE ARE WHY YOU DIE TOO FAST...

                I would expect all of these to changed in the near future.

                Last Edited: Nov 13, 2013 4:56 AM
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                  25. Re: YOU ARE NOT DYING TOO FAST!!

                  Comparing this games engine to MW2 is a joke.

                  I personally am fine with the way it runs now, but still, its a joke.

                  Only thing I wish they'd do something about is the assault rifles damage to accuracy.

                  Right now you're literally putting yourself at a major disadvantage just by now using an assault rifle.

                  Last Edited: Nov 13, 2013 5:27 AM
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                    26. Re: YOU ARE NOT DYING TOO FAST!!

                    ARs rule this game if you ask me.

                    Last Edited: Nov 13, 2013 5:35 AM
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                      27. Re: YOU ARE NOT DYING TOO FAST!!

                      AR dominance is down to map sizes. Subs lack the range so get outgunned the accuracy is definitely noticeable my accuracy jumped roughly 5 or more % over previous cods

                      Last Edited: Nov 13, 2013 5:36 AM
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                        28. Re: YOU ARE NOT DYING TOO FAST!!

                        I agree, id much rather that it this way than the " shoot first and die" in Bo2

                        Last Edited: Nov 13, 2013 5:38 AM
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                          29. Re: YOU ARE NOT DYING TOO FAST!!

                          I'm a COD vet, in-fact Mw2 and COD4 are the ones I've played the most our of the series, and I think there is defiantly something wrong with either health or lag in ghosts, because insta death is idiotic.

                           

                          In modern warfare 1 and 2, you could actually take 1 hit, and have enough time as a good player to react, in ghosts you're dead before you knew you were being fired at, something is out of wack.

                          Last Edited: Nov 13, 2013 5:42 AM
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