You are wrong. ab36 is correct. Accuracy is rewarded when it takes more bullets to kill. The less accurate player has a better chance to kill if it takes less bullets to kill. If he sees you first he can spray and get lucky. If he sees you first but it takes more bullets to kill, then I have time to react and probably win the gun battle because i'm more accurate in landing more bullets first. Good old fashioned gun battles are nonexistant in this game.
Honestly, neighbor... have you ever considered the concept of not getting shot first?
TTK is fast in core.
Think of it as a challenge and not a hindrance because you may die fast but you kill faster, too.
Shoot them first.
After spending some time on the X1 version of this game, It is the same in there as well. A little different because Lag is not a factor now ( dedicated servers up and running. Working good i might add ). This game really is all about who sees who first. Accuracy is not a factor.
If they could have balanced the TTK, the game would have been really good. But this is a big factor and the one that is steering me away from it as well.
Most people who sponge bullets and evade death have poor connections. Most likely why you can take hits and survive. It has to do with your ability to send and receive updates in a timely manner. I would not go around boasting about it on the forums.
You have absolutely zero idea what you are talking about. It's probably a bad idea to talk about something as if you know about it, when in reality you don't. But it's up to you. But I warn you, if you keep talking out your a55 you'll prolly end up eating a little poop.