nah hunted is a little different if I'm right cause drop zone gave u everything from guns to the kill streaks in the boxes and u had to hold a spot down like domination for points hunted u gotta make it to the crate get your gun an just kill ppl like a team deathmatch it's fun just drop zone was better I think PLUS will u guys pls put more game in the hardcore section ever gets boring for us ppl that don't like doing just code matches hardcore is way better
Nice update for sure. Reducing the lean kills for Gold is my favorite part.
I sure would have liked to see that texture install option we need so badly - so tired of listening to my blu-ray drive grind away for hour after hour for NO reason.
Wow, you guys kinda fixed Dead Silence, and you actually made the MSBS kinda usable again. Can you make Dead Silence so it's not ABSOLUTELY silent. I mean, before it was just too loud, now it's literally unhearable unless you have amplify.
To whom this may concern,
I've been a dedicated Call of Duty fan since Call of Duty 4: Modern Warfare debuted in 2007. Since then this franchise has grown and with that growth there has been many improvements that players can agree and disagree with. That being said, one part of the game that I strongly disagree with is "quickscoping." Call of Duty: Black Ops made an outstanding effort to minimize this, although players still found ways of overcoming the initial bobbing of the scope before it settled down. I suggest one of two things for the next update or a future one. The first being mimicking what Treyarch did in Black Ops by having the scope bob around and slowly settle when the scope is engaged. Another way this could be achieved is by disabling Quickdraw for Sniper Rifles entirely. In my humble opinion disabling/minimizing "quickscoping" would greatly improve my already high regards for this game and the franchise as a whole. Please take this into consideration and if possible, reply with your thoughts on the subject.
PS3 gamertag: hellknight92