How do you judge your performance?

Advanced Warfare General Discussion

How do you judge your performance?

Since I have a long commute these days, I am constantly looking for things to entertain me on the long drive to and from work. New music, good radio, and, lately, Podcasts. Big fan of Wait, Wait Don't Tell Me, Jay Mohr's Mohr Stories, and The Nerdist Podcast (open to suggestions if anyone has any).

Anyways, Nerdist had a great interview with the Sklar Brothers on recently in which they were discussing Comedy and Comedy Performances that I thought applied to the CoD universe as well. They were talking about how they judged their shows, as in what constituted a good show versus what constituted a bad show. Ultimately, the consensus was they could best judge their performance not by the reaction of the crowd or the amount they were paid, but the Process. The way the show unfolded, how bits worked, how written jokes evolve into ad-libbed conversations and so on.

So my question to this community is: How do you judge YOUR performance in game?

For many.. it is simple. Those dreaded stats. Is it that simple for you? Does a high K/D or a decent number of Caps, Plants, Defuses or whatever constitute a good game for you?

For others, like myself, it can be much more complex. For me, a guy who usually plays HC TDM, I don't judge myself on my K/D alone. For me, there are a lot of factors that I consider when judging my own performance:

1) Did my team win? This is my highest criteria. If I had a high K/D and my team lost, it really doesn't matter to me. I often look back to see if perhaps I was too selfish or didn't contribute enough to put us over the top. Lately, playing so much Lone Wolf, I've  had to allow myself to let it go and realize that sometimes I did play well and that my teammates under-performed. That being said, however...  I can't consider a game a success if I lose.

2) Did I play well? Vague, sorry, but so true and many of you may know what I am talking about. Basically, this is all about my basics and the choices I have made in-game. I have had strong scoring games in which I wasn't happy with my performance. My aim was off, I made bad decisions, and quite frankly felt like I just got lucky most of the match, or perhaps the opponent was just not all that good. On the other hand, I've had games where I scored lower or even went negative in which I came away feeling pretty good about how I played. A lot of times I will start a game badly, but figure it out and put together a strong finish. It might not look pretty on the scoreboard, but I can hold my head high knowing that I overcame adversity. How was my aim? Did I communicate well with my team? Did I pick good routes? Did I read situations correctly? All of this comes into play for me.

3) Did I have FUN? I will never be an MLG Pro. I will never have  YouTube channel and make those YouTube Monehz. My Clan is just a recently absentee group of friends who have won a Clan War, sure, but really aren't world-beaters. I rarely get to play these days, so when I do, I just want to have fun. So when I play... I try different setups. I try different playstyles. It might hurt my stats, but where will those numbers get me in life, ultimately? I've had crazy high scoring games that weren't fun.. not always fun to beat up on hapless enemies. Have had bad games that were fun anyways due to the conversation in the room or just the pace of the game. Had way too many play sessions lately where I found myself just not enjoying my play time. If I didn't have fun... it doesn't matter if I went 35-1 or 1-35.

So how do you judge your performance? Is there anything SledgeHammer can put into this game or should put into this game that would help you in this process?



"You ain't gotta like me, you just mad,cause I tell it how it is, and you tell it how it might be" - Victory
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25 REPLIES

Re: How do you judge your performance?

in reply to NiceDrewishFela

For me it's Win% + Accuracy.

As long as I'm winning and I'm not being sloppy with my shot, then I'm fine and doing "well." - I normally play objective modes, so winning means capping flags, planting/defusing, or picking up tags.

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Re: How do you judge your performance?

in reply to NiceDrewishFela

nicedrewishfela wrote:



Since I have a long commute these days, I am constantly looking for things to entertain me on the long drive to and from work. New music, good radio, and, lately, Podcasts. Big fan of Wait, Wait Don't Tell Me, Jay Mohr's Mohr Stories, and The Nerdist Podcast (open to suggestions if anyone has any).



Anyways, Nerdist had a great interview with the Sklar Brothers on recently in which they were discussing Comedy and Comedy Performances that I thought applied to the CoD universe as well. They were talking about how they judged their shows, as in what constituted a good show versus what constituted a bad show. Ultimately, the consensus was they could best judge their performance not by the reaction of the crowd or the amount they were paid, but the Process. The way the show unfolded, how bits worked, how written jokes evolve into ad-libbed conversations and so on.



So my question to this community is: How do you judge YOUR performance in game?



For many.. it is simple. Those dreaded stats. Is it that simple for you? Does a high K/D or a decent number of Caps, Plants, Defuses or whatever constitute a good game for you?



For others, like myself, it can be much more complex. For me, a guy who usually plays HC TDM, I don't judge myself on my K/D alone. For me, there are a lot of factors that I consider when judging my own performance:



1) Did my team win? This is my highest criteria. If I had a high K/D and my team lost, it really doesn't matter to me. I often look back to see if perhaps I was too selfish or didn't contribute enough to put us over the top. Lately, playing so much Lone Wolf, I've  had to allow myself to let it go and realize that sometimes I did play well and that my teammates under-performed. That being said, however...  I can't consider a game a success if I lose.



2) Did I play well? Vague, sorry, but so true and many of you may know what I am talking about. Basically, this is all about my basics and the choices I have made in-game. I have had strong scoring games in which I wasn't happy with my performance. My aim was off, I made bad decisions, and quite frankly felt like I just got lucky most of the match, or perhaps the opponent was just not all that good. On the other hand, I've had games where I scored lower or even went negative in which I came away feeling pretty good about how I played. A lot of times I will start a game badly, but figure it out and put together a strong finish. It might not look pretty on the scoreboard, but I can hold my head high knowing that I overcame adversity. How was my aim? Did I communicate well with my team? Did I pick good routes? Did I read situations correctly? All of this comes into play for me.



3) Did I have FUN? I will never be an MLG Pro. I will never have  YouTube channel and make those YouTube Monehz. My Clan is just a recently absentee group of friends who have won a Clan War, sure, but really aren't world-beaters. I rarely get to play these days, so when I do, I just want to have fun. So when I play... I try different setups. I try different playstyles. It might hurt my stats, but where will those numbers get me in life, ultimately? I've had crazy high scoring games that weren't fun.. not always fun to beat up on hapless enemies. Have had bad games that were fun anyways due to the conversation in the room or just the pace of the game. Had way too many play sessions lately where I found myself just not enjoying my play time. If I didn't have fun... it doesn't matter if I went 35-1 or 1-35.



So how do you judge your performance? Is there anything SledgeHammer can put into this game or should put into this game that would help you in this process?


good post

I really don't try to judge myself, as Fox states winning (plus having fun) is what matters to me.

I do find enjoyment though in directly seeking the enemy out, meaning going head on with them, and exchanging fire < these moments are truly fun to me. Especially if there is more than one.

"We do not rise to the level of our expectations. We fall to the level
of our training"
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Re: How do you judge your performance?

in reply to Izjar11

I am hard headed that way myself. I will sit and wait if the situation calls for it, but I derive a lot of joy out of flanking the enemy and taking the fight to them.



"You ain't gotta like me, you just mad,cause I tell it how it is, and you tell it how it might be" - Victory
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Re: How do you judge your performance?

in reply to NiceDrewishFela

I judge my performance by the comments in lobby chat after the game.  Always feel better about my play when playing an inferior team as well.


Actually......I usually feel good about my play as long as I'm not hurting my team. As a solo player, I'm usually near or on the top. But will admit since I haven't been playing as much as usual, Its been a bit of a struggle for consistent game play.

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Re: How do you judge your performance?

in reply to iHattoriHanzo0

It's something I struggle with in my day to day that I sometimes allow to spill over to my CoD gaming.

I am my own toughest critic, and sometimes things just never seem good enough.

To some degree that is a good quality to have, as I feel like I am constantly striving to grow, learn, and improve.. but sometimes it keeps me from enjoying myself or recognizing when I have done something good.

Been really trying to be easier on myself in game, and it lets me just enjoy it more.



"You ain't gotta like me, you just mad,cause I tell it how it is, and you tell it how it might be" - Victory
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Re: How do you judge your performance?

in reply to NiceDrewishFela

That's a very good question!

I'd say I judge my performance on my accuracy,  and if I had fun or not.. but some games I join and my accuracy is terrible, like literally takes me a whole round if bullets just to get a hit marker on someone lol, but other times I may dominate a game, maybe 25 -3 etc lol.. very inconsistent   so if my aim is really bad that is usually how I judge my performance wether its good/bad.

Sometimes I cant really judge it with the fact my team won/lost as I may end up playinga with a poor team or a team of players a lot better than me!

Having said all that, 95% of the time I have fun so I cant complain

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Re: How do you judge your performance?

It's funny, but accuracy has never been a stat that I have looked at in CoD games.

But yet, at the same time, I am the same way in that I try to be as accurate as possible in game. That being said, however, Bullets are free in-game, and I will not hesitate to spray if that is what is needed.

You miss 100% of the shots you don't take.



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Re: How do you judge your performance?

in reply to NiceDrewishFela

nicedrewishfela wrote:



It's funny, but accuracy has never been a stat that I have looked at in CoD games.



But yet, at the same time, I am the same way in that I try to be as accurate as possible in game. That being said, however, Bullets are free in-game, and I will not hesitate to spray if that is what is needed.



You miss 100% of the shots you don't take.


Jumping in on this one as I too stated that accuracy plays a large role in how I judge myself.

I'll certainly spray and wall-bang when I have to, but I pride myself in knowing that it takes bullets with weapon to eliminate and that I used less than or equal to the maximum amount.

My current accuracy sits at 27.45%. My all time high was 31%.

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Re: How do you judge your performance?

in reply to Foxhound-Pro

Mine has never been that high, but I have really focused over the past few titles in improving the quality of my shots rather than quantity. A lot of it, for me has to do with improving my routes and map knowledge.

To be honest... I have no idea what my accuracy in Ghosts is lol

I do find, however, that if I think about my accuracy I tend to gimp my own game by picking and choosing my shots rather than just going for it.



"You ain't gotta like me, you just mad,cause I tell it how it is, and you tell it how it might be" - Victory
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