Mystery Box Perma Perk?

Black Ops II Wii-U

Mystery Box Perma Perk?

So I was playing BURIED and hit the box. When I hit  their was a GREEN FLASH, I dont remember if it was after i got my gun or during rotation. Than the teddy bear sat on top of the closed box and the box was still their. It just would sit on top. Anyone know why?

Group115
Likes: 118
Posts: 516
4 REPLIES

Re: Mystery Box Perma Perk?

in reply to Group115

http://www.callofduty.com/thread/200718750

specifically:

Toy Box (Samantha's Teddy / Lucky Box / Care Bear / Mystery Box Upgrade):

Uses; Decreased chance of getting "Bad" weapons form the Mystery Box

Gained by; Hitting the box and picking up 3 - 5 "Bad" weapons

Lost by; Round 10

Note; "Bad" weapons include: MA81, Chicom CQB, FN FAL, SMR, Ballistic Knife, War Machine, RPG, Executioner, Python, Five-Seven, KAP-40, Barrett M82A1, or M1216

SevenThug
Likes: 474
Posts: 796
Highlighted

Re: Mystery Box Perma Perk?

in reply to SevenThug

I garuntee you 100% the perk increases the chances of the ballistic and m1216 because they are not considered "bad weapons" by the game.

shadowwalker831
Likes: 308
Posts: 797

Re: Mystery Box Perma Perk?

in reply to Group115

*Sigh* Its a perma-perk that you get after taking a gun from the boxes 7+ times. It increases the chance of you getting a good weapon. Its automatically lost at the start of round 10.

TopAceH3X
Likes: 73
Posts: 352

Re: Mystery Box Perma Perk?

in reply to Group115

i went 5 barrett, 4 war machines, 2 smr and 1 five sevens. took 14 rounds before getting a machine gun. Did not bother me as i generally use wall weapons an had the b23r. moreso curious so kept hitting the box.

it became comical after awhile so i just kept hitting it. Thought, geeze having a seriosly bad roll on the box. i'm due i'm due for something decent. lol

To top it off, finally got a good gun, someone hit the timebomb and i lost it. Haha!

Lunar---tick
Likes: 86
Posts: 389

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