Now forgive my thought processes due to a stroke a few weeks ago, at least I cant now type pretty good. So forgive me if this dont make sense.
One of the new regulars on this forum put up a good detailed video of the timing , etc of the killcam in the game. Too bad he disappeared.
But he said stuff like the killcam has a certain amount of time before you get killed when the killcam begins and ends , etc.
Now due to the fact the killcam does usually come up for at least half a second before most good players cancel it....
Does some of the regulars here think the "rewinding of the killcam" causes some of this game to lag ? Change that I mean actual Xbox game lag and nt things like latency etc.
I am assuming since BF3 shows the "present players killcam" that this causes little lag in the game compared to the 2.5 second the game has to rewind in COD.
I have battlefield 3 and play quite a bit but never see a killcam, only see the position of the guy who killed me in 3rd person.
Oh right, to be honest I never classed the battlefield 3 thing that happens when you die as a killcam, I just thought it was showing you where the person who killed you was located, it could be a killcam but I really don't know if it is because I'm so used to cod.
I don't think so. There've been killcams for a while now so I wouldn't say that it's much of an issue. I think the overall level of the average person's internet is lower than it may have been some years ago. I went back and played MW2 a while ago and had the same connection issues that I had in MW3 and that game ran nearly flawless when it was fully populated.
I think there is a wider range of connections now as well as less of a middle ground than there was before which creates such a disparity from game to game.
That much I also believe. I think too many players are playing thru things like their Cricket USB connection plugged into their laptop.
Last night i decided to jump on core DOM, being a HC player and wanting to get used to the scoring system as well as flag layouts for some maps. I noticed imediately that there was soo much more lag in core VS HC. Im not talking about length of timw to kill either, i mean honest to goodness lag. People shooting across my screen, teleporting, unable to move at time. I went to a HC game to see if it was my connection needing to be reset, and it played like butter. Thinking it was just a bad host so jumped back into core DOM. I must have went through 7 or so rooms usually playing it all the way before finding another. 2 were so bad i couldnt do it so i quit those lobbies. In one instance i saw a guy teleport towards the little qhite covered and sectioned walk way by B flag, laying down using a sniper i turned to fire at him from the grass next to the open window room over looking DOM flag. I could see his GT. All at once he was gone. I figured damn lag he went right through that walkway before i could even raise scope and fire. Next thing i know he jumps out the window and gets a free headshot. Like i said i could see his GT it was the same guy.
Disgusted i quit for the night. It honestly made me just give up for a night. Thinking back on it now, it become so clear that it was the connections i ever had. It wasnt that way in HC? So why is it in core? This could well be whats happening.
P.S. Sorry to hear about that man. I hope you get to feeling well soon.
I call B.S on this one. I play core and I rarely see people teleporting. When I do its cause of a bad host or its one player with a terrible connection. I sometimes play with a guy that skips or teleports but its his terrible connection.
I dont know what you want me to tell you dude. Im not one for BSing people, and i can honestly say it what was happening on ky screen last night. Why or how i dont know. Though from perspective this theory could explain it. Is that me saying "aha! Thats what it was!" no it isnt. What it is me saying is i have expierenced interesting this in core that i have never expierenced in HC. Im sorry that upsets you so much guy...
Changed some of post to "Does some of the regulars here think the "rewinding of the killcam" causes some of this game to lag ? Change that I mean actual Xbox game lag and nt things like latency etc."
to keep out the haters