Target finder problem. Whe dont need !

Black Ops II Xbox 360

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Re: Target finder problem. Whe dont need !

in reply to Angloma

Target finder or poor mans aim bot is pretty easy to counter by default as most are terrible players in the first place .

  Simply flank them chuck a EMP and throw a c.axe into their face job done ! Then give them a good tea bagging ! Then rinse and repeat lol I've came across whole teams using the poor mans aim bot lol .... Pretty sad really !

Brutalkillshots
Likes: 46
Posts: 322

Re: Target finder problem. Whe dont need !

in reply to Angloma

well it is called call of duty noob ops 2

imprisndxouter
Likes: 2
Posts: 20

Re: Target finder problem. Whe dont need !

in reply to imprisndxouter


But Seriously, how does this add to the conversation?

"Being Human totally sucks most of the time.

Videogames are the only thing that make life bearable."

-Anorak's Almanac, Chapter 91, Verses 1-2
Activision Ambassador
Likes: 14693
Posts: 25101

Re: Target finder problem. Whe dont need !

in reply to NiceDrewishFela

nicedrewishfela wrote:





add to the conversation



Most people just make an account, b1tch about their own problems, then leave.

Megadog14
Likes: 1042
Posts: 2824

Re: Target finder problem. Whe dont need !

in reply to imprisndxouter

Both the cover system and the aim assist of COD cater to noobs far more than an attachment that turns your screen into a TV.  That's why it sells so well.

SitRepPro
Likes: 581
Posts: 3202

Re: Target finder problem. Whe dont need !

in reply to Angloma

If you get getting spotted by a target finder, 90% of the time it's because you are being a Baby Buffalo and running through wide open areas of the map without playing for cover or safety (the other 10% being you are caught in a head-glitch etc).

Personally, I now enjoy matches where several/all members of the other team are using the target finder. What it does, is it forces me to change the way I play. I'm typically a really aggressive player, but with knowledge that the other team is using the TFs things like using cover to move around the map, or using equipment like stuns or smoke grenades, or being VERY aggressive with your flanking routes, brings a really welcome challenge for me.

On Carrier for example - try not going anywhere near the middle of the map for the entire round & flank. You'll have a lot of success against target fingers if you use your map knowledge and map awareness. As someone already mentioned, TFs with LMGs is a great combination. On some ARs it works really well as well. But it's hardly an OP setup. If it was, EVERYONE would use them on EVERY weapon, and we know that's not the case.

Tick7
Likes: 253
Posts: 804

Re: Target finder problem. Whe dont need !

in reply to Angloma

TSD gave me an excellent idea.

They should have a cloaking perk. A cloak perk and a zombies moon walk perk. Yeah. That would be awesome.

"At the end of the match, there remains only ... nuttin 2 say."
nuttin2say
Likes: 3511
Posts: 6289

Re: Target finder problem. Whe dont need !

in reply to Angloma

Yep and is`nt great fun to use, i am one of those that use this set up ,but only on the map Nuketown as do my mate when we get online together, i have played this  ridiculous lag fest of a game so why can i not try and at least have a bit of fun for a change, after all its just a damn game, lol 

indy56
Likes: 189
Posts: 1260

Re: Target finder problem. Whe dont need !

in reply to Angloma

The issues with the target finder are the style of play it inspires. If I am forced to run poosy azz equipment setups to take out clowns campin in corners with their TF-LMG setup.. then something is wrong. When an attachment (just one!!) dictates how the game has to be played... then something is wrong. When all other optics (except for scopes which you do bring right up to your eye, hence the padding) are not full screen, due to the recoil of the weapon, and design of the optic, but yet the most overpowered optic of all somehow (really... WHY???!!) is full screen.... something is definitely wrong. Needless to say a lot of TF users would have some cut up foreheads in real life lol.

I have no idea what they were thinking during testing...."durr, this sight needs to be even more powerful I think.." " durr, lets make it full screen to reduce recoil and inspire stationary strategies"..... seriously, how could they not have figured out how OP it is.

And straight up... who the hell thought the INSANELY unrealistic head glitching in this game was appropriate??? its not a hard thing to do to adjust the firing level of the gun. And yet, it seems like people are holding their weapons with the butt on their freakin foreheads and shooting you from behind a piece of wood (which is often somehow stronger than steel or concrete??).

I love playin COD.. but this has to be one of the dumbest ones yet. And yes, I mean dumb... as in the people making it are not too bright. If the problem (which is all too common with elite gaming nowadays) is nerfing to attract a less skilled audience (which is a viable business model), than perhaps i need to find a new franchise to get down with.......

Prayin to god ghosts isnt this stupid (but it kinda looks like it is with the 3 kill VSAT-UAV's, danger close, and extended range on equipment............)

CLUNT420
Likes: 0
Posts: 1

Re: Target finder problem. Whe dont need !

in reply to CLUNT420

My eye sight is even better than a target finder! I can see anyone and people using cold blooded. For me a target finder is a waste of a slot.

Desertnam
Likes: 3
Posts: 26

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