"No Man's Land" is not so bad.

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Re: "No Man's Land" is not so bad.

in reply to bumsrock

GoNavy_09 wrote:

 

-PictureFrame- wrote:

 

I don't think that Ghost Pro should protect you from No Man's Land. Ghost has too many perks already; Why give it more? Ninja or Ninja Pro should be the counter to auto-turrets, if anything.





I think Ghost (Pro) should protect you for a short period for time. (i.e. 2 or 3 seconds). I also think Ninja Pro should protect you for a short time. But too long and people will just camp out.





I think only smoke should protect you in the beginning, so no one can camp there since the smoke will disappear after a while and also it might give people some idea that maybe someone is there.
bumsrock
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Re: "No Man's Land" is not so bad.

in reply to bumsrock
Sorry, double post
bumsrock
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Re: "No Man's Land" is not so bad.

in reply to bumsrock
I think the only perk that will get you through it will be marathon/lightweight.
hydr0nium
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Re: "No Man's Land" is not so bad.

in reply to bumsrock

hydr0nium wrote:

 

I think the only perk that will get you through it will be marathon/lightweight.





I hope so.
bumsrock
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Re: "No Man's Land" is not so bad.

in reply to bumsrock
I hope their disabled in Pure Barebones TDM although I doubt they will, I prefer playing against real players not AI.
ChillyUK7
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Re: "No Man's Land" is not so bad.

in reply to bumsrock
Anyone else going to have races to see who can run through it first?
iX_Cpt_Crunch_X
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