With its near-endless combinations, the Pick 10 system allows for a high level of customization that can adapt to your personal loadout preferences. As you move up the ranks, more equipment will become available for you to add to your loadout (check out our post on Leveling Up here). Don’t want a Secondary weapon? Don’t equip one. Want one perk? 5 perks? Go for it.
Honing your loadout to best suit your playstyle, the game modes you love – or both – takes some experimentation. As you get more comfortable with Call of Duty®: Black Ops 4, you’ll learn your tendencies and find yourself gravitating towards specific weapons. Some people like the accuracy of a semi-auto weapon, others prefer a fast-firing SMG or Assault Rifle – ultimately, we’ll leave it to you to sort out which weapon suits you best. This should help you get a running start…
Perks come in three categories. If you use a Wildcard – more on those later – you can equip two Perks in the same category if you like. And, like many loadout choices you make, the right Perks for you largely depend on your playstyle, followed by the map and the mode you’re playing. Here’s a quick rundown of what kind of perk each perk gives you.
Gear works passively to help you do the things you already do a bit easier. Want your Equipment and Specialist Weapons to recharge faster? Strap on an Equipment Charge. Heal faster and more often, all while maintaining control of your weapon with the Stim Shot. Need help getting to those Scorestreaks a little faster? Earn them quicker with the COMSEC Device. Amplify the audio of enemy movements and trigger mini-map indicators with the Acoustic Sensor. Or, just protect yourself from initial bullet damage with some Body Armor.
All of the things we’ve mentioned so far count as one of your 10 ‘picks’. And, that goes for all Equipment with one exception: Special Issue Equipment.
Special Issue Equipment is a selection that does not count against your Pick 10, but what you are able to select depends on which Specialist you choose. Each Specialist has their own
Equipment that charges throughout the match, like Ruin’s Grapple Gun, Nomad’s Mesh Mine and Seraph’s Tac-Deploy. Want non-specific Specialist Equipment? Trade one of your Pick 10 allocations for one of five choices.
The Trophy System destroys Lethals, Tacticals, and explosives in a 10-meter radius – perfect for holding a Hardpoint. Frag grenades? Well, you pull the pin and within a short amount of time they explode. Molotovs explode on impact and spread flames over a small area for serious fire damage. The retrievable Combat Axe deals instant kills when thrown accurately at enemies. And, Concussion disorients and slows movement.
As you can tell, you’ve got quite a lot to pick from – so, approaching your loadout should start with some basics. First, have an understanding of what each item does and, second, ask yourself, ‘Will I use this thing?’ If the answer is yes, then strap it into your loadout and give it a go. It’s Beta Weekend – it’s about having fun! Stats from the Beta won’t carry over to the game when it launches, so now’s the time to experiment with everything. That way, you’ll know exactly how to run the table when Call of Duty®: Black Ops 4 launches October 12.
Now, you’ve got the knowledge. Get into a match and immerse yourself in the world of Black Ops 4.