I have been playing COD since COD4 and while I enjoy Core modes I have always been much more in love with Hardcore for 2 main reasons. Time to kill and no kill cams. People will argue that core requires more skill and better aiming etc but it really just comes down to the quality of your opponent in either game mode.
I know this post will most likely go unread by anyone that has the ability to implement a change to Hardcore mode (if it will even be in BO4 at all) but I really just wanted to write my opionin down somewhere in the hope that some how the message gets heard even if it's a 1 in a million chance.
My suggestion is this: Instead of ricochet or 3 team kills and kicked in hardcore mode, just make it like core where you can't injure your team. As it stands ricochet is by far the better option than 3 kills and kicked but either option renders half of the score streaks in the game unfeasable. The main reason people play HC is time to kill. 30% health is just way more realistic feeling and for a growing number of HC players much more fun than core health. Kill cams are the other thing which HC players don't like. If you have a sneaky spot you shouldn't have your position given away from a killcam. I myself wouldn't even care about that if it was left in though would definitely prefer no killcams. The HUD elements of core should also be in Hardcore. The minimap is one that I personally would like to see in hardcore as well though a lot might argue this.
The main frustration for all who play hardcore is either getting teamkilled by muppet teammates (grenades, stuns etc), getting yourself kicked for dropping an air strike etc or in the case of ricochet killing yourself, or teammates running in front of you either getting you killed or kicked. Simple solution!!! No team damage!! Please omg this would be such a masive improvement.
One more thing I will suggest is with stims you could have the stim boost your health up to like 50% then have a gradual drop back to 30% and a long cooldown for your next stim use as one possible example of a nifty use of stims in HC mode. Also the health support specialist guy could boost your whole team up to 100% health for his special or maybe 80% or something to make that specialist something useful.
So many more things that could be done with a custom HC mode that had some thought and love put into it but I just had to write this somewhere to get it off my chest omg.
If you have made it to the bottom WELL DONE!
People play Hardcore because of it having a higher risk.
As well tkk as 3 friendly kills kick.
No bud no mini map.
Al things that make it hardcore
No thank you. Friendly fire is a huge part of what makes hardcore, hardcore.
Ricochet is terrible. Not even close to better.
Honestly and I'm not trying to be mean here, it kinda feels like you want core, just easier? All of the things you talk about changing are the main aspects of core. It kinda feels like you play hc only because you can't sustain your aim long enough to kill someone in core.
Crap. I took too long typing my response.
I hope i didn't come across as rude. I couldn't find a nicer way to say it. And I edited twice trying lol.
Ok now that I am home from work I can type a more efficient and coherent response.
First just to address you Gotsomestars: I am glad I didn't see your unedited post because you clearly do have a hard time not being rude. You make a big assumption that I suck or "can't sustain my aim long enough to get a kill in core". It's got nothing to do with that. I simply don't enjoy it as much when I have to empty half a clip into someone to drop them. While there are always better players around than me I have maintained a KD of 2.5 to 3 in every cod since MW3, countless nukes etc. Core I actually find easier in general. Also I play on PC so the standard is usually quite a bit higher. Please don't try and be toxic. Have a think about what I am actually saying.
I will simplify my argument with a simple list of pros and cons of friendly fire.
Pros: Friendly fire encourages people to be careful shooting near their team mates or throw grenades randomly while trying to engage enemy. (reality is people will still do this even though they have 3 chances b4 getting kicked). Thats it. Thats the only good reason for friendly fire. if you have a really good team who are very careful then I agree this can slightly change the way some situations play out in a more interesting way but if you look at the cons below you will see that this benifit is massively outweighed.
Cons: Half the scorestreaks in the game aren't feesable anymore (any sort boming run or aerial score streak will get you kicked a high percentage of the time and even a bunch of the ground streaks will get you kicked as well). People will intentionally Team kill you (if you are a good player people think you hack and will just run around killing you all game or when you get close to a nuke etc). People can get you kicked by intentionally running into your claymores, scorestreaks or even run in front of you while you are shooting. You get shot by very average players all the time by accident. You get team killed by random grenades. You get hit by teams random tactical equipment. You get taken out by your teams score streaks as well.
I don't wan't core with hardcore health. I just would like to see some comon sense and some love put into HC. More like a hybrid mode I guess you could say. I am happy with no mini map like I said originally though silencers lose their impact. I personally wouldn't care either way with the mini map. I am not a fan of crosshair or grenade indicators but also wouldn't really bother me that much either way. I hate killcams so I would say no killcams. I would like to see the HUD as it is in core. It's just stupid not seeing the specialists cool down or how many bullets you have left or having to count your kills to know how close you are to your next streak. Most of this stuff is just lazy implementation of HC mode by the developers.
I think you would find that you wouldn't notice any negative impact at all by removing friendly fire. The only pro as I mentioned is teams should be more careful not to kill their own team but in reality you won't find teams who ever do this!! There's always at least 2 - 3 people who can't help but shoot you or whatever. Even reallt great players get the itchy trigger finger often. The benifits however of removing friendly fire are massive and would make the mode so SOOOO much more rewarding and fun and LESS BROKEN!!!
Please have a think about it.
So, you're saying you would rather have 30% health in core game modes, aren't you?
Sorry, my man, but I can't get behind one single idea you proposed.
Typing on phone so I'll try and keep it short. The only thing I want to change is team damage. The rest leave as it is. You say 3 kills and kicked is what makes hardcore hardcore really mystifies me. How is it fun being kicked from server because you shoot 3 ppl who have run in front of you? You cant use half of the score streaks in the game! Any sort of are strike, lightning strike etc is too high of a risk. It's so broken. You tell me how it's going to change the game by not having team damage? What's the negative effect? And also having core HUD.. like omg in bo4 you cant see any of your specialist meters, you cant see if you are close to streaks. What's the harm in seeing how many bullets you have left? Being hardcore doesn't mean you should have to count bullets. It's always been a mode that's given no thought. You guys need to think about it seriously. No team damage would make hardcore great. The main thing that makes hardcore hardcore is the 30% health. Seriously. Mini map can stay off idc. Just saying 3 kills and kicked is ridiculous. You can have idiots trying to run in front of you or running out into your score streaks to get you kicked if they dont like you. Not to mention the random shot that will get you kicked including score 50% of the score streaks in the game. Seriously guys comon think it through.
Typing on phone so I'll try and keep it short. The only thing I want to change is team damage. The rest leave as it is. You say 3 kills and kicked is what makes hardcore hardcore really mystifies me. How is it fun being kicked from server because you shoot 3 ppl who have run in front of you?
I have not been kicked from a single game of hc. If you are getting kicked you're doing it wrong.
ou cant use half of the score streaks in the game! Any sort of are strike, lightning strike etc is too high of a risk. It's so broken.
I've used every streak in the game. Up to and including v2. I've not been kicked once. Again, it's about knowing how to play hc.
You tell me how it's going to change the game by not having team damage? What's the negative effect? And also having core HUD.. like omg in bo4 you cant see any of your specialist meters, you cant see if you are close to streaks. What's the harm in seeing how many bullets you have left? Being hardcore doesn't mean you should have to count bullets. It's always been a mode that's given no thought. You guys need to think about it seriously. No team damage would make hardcore great.
The main thing that makes hardcore hardcore is the 30% health.
No. That's one of the 3 staples of hc.
Seriously. Mini map can stay off idc. Just saying 3 kills and kicked is ridiculous.
then play core.
You can have idiots trying to run in front of you or running out into your score streaks to get you kicked if they dont like you. Not to mention the random shot that will get you kicked including score 50% of the score streaks in the game. Seriously guys comon think it through.
We have thought it through. We like hardcore.