Call of Duty: Black Ops 4 PS4 Updates [8/6/2019]

Call of Duty Black Ops 4 Playstation 4

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Hey everyone, 

Below are the patch notes for the August 6th Call of Duty: Black Ops 4 update on PS4. 
This list is inclusive of new updates in the patch and daily live updates that have happened since the previous patch. 

For patch notes on other platforms: head here for XB1 or head here for PC

Jump to previous updates here:
Game Update 7/9/19 
Game Update 6/04/19
Game Update 4/30/19


Check out the full list below: 

Black Ops 4 - PS4 Update 8/6/19

 
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BLACKOUT
  • Limited-Time Modes

    • Pandemic

      • New limited-time mode now live on PS4.

      • Up to 80 players compete for survival. Once killed, players spawn in as a zombie.

      • Zombies have super speed, can jump higher, track enemies, see pulses of survivors on the map, stay underwater longer, don’t take fall damage, and cannot heal.

      • Zombies get two Hell’s Retriever axes per spawn, and restock upon getting a kill.

      • Zombies respawn every 15 seconds.

      • Win by being the last remaining survivors, or by wiping out all survivors as a member of the zombie horde.

    • Alcatraz Portals

      • Alcatraz Horde playlist replaced by standard Alcatraz playlist.

  • Vehicles

    • Tactical Bike

      • New motorcycle with sidecar now available on the main map.

      • Supports one driver and one passenger in the sidecar.

MULTIPLAYER
  • Limited-Time Modes

    • Infected: Final Stand

      • New limited-time mode now live on PS4.

      • Players start on designated teams of Survivors vs. Zombies and switch teams each round.

      • Survivors have one life and can be revived. Zombies respawn using a limited pool of lives.

      • Survivors chose from pre-set classes. Zombies are equipped with Bowie Knives and Combat Axes.

      • Survivors win the round by surviving until the time limit, or by eliminating the Zombies team. Zombies win by eliminating all Survivors before the time limit.

      • First team to win four rounds wins the match.

  • Weapons

    • Added Create-a-Class support for M16 tactical rifle and Havelina AA50 sniper rifle.

ZOMBIES
  • Gauntlets

    • “Duck and Cover”

      • 30 rounds of new challenges with unique rules for each round.

      • Players earn medals and tiered rewards for completing rounds 10, 20, and 30, as well as a cosmetic reward for completing round 30 without failing a round.

      • Players are issued a Strike by failing a round, with the game ending after three Strikes.

  • Weapon Support

    • Added M16 and Havelina AA50 to Mystery Boxes.

    • Added Armory support for M16 and Havelina AA50.

    • Added new MKII Weapon support.

GLOBAL
  • Black Market

    • 60 new Tiers in the Operation Apocalypse Z: Survivors Contraband stream, including an Ultra Weapon Bribe, new Epic Outfits, Gestures, Reactive Camo, Jump Pack, Calling Cards, and more.

    • M16 tactical rifle and Havelina AA50 sniper rifle now available in Ultra Weapon Bribes and Reserves.

 

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ZOMBIES
  • Weapons

    • Ray Gun MKII

      • Added the Ray Gun MKII to the Mystery Box in “Blood of the Dead” and “Classified”.

      • Added penetration to standard Ray Gun MKII blasts.

    • Reaver C86

      • Significantly increased damage.

      • Addressed an issue where the Compact Scope reticle could appear missing.

    • Argus

      • Significantly increased damage.

    • Locus

      • Significantly increased damage.

    • Ballistic Knife

      • Fixed a crash that could occur when Pack-a-Punching the Ballistic Knife with Dual Wield and either Clan Tag or Kill Counter equipped.

  • Perks

    • Blood Wolf Bite

      • Addressed an issue where picking up ammo drops from Luna would reduce Shield weapon ammo to zero.

  • Miscellaneous

    • “Alpha Omega”

      • Addressed an issue where players could get stuck between A.D.A.M. and a wall.

      • Addressed a rare progression break when a player disconnected while holding a Main Quest part.

      • Addressed a visual issue with the Primis Richtofen character model.

      • Closed an exploit where players were able to activate the generator event and leave the room before the doors dropped.

      • Closed an exploit spot in the Green House Backyard area.

  • “Blood of the Dead”

    • Addressed an issue where Hellhounds could flip upside down at the Docks.

    • Closed an exploit where players could get under the floor using a Special Weapon.

MULTIPLAYER
  • Weapons

    • S6 Stingray (Operator Mod)

      • Reduced 2-hit kill range from 32 meters to 22 meters.

      • Slightly reduced explosive damage.

      • Slowed fire rate.

    • Daemon 3XB (Mastercraft)

      • “Imaginator” Mastercraft now levels up properly.

  • Featured Playlists (August 6-13)

    • PS4

      • Infected: Final Stand

      • Endurance Moshpit

      • Barebones Moshpit

      • Mercenary Deathmatch Moshpit

      • Bolt-Action Barebones

    • Xbox One

      • Chaos Domination

      • Endurance Moshpit

      • Barebones Moshpit

      • Mercenary Deathmatch Moshpit

      • Bolt-Action Barebones

BLACKOUT
  • Weapons

    • Added Ray Gun MKII variants as potential drops in Mystery Boxes.

    • Added wall buy weapons to Zombies-related locations in the main map.

    • Reduced the number of rockets required to destroy vehicles.

  • Easter Eggs

    • Added new Zombies-inspired Easter Eggs to discover in both maps. Happy hunting!

  • Featured Playlists (August 6-13)

    • PS4

      • Pandemic

      • Alcatraz

      • Quads

      • Duos

      • Solo

    • Xbox One

      • Alcatraz Horde

      • Hardcore Quads

      • Quads

      • Duos

      • Solo

GLOBAL
  • Contracts

    • Normal Contracts will now include at least one Contract with a Reserve Case reward in Multiplayer, World League, and Blackout each day, in addition to Hard Contracts that reward Reserve Cases.

 

Black Ops 4 - PS4 Update 7/9/19

 
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MULTIPLAYER
  • Specialists

    • Reaper

      • Reaper now available in Multiplayer after being unlocked at Tier 1 in Contraband.

      • Weapon: Scythe – High-damage machine gun with a fast fire rate and suppressing status effect.

      • Equipment: Radar Shroud – Deployable jamming device that conceals an area from enemies’ mini-maps.

  • Black Ops Pass Maps

    • Der Schatten, Remnant, and Havana added to rotation for Black Ops Pass holders.

  • Game Modes

    • Sticks and Stones

      • Now live in Featured Playlists.

      • Free-for-all mode where players only use crossbows, Ballistic Knives, and Combat Axes.

      • Score varying points by getting kills with crossbows and Ballistic Knives.

      • Reset your enemy’s score to zero with a successful Combat Axe kill.

      • UAV periodically sweeps, marking the score leader with a gold dot on the mini-map.

  • Weapons

    • Reaver C86

      • Added Create-a-Class support for the Reaver C86 auto-crossbow.

    • Argus

      • Added Create-a-Class support for the Argus shotgun.

ZOMBIES
  • “Alpha Omega”

    • New Zombies experience now available for Black Ops Pass owners.

    • The Aether story continues in a new experience taking place in an overrun Broken Arrow testing facility in Nevada, where both the Primis and Ultimis characters are playable for the first time.

  • Perks

    • Blood Wolf Bite

      • New Perk now available in Chaos and Aether maps.

      • Spawns a wolf companion to fight alongside you.

      • Modifier: Wolf attacks have the chance to spawn a mini-Power-up.

  • New Epic Elixirs

    • Phoenix Up

      • Revives all teammates and allows them to keep their Perks.

    • Head Drama

      • While active, any bullet that hits a zombie counts as a headshot.

  • Weapon Support

    • Support added for Reaver C86 auto-crossbow, Argus shotgun, and new MKII Weapons.

BLACKOUT
  • Map Updates

    • “The Haunting Fog”

      • An eerie fog has covered the map, bringing with it blood-red waters, dead vegetation, new Wall Buys at the Asylum, signs of a violent apocalypse throughout the map, and more.

      • Applies to Quads, Duos, and Solo matches; heavier fog theme is exclusive to the Quads Fog limited-time mode.

    • “Alcatraz: Nightfall”

      • Night has fallen across the entire island, along with a brooding storm in the distance.

  • Limited-Time Modes

    • Quads Fog

      • Tactical limited-time mode featuring a thicker fog than the standard map.

    • Alcatraz Horde

      • Alcatraz limited-time mode featuring an increased horde of zombies over the entire island, along with new Hellhound and Brutus enemy types.

  • Wonder Weapons

    • Various Zombies Wonder Weapons can now be rewarded from Chaos Mystery Boxes and Zombies mini-bosses.

  • Infiltration

    • Zombies-themed music now plays during infiltration in Blackout.

  • Zombies AI

    • Zombies can now destroy doors and attack player Equipment, including the Sentry and Barricade.

  • Outfit Mission

    • Reaper’s Outfit Mission now available to unlock “The Numbers” Specialist camo.

GLOBAL
  • Black Market

    • New personalization items added to the Black Market: weapon camos, MKII Weapons, Daemon 3XB Mastercraft, Zombies-themed outfits, Weapon Charms, Death Effects, Gestures, Jump Pack, and more.

    • Reaver C86 auto-crossbow and Argus shotgun now available in Reserves.

 

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MULTIPLAYER
  • Weapon Tuning

    • Daemon 3XB

      • Reduced 6-hit kill range by 5 meters.

      • Reduced 7-hit kill range by 6 meters.

  • Featured Playlists (July 9-16)

    • PS4

      • Sticks and Stones

      • Map Pack Moshpit (featuring Der Schatten, Remnant, and Havana)

      • Prop Hunt

      • Bolt-Action Barebones

      • Barebones Deathmatch Moshpit

    • Xbox One

      • Stockpile

      • Prop Hunt

      • Bolt-Action Barebones

      • Barebones Deathmatch Moshpit

      • Endurance Chaos Moshpit

BLACKOUT
  • Featured Playlists (July 9-16)

    • PS4

      • Alcatraz Horde

      • Quads Fog

      • Quads

      • Duos

      • Solo

    • Xbox One

      • Alcatraz

      • Hot Pursuit

      • Quads

      • Duos

      • Solo

GLOBAL
  • Contracts

    • Addressed an issue where Contracts could shift slots, making it difficult to select new Contracts.

    • Addressed an issue where Barebones playlists weren’t properly tracking progress toward the “Challenger” Contract in Multiplayer.

    • Addressed an issue where the “Ticket to Ride” Contract in Zombies would not properly track the use of telepads.

    • Addressed an issue where players would have to get a direct hit in order to progress the “Shotgun Kills” Contract in Zombies.

    • Addressed an issue where Perks and bonus point Power-ups that spawn from the Reign Drops Elixir did not count toward the “Power Master” Contract in Zombies.

    • Closed an exploit where players could complete the “Hoarder” Contract in Zombies by dropping and picking up weapons multiple times.

 

Black Ops 4 - PS4 Update 6/4/19

 

 

MULTIPLAYER

  • Free Map

    • Grind

      • The classic Black Ops 2 skatepark map is now in rotation, free for all players.

  • Game Modes

    • Capture the Flag

      • Capture the Flag now live as Featured Playlist on PS4.

      • First team to capture 3 flags in a round, or the team that has the most captures at the end of a round, wins the round.

      • First team to win 2 rounds wins the match.

      • In Overtime, the first team to capture the enemy’s flag will set the time to beat, and sides will switch. The opposing team must capture the flag faster to win.

  • New Weapons

    • Multiplayer support added for new weapons available in the Black Market:

      • S6 Stingray tactical rifle

      • Vendetta sniper rifle

      • Locus sniper rifle

      • Peacekeeper assault rifle

      • Ballistic Knife special weapon

      • Grav assault rifle

BLACKOUT

  • Summer Map Updates

    • New summer foliage and lighting added to main map.

    • Coolers added throughout the map containing Paint Can bundle rewards.

    • Throwable Water Balloons added throughout the map.

    • BBQ-themed parties, balloons, yard flamingos, flags, and pool floats added to various locations throughout the map.

  • Post-Flood Map Updates

    • Flood water has receded.

    • Hydro Dam now under reconstruction.

    • Factory now under repair.

    • Cargo Docks now restored with new layout changes.

    • Hijacked relocated to Nuketown Island cove.

  • Game Modes

    • Ground War

      • Massive battle with two teams of up to 50 players on each side.

      • Each team has an opposing flight path. Choose to jump with your team, or try to get behind enemy lines early on.

      • Each match starts with a collapsed play space to get into the action faster.

      • More loot spawns throughout the map and ammo drops are doubled.

      • “Down But Not Out” redeploys enabled.

      • Escalating redeploy loadouts enabled.

      • Players can revive downed players in their squad and teammates not in their immediate squad.

      • Friendly fire disabled.

  • Vehicles

    • Attack Helicopter

      • Helicopter equipped with two heavy turrets designed for combat added to the main map.

  • Equipment

    • Hawk

      • Outrider’s Hawk now available to scout for enemies. Cannot be parked in mid-air.

  • Weapons

    • Support added for Grav assault rifle attachments.

  • Coward’s Way Out

    • Players can now you can hold the USE button to reduce the time spent downed in redeploy modes.

ZOMBIES
  • Gauntlets

    • “Labours of Hercules” Gauntlet

      • New Gauntlet now available for “Ancient Evil” featuring 30 unique challenges.

  • New Elixirs

    • Perkaholic

      • Receive all Loadout Perks and six random extra Perks that are not in your loadout. Cannot stack with itself.

      • Activates immediately.

    • Near Death Experience

      • Revive or be revived, simply by being near other players. Revived players keep all Loadout Perks after being revived.

      • Activates immediately (lasts 10 minutes or 5 revives).

    • Reign Drops

      • Spawns one of each of the nine core power-ups.

      • Instant activation.

    • Shopping Free

      • All purchases are free.

      • Activates immediately (lasts 1 minute).

  • Weapons

    • Support added for S6 Stingray, Peacekeeper, Vendetta, Locus, and Ballistic Knife.

    • Support added for Grav assault rifle attachments.

    • Support added for new Mastercraft weapons.

GLOBAL

  • Community Challenge

    • Grav assault rifle available to all players after the Community Challenge of completing 15 million public matches has been achieved.

  • Black Market

    • Weapon Bribe now earnable at Tier 25 in Contraband.

    • Vendetta sniper rifle now earnable at Tier 50 in Contraband.

    • S6 Stingray, Locus, Peacekeeper, and Ballistic Knife now available in the Black Market and unlockable through the Weapon Bribe at Tier 25 in Contraband.

    • New MKII Weapons, Weapon Camos, Outfits, Weapon Charms, Death Effects, Jump Packs, Gestures, and more now available in the Black Market.

 

MULTIPLAYER

  • Weapon Tuning

    • Increased starting ammo capacity from 3 magazines to 4 for MX9, GKS, Cordite, and Saug 9mm.

    • Increased bullet penetration through player characters for assault rifles, SMGs, tactical rifles, and pistols.

    • SG-12 Strobe Light Operator Mod no longer affects aim-assist for players with Tactical Mask equipped.

  • Specialists

    • Spectre

      • Increased Shadow Blade cooldown.

      • Improved Shadow Blade attack camera rotation against enemies behind the player.

      • Shadow Blade can now be destroyed by Trophy System.

  • Nomad

    • Lowered K9-Unit health.

  • Ajax

    • 9-Banging an enemy with Tactical Mask equipped no longer earns the “Flashed Enemy” score event.

  • Game Modes

    • Bolt-Action Barebones

      • Launchers and Equipment are now restricted (as of April 30th).

  • Featured Playlists

    • PS4 (June 4-7)

      • Capture the Flag

      • Bolt-Action Barebones (updated rules)

      • Barebones Deathmatch Moshpit

      • Prop Hunt

      • Infected

    • Xbox One (June 4-11)

      • Bolt-Action Barebones

      • Prop Hunt

      • Infected

      • Barebones Deathmatch Moshpit

      • Endurance Moshpit

BLACKOUT

  • Game Modes

    • Ambush Solo

      • Snipers, Bowie Knife, and Launchers only

      • SDM removed

      • Concussion and Cluster Grenades removed

      • ATV and ARAV removed

      • Increased time for final collapse

  • Map Improvements

    • Various bug fixes and improvements across the main Blackout map.

  • Featured Playlists (June 4-11)

    • PS4

      • Ground War

      • Solo

      • Duos

      • Quads

    • Xbox One

      • Ambush Solo

      • Hot Pursuit

      • Solo

      • Duos

      • Quads

ZOMBIES

  • Gauntlet Leaderboards

    • Players can now track their Gauntlet standings against friends and manually-added players in Gauntlet Leaderboards.

    • Stats tracked include:

      • Highest Round

      • Best Gold

      • Best Silver

      • Best Bronze

      • Kills

  • Weapons

    • Support added for new MKII Weapons: Rampage, Switchblade X9, Vapr-XKG, and Spitfire.

  • Elixirs

    • Perk Up rarity changed from Epic to Legendary.

  • Miscellaneous

    • General

      • Direct hits from grenades and projectile weapons to the head now count as headshots.

      • Addressed an issue that allowed Special Weapon revives to convert Secret Sauce Perks into extra Perks.

      • Addressed an issue causing the Secret Sauce icon to display incorrectly after Host Migration.

      • Resolved various streaming issues in IX, Dead of the Night, and Ancient Evil.

    • Ancient Evil

      • Addressed an issue that could result in granting unlimited ammo for the Hand of Hemera Wonder Weapon.

      • Addressed an issue where players were unable to interact with the Obol near the Center of the World.

      • Closed an invulnerability exploit that could occur in the Center of the World.

    • Dead of the Night

      • Fixed various crashes that could occur when downed after Host Migration in Dead of the Night

      • Closed an exploit where players were able to get outside of the map using Nowhere But There.

      • Addressed a visual issue with trees in the outro cutscene.

      • Prevented charged weapon audio from playing while entering the boss fight.

WORLD LEAGUE HUB
  • Match Leave Penalty

    • Reinstated escalating temporary bans for players who leave a League Play match.

  • UI

    • Visual pass on Barracks and cleanup on League Play Career and Medals UI.

    • Replaced material names in Social and Inspection menus with Rank.

    • Added restricted icons and text to Specialist selection screen.

GLOBAL

  • UI

    • Updated Create-a-Class to allow for quicker selection of Mastercraft and MKII Weapons.

    • Lobby navigation and performance improvements.

-Treyarch

Black Ops 4 - PS4 Update 4/30/19

 

MULTIPLAYER

  • Weapons

    • GKS

      • Increased 5-shot range from 5 meters to 7.5 meters.

    • MX-9

      • Increased 5-shot range from 7 meters to 7.5 meters.

      • Slightly increased 5-shot range damage.

    • Daemon 3XB

      • Created a 5-shot range out to 7.5 meters.

      • Increased 6-shot range from 11.5 meters to 19 meters.

      • Increased 7-shot range from 19 meters to 25 meters.

      • Increased 8-shot range from 25 meters to 32 meters.

    • Switchblade X9

      • Increased 5-shot range from 2.5 meters to 7.5 meters.

      • Increased 6-shot range from 16.5 meters to 19 meters.

      • Increased 7-shot range from 19 meters to 25 meters.

      • Increased 8-shot range from 24 meters to 32 meters.

    • Saug 9mm

      • Stock II: Slightly reduced move speed during ADS.

    • Cordite (consoles only)

      • Increased 5-shot range from 4 meters to 7.5 meters.

      • Increased 6-shot range from 16.5 meters to 19 meters.

      • Increased 7-shot range from 22 meters to 25 meters.

      • Increased 8-shot range from 26.5 meters to 32 meters.

    • Spitfire (consoles only)

      • Increased 6-shot range from 7.5 meters to 8 meters.

    • Miscellaneous

      • Closed an exploit where players could fire faster than intended from sprint by starting a slide, then immediately firing.

  • Specialists

    • Nomad

      • Increased cooldown time for Mesh Mine.

    • Ajax

      • Increased cooldown time for 9-Bang.

    • Torque

      • Increased cooldown time for Razor Wire.

    • Ruin

      • Grav Slam’s kills no longer feed its ability meter to be consistent with other Specialist Weapons.

    • Firebreak

      • Reactor Core kill notifications now take up less screen space.

  • Scorestreaks

    • UAV

      • Duration increased to 30 seconds.

    • Counter-UAV

      • Duration increased to 30 seconds.

    • Drone Squad

      • Damage increased for lead and buddy drones.

      • Minimum and maximum burst fire times increased for lead and buddy drones.

      • Drone clip size increased.

    • Mantis

      • Reduced the amount of time the Mantis can be temporarily disabled.

      • Increased the damage threshold for temporarily disabling the Mantis.

  • Game Modes

    • Search & Destroy

      • Addressed an issue where players would see teammates as enemies if the last player died to a bomb detonation.

      • Addressed an issue where the briefcase bomb could reduce bullet damage.

WORLD LEAGUE HUB

  • Match Leave Penalties

    • Players will now be banned for a brief amount of time after leaving a League Play match. The more suspensions a player accrues, the longer their ban will be.

    • Players will also now lose more points when they quit League Play matches.

  • Weapons

    • Melee weapons have been restricted.

  • Scorestreaks

    • Attack Chopper

      • Rockets required to destroy the Attack Chopper reduced to 2 including the flare.

    • Gunship

      • Rockets required to destroy the Gunship reduced to 2 including the flare.

  • Miscellaneous

    • Addressed an issue that allowed 6 players in a 5-player party.

    • Addressed an issue in the Event End notification that displayed Top 10 when players finished in the Top 5.

BLACKOUT

  • Alcatraz

    • Various environmental updates and mantling improvements added to aid player traversal.

    • Lighthouse foghorn sound effect added at the end of each wave spawn delay timer.

    • Addressed an exploitable area in the Alcatraz map.

  • Weapons

    • Mozu

      • Increased close range damage.

      • Increased headshot multiplier.

    • VKM 750

      • Reduced recoil.

      • Additional recoil reduction during the first 4 shots.

    • Hades (Gold)

      • Reduced hits to kill from 6 to 5.

      • Increased maximum damage range.

      • Replaced 4x Scope with 2x Scope.

  • Equipment

    • Mesh Mines

      • Increased visibility of visual FX to make Mesh Mines easier to spot.

  • Personalization

    • Character personalization and selection will now be shared between Blackout lobby and Blackout Custom Games.

ZOMBIES

  • Classic Elixir Restock

    • Empty Elixir slots will now be filled with a randomly-chosen Classic Elixir during a match.

    • Classic Elixirs will be placed into any empty slots at the start of a match.

    • Team-friendly Elixirs like “Nowhere But There!” have a greater chance of being chosen when playing in co-op matches.

  • Gameplay

    • Dead of the Night

      • Werewolves now spawn less frequently and take more damage when weak points are hit.

      • Adjusted the base health of the Nosferatu and reduced the maximum and minimum number of Nosferatu spawns per round.

      • The Crimson Nosferatu now spawns less frequently, summons reinforcements less frequently, and has lower base health.

      • Removed zombie speed increase that occurs when the Sentinel Key is acquired.

    • Mystery Box

      • Removed some of the Wall Buy weapons from the Mystery Box.

      • Prevented duplicates occurring in consecutive Mystery Box weapon pulls.

      • Reorganized Mystery Box probabilities by weapon tier.

  • Perks

    • Winter’s Wail

      • Now fully recharges with Max Ammo and at every round completion.

      • Will only proc if the player is not at full health in order to reduce the number of times it activates.

      • On Realistic difficulty, Winter’s Wail will still activate on contact since players will rarely survive more than one hit.

      • Players will now gain one charge every 60 seconds.

      • Increased base maximum charges to 3. Modifier charges increased to 4.

  • Camo Requirements

    • Halved Camo kill requirements for weapons only obtainable through the Mystery Box to make them more attainable.

  • Server Pause

    • Addressed an issue where, if a player left a match during a Server Pause, their character model would remain in-game for an extended time.

    • Addressed an issue where players could move during a Server Pause.

    • Addressed an issue where initiating Server Pause could cause players to lose connections to the host.

  • Host Migration

    • Addressed an issue where, if a Host Migration occurred at the beginning of a public match, the wave would unintentionally proceed after the migration ended.

    • Addressed an issue where, if the host used Quacknarok and left, the effect would remain after the Host Migration.

  • After Action Report

    • Addressed an issue where the Rewards section of the Custom Mutations After Action Report would show rewards earned from the previous public or private match.

    • Addressed an issue where incorrect information could display in the After Action Report after a player left after a Host Migration.

  • Visuals

    • Ancient Evil

      • Addressed various visual issues that could occur during natural gameplay, the Main Quest, and the Outro Cutscene.

      • Pack-a-Punch Runes are now correctly aligned for the Wonder Weapon Pack-a-Punch Quest.

      • Addressed an issue where the Pegasus Strike did not appear correctly in third-person when the player was holding the Equipment button.

  • Custom Mutations

    • Global

      • Fixed multiple issues related to the Enhanced Only setting in Custom Mutations.

    • Ancient Evil

      • Addressed an issue where players could be prevented from progressing past the first round in Custom Mutations.

      • Addressed multiple issues related to the Equipment and Regen Speed settings in Custom Mutations.

  • Weapons

    • Saug 9mm

      • Stock II: Slightly reduced move speed during ADS.

  • Stability

    • Ancient Evil

      • Fixed a crash that could occur if players killed a Blightfather during the initiation for a Wonder Weapon.

      • Fixed a crash that could occur after players destroyed the final statue while inside the Charon Charge Attack during the Main Quest.

      • Fixed a crash that could occur after players shoot all Chaos Crystals off of a tree during the Gaia Wonder Weapon Quest.

    • Blood of the Dead

      • Fixed a crash that could occur when firing the Spectral Key and changing targets.

  • Miscellaneous

    • Global

      • Addressed an issue where power-ups and special round Max Ammo could drop outside of the playable area.

      • Addressed an issue where using an Elixir while shooting the Shield's Pistol could result in the Elixir's ability not activating.

      • Addressed an issue that prevented Shields from receiving ammo from Max Ammo power-ups.

      • Addressed an issue where, if a player had Mule Kick from the Secret Sauce Perk and lost it, they could not get Mule Kick again unless it was in that same slot.

      • Addressed an issue where Perk descriptions would not update when hovering over Perks equipped to Altars in the Create-a-Class menu.

    • Ancient Evil

      • A prompt now lets the player know they are unable to pick up a Dormant Hand when already holding a Wonder Weapon.

      • Players can no longer accidentally cancel the Pegasus Strike when repeatedly pressing the Equipment button.

      • When fast-travelling with Bots, the Bots will no longer disrupt player movement.

      • Addressed various issues relating to voiceover being interrupted and incorrect subtitles being played.

      • Addressed an issue where, if a player died and entered spectate with a Tribute reward available, their progress could be reset upon returning.

      • Addressed an issue where, if a player used the charge attack with the Hand of Ouranos or Hand of Hemera, the channeling animation would play but nothing would happen.

      • Addressed an issue where a player could be in the Shadow's Bank and get stuck by receiving help from other players.

    • Classified

      • Addressed an issue where zombies could get stuck pathing in Groom Lake.

GLOBAL

  • Weapons

    • Bullets that travel underwater will now inflict reduced damage.

    • Fixed an exploit where players could fire faster than intended from sprint by starting a slide, then immediately firing.

    • Selecting a weapon that has a Signature Weapon available will now display both the base and Signature Weapon to choose from.

  • Black Market

    • Gestures and Tags are no longer character-specific, and the UI has been updated to start with the Slot assignment.

    • Gestures, Tags and Jump Packs in Blackout can be now be accessed from the Extras menu in the Lobby.

  • Personalization

    • Gestures and Tags can be played in the Lobby in Multiplayer, World League Hub, and Blackout.

    • Outfit personalization can now be accessed from the Specialist button in the lobby in Multiplayer and World League Hub.

    • Outfit personalization will now be shared between Multiplayer and World League Hub in Custom Games in each mode.

  • UI

    • “Clear All Markers” has been moved to the right stick button on consoles.

    • Player Prestige Master level number is now Gold.

    • Tier Reward animations are faster in the After Action Report.

 

-Treyarch


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