Final Wiimote vs DA thread for Dev's

Call of Duty Black Ops II Wii-U

Final Wiimote vs DA thread for Dev's

For the devs, can we all agree that...

Dual Analogs

  1. There is no aimbot, no computer auto-aim, no snap on
  2. There is a stickyness that occurs to increase sensitivity so you can aim better
  3. This stickyness and heightened sensitivity causes a large advantage over Wiimote users
  4. There is no need for a nerf until a much-needed Wiimote patch is done
  5. There is no "bigger damage" area for DA - that is only the killcam's innaccurate recreation
  6. Aim assist through walls is too high/a glitch
  7. Weapon recoil is too low compared to Wiimote
  8. To be re-evalutated after Wiimote patch


Wiimote

  1. There are several issues with this controller, independent of internet connectivity, lag, etc
  2. Settings need to match MW3 or at the very least BO1. Strong preference towards matching MW3. Wiimote settings in campaign work perfectly - can you match those?
  3. Severe lack of sensitivity/accuracy in ADA, especially in sniping
  4. Wiimote movements/controls die while in ADS
  5. Wiimote reticle/cursor jumps around sporadically
  6. Hitmarker/accuracy issue
  7. Weapon recoil is too high compared to DA
  8. This controller needs a patch ASAP so all controllers are balanced and gameplay is fair

Good? Settled? Can we pause this debate until after the Wiimote patch comes?

Level 23
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Registered: ‎05-12-2012
160 REPLIES

Re: Final Wiimote vs DA thread

in reply to M4GNUM

5 Stars post. Done.

Level 4
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Re: Final Wiimote vs DA thread

in reply to M4GNUM

Apart from DA point no 3, I agree with that perfectly.

It's just the way of the world that using thumb sticks makes your characters aim more stable with aim assist on or off, as I recently found whilst testing.

The main point here is that they definitely need to do something about the Wiimote sensitivity, but that was obvious anyway!

Settled, I'm all for everyone else shaking hands and stopping their trolling of each other.

Otherwise, add me and I'll beat the crap out of you Wiimote style.

Level 3
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Registered: ‎09-04-2012

Re: Final Wiimote vs DA thread

in reply to M4GNUM

Can you also add that there's no "bigger damage area" for dual analogs? People keep seeing guys shooting thin air in killcams and think that's what actually happened.

Level 37
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Re: Final Wiimote vs DA thread

in reply to nintendon_t

Agree and added.

Level 23
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Registered: ‎05-12-2012

Re: Final Wiimote vs DA thread

in reply to nintendon_t

they more consistantly get quick kills, mostly because they more conisistantly hit center of mass for full damadge, instead of arms and legs for a fraction of it. and more headshots for 1.4times damadge.

other possible stick aim? never seen anyone test this but does the game slightly redirect the direction your aiming while turning.  for example someone is directly horizontal to the left of your aiming. you turn left and slightly up, enough to miss, aimassist redirects it to perfectly horizontal. anyone test for this kind of aimassist?

Level 22
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Re: Final Wiimote vs DA thread

in reply to T-boss

I don't understand what you just said.

Level 37
Likes: 797
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Registered: ‎16-07-2011

Re: Final Wiimote vs DA thread

in reply to nintendon_t

see direction fo lines path your ADS sight follows. not sure if this is a actual aimassist mechanism. but i do notice alot more center of mass hits with DA than wiimote, resulting in quicker kills.

direction of guy  -----------------

your aim -

               ---------------

                                 -------------------

aimassist turns above to -------------------------. so you hit

Level 22
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Registered: ‎30-05-2012

Re: Final Wiimote vs DA thread

in reply to T-boss

I think i know what your getting at and as far as i can tell that doesn't happen (and it shouldn't really).

Level 3
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Registered: ‎18-12-2012

Re: Final Wiimote vs DA thread

in reply to Digital_devil

that one would be very hard to notice. and test for. since you need to be intentinaly off but barly off. with DA you wont know that persision to well.

also how does teh aimassist work against moving people.

Level 22
Likes: 176
Posts: 1918
Registered: ‎30-05-2012

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