A Sign of weakness or smart

Call of Duty Black Ops II Zombies

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Re: A Sign of weakness or smart

in reply to Zombie-Hell-Fire

Zombie-Hell-Fire wrote:



I know this isn't new but if you ask the team to save a zombie at the end of a round is that a sign of weakness or is it smart?


It's smart... unless it is happening EVERY SINGLE ROUND... then it can be annoying.

I'll tell you what I hate more than people who frequently ask for a zombie to be held.... that's the person who b*tches and moans about it and belittles the person for asking.  That is WAY more annoying IMO

Be a team player or don't play with randoms

Level 44
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Registered: ‎28-12-2012

Re: A Sign of weakness or smart

in reply to GulfCoastGirl

You're right it would be annoying every round but I was trying to PaP my weapon and get the perk from box on Origins. What the guy said was what got me thinking he said "Are you happy now?", after I got it. Funny thing is I could have done it during the round because I had monkeys but decided to save it just in case if someone went down.

Level 18
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Re: A Sign of weakness or smart

in reply to Zombie-Hell-Fire

I think it is smart but it can be very annoying if they take 20 mins to do their stuff. I remember playing with 3 dutch man and they took half an hour to sort out everything only to find out they rage quit after things don't go their way. If your playing solo on origins then you have to save a zombie from time to time but in 4 player its less necessary but very helpful at times.

Level 2
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Registered: ‎10-08-2013

Re: A Sign of weakness or smart

in reply to Zombie-Hell-Fire

So this is what I get out of all of this, if they need to save a zombie every round then yes a sign of weakness but it's smart and also it's being a team player but only if not so often. So that guy was being a jerk and had a ego trip by playing his own way thus going down a lot which was not a good team player because it put us in jeopardy trying to revive him. All because he didn't want to save a zombie. Thank you guys/gals   

Shoot I think it's a sign of weakness he couldn't ask to save a zombie for himself since he needed it. Sad thing is that game was my best for Origins round 38.

Level 18
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Registered: ‎11-07-2013

Re: A Sign of weakness or smart

in reply to Zombie-Hell-Fire

wow dude wow.

Saving a crawler a sign of weakness?

I dont know your high rounds or how good you are at this game. But go play Nacht, Vertuckkt, Five, Bus Depot, Farm, etc and go into round 25-30 and barely make it out and tell me if saving a crawler is weak or smart.

imo thats what is wrong with this game, you have maps where people can go out and survive for who knows how long and even take on 4 peoples worth of zombies doing it. Screw your team mates right? As long as you have a circle to run thats all that matters.

Im not saying maps that are very Train oriented are bad, Im just saying 90% of Zombies players need to open up their eyes and see that every map is not played that way. And the need to realize they have team mates.

OP, do you realize you have teammates that may want to PaP so the next round wont take an extra 25 minutes?

I could go on but im done.

Smh man, smh.

Level 28
Likes: 410
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Registered: ‎07-03-2012

Re: A Sign of weakness or smart

in reply to Zombie-Hell-Fire

If I was ADMIN I would delete this thread thats how bad it is for the Zombies community.

Level 28
Likes: 410
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Registered: ‎07-03-2012

Re: A Sign of weakness or smart

in reply to Zombie-Hell-Fire

Just read over the other posts. My apoligies for commenting without reading.

Level 28
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Registered: ‎07-03-2012

Re: A Sign of weakness or smart

in reply to Zombie-Hell-Fire

As i always say...

"Fail to plan is planing to fail"

If saving the last one was a part of the plan to go to the toilet, to get recovered, what ever reason.

Im sure saving the last one on every round is not a part of a plan, i dont see how it is weakness in any way just simple poor planing.

Level 26
Likes: 635
Posts: 1679
Registered: ‎10-07-2013

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