BO2 Zombies: Perks

Call of Duty Black Ops II Zombies

BO2 Zombies: Perks

Talk about new perk ideas.

Level 1
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Registered: ‎25-06-2012
5 REPLIES

Re: BO2 Zombies: Perks

in reply to ixXInfinityXxi

A perk that lets you noclip wherever you want.

just kidding. The main thing i want to see is pro perks which become unlocked for purchese from their vending machines if you complete some challenge (but you can only get it in that match, meaning you would have to do the challenge for every new game you play)

for quick revive the challenge could be where you would have to revive people a certain amount of times. the effect could be that if you get knocked down with quick revive pro you don't die. at the moment when you get knocked down you die in over 30 seconds, but a pro version could make it where you just stay down (but you still lose if everyone else gets downed)

jug could be where you get flashing red and manage to avoid death a certain amount of times and it makes it where your health regens faster.

doubletap's effect could be where you throw grenades and special grenades faster. there were many times me or my friends got knocked down while prepping the gersh or monkeys, or our grenades took too long to blow up.

speed cola could let you switch weapons faster and knife faster.

deadshot pro let you aim down sights faster, remove weapon recoil

Ph.D flop could make it where traps you or your allies buy don't damage you and maybe increase the range a little when you dive to prone.

stamin-up could either increase sprint time even further or just give you infinite sprint.

and mule kick could maybe make it where you carry another special grenade (monkeys, gersh, etc) and maybe increase ammo you can carry with your guns

Level 12
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Registered: ‎26-07-2012

Re: BO2 Zombies: Perks

in reply to Bloodraye19

For mule kick: how would you use all 3 grenades? i mean all the buttons are used um on the controller!

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Re: BO2 Zombies: Perks

in reply to ixXInfinityXxi

I think you misunderstood what i said, i didn't mean it lets you carry another type of secondary grenades. at the moment you can only carry 3 gershs or monkeys but it could let you carry 4 of them and maybe 5 normal grenades

Level 12
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Registered: ‎26-07-2012

Re: BO2 Zombies: Perks

in reply to ixXInfinityXxi

but if they were to let you carry another grenade (like monkeys or matroshka or gersh) they could make it where you have to press a button on the D-pad, but that wasn't what i was talking about earlier. I mean carry more quantity wise

Level 12
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Registered: ‎26-07-2012

Re: BO2 Zombies: Perks

in reply to Bloodraye19

okay that makes sense now...

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Registered: ‎29-06-2012

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