I love the wind staff. It helps me liked the Vitriolic Withering helped me when I got trapped, it either stunned them in their place or blew/killed them all. It's amazing for running trains. If you get that train of zombies coming from your front and back, you can use the wind to wipe out the front and keep running just with the 3 shot. If you need time to do something, you can use the 6 shot and it creates a delay large enough for you to do it. For example, three teammates have been squashed under the robot foot in the same area. They were running a huge train and I have a huge train. I rush in, use my 6 shot ability and it sucks all the zombies in to a tornado. I revive one, shoot it again, and revive the other two. If the panzer is chasing me with a huge train, and the foot comes down on the path in front of me, preventing me from advancing. What can I do? Wipe the train out, try to kill the panzer, and run the hell out of there or create a big enough gap where when the foot comes up, I can just run out and be saved.
In lower rounds, the wind staff is as effective as the thundergun with one shot.
I think it's the mid-rounds where it must be charged to kill zombies that the lack of ammo is really noticed and makes it a drawback compared to other staffs.
In high rounds, however, the wind staff and the ice staff are the only weapons worth a damn. At 80+ the electric staff and fire staff barely even bruise the zombies. Wind and ice still insta-kill with a short or long charge. Even though the wind staff doesn't have a lot of ammo, it's presence in combination with the ice staff feels like a gift from above once high rounds are reached.
LOve the wind staff. Nobody really wants it so it makes the decision making easy anbury the time it would lose power and become useless, somebody will inevitably leave the game. Wind for the win.
Replying to the original post. The wind staff is perfect for taking out train full upgraded and charged takes out a horde in one shot. It's a beast, if you don't like the wind staff you're probably not using it right. And if you can't take out a panzer with a normal gun you probably need some practice.
^ True Story, Like most other people I used to struggle getting through round 8 then discovered the MP40 is perfect to take out the Panzer, and now I'm the guy running around and saving the rest of the team after I kill the Panzer with the MP40 and the rest of them wasted their money on the box.
I think you're stupid.
Plain and simple.
Ice is three hit kill until 122.
Wind is 3 hit kill until 132.
Now stop complaining.
I beg to differ the ice staff becomes pretty awful at round 111.
I came here with a question not for complaining, some very good answers very good feedback.
I know how to kill the panzer I use upgraded pistol for that tricky guy
I simply explained overall the wind staff is not great sure it can kill zombies but its ammo is awful making it really bad for high rounds because the ammo wastes away but that has always been a problem in zombies.
This thread is about opinions and at least 90% of you understood the post and I am now happy to say I enjoy the wind staff a little more however I stand by and say the ammo blows hard.
I'm sure you've used it at those rounds too, otherwise you wouldn't be posting an opinion like that, would you?
Who cares what a staff does after 100, MOST PEOPLE aren't getting up there without exploiting the game in some way, anyways.
In my opinion the Wind staff is the worst too. The lightning staff is my favorite because of the high ammo and the ability to kill a wave in one shot with or without the charged shot. The fire is my second favorite due to it's sheer power, and the ice is a great staff all around, and it's charged shot acts as a good wall. But the wind staff does need more ammo to be effective but I do like it's charged shot but it also can receive a buff.