NEW GAMEMODE IDEA: GladiatorZ

Call of Duty Black Ops II Zombies

NEW GAMEMODE IDEA: GladiatorZ

GLADIATORZ

Basics: This gamemode is set in the Roman Arena. You can play with up to 8 friends,all on your side.Their are no real rounds in this gamemode. Rounds will pass after a certain amount of time NOT based on zombies killed. So each round that passes brings new zombie types ontop of the other types. So like

Round 1: Slow zombies

Round 2: Fast and slow

Round 3: Fast, slow, and hellhounds

Round 4: Previous and Nova Crawlers

Round 5: Previous and Verukt sprinting zombies

Round 6: Previous and Monkeys  (Environment becomes a shade of red)

Round 7: Previous and George     (Snow starts falling and ice forms in the arena)

Round 8: Previous and Shriekers

Round 9: Previous and Napalm

Round 10: Previous and Astronaut

Round 11Smiley Tonguerevious and bus chasing zombies  (Lava pools form)

Round 12: Previous and Pentagon Thief

Round 13: Previous and Avodagro      (Environment becomes blue and electric)

Round 14: Previous and Body armour zombies

Round 15: Previous and Crazy jumping crawlers

Round 16: Previous and Phasing zombies

Round 17: Previous and 4 Brutus's   (Fire spawns everywhere)

Round 18: Previous and Dog head spawns which can eat the zombies than give you hells retriever!

Round 19: Previous and Teleporting zombies

Round 20: Previous and Gladiator Zombies! Have strong armor and spear!

Round 21: Previous and Charging zombie bulls!

Round 22: Previous and 5 denizens

Round 23: Previous and Jumping zombies

Round 25: Previous and fast crawlers

FROM THAN ON MORE AND MORE ZOMBIES WILL CONTINUELY SPAWN RANDOMLY! BUT ROUNDS WILL STILL PASS!

OTHER INFO:

Zombies will spawn from 2 entrances. One on one side of the arena the other on the other side

Perks are behind barred doors that open after a certain amount of rounds

ORDER: Round 1: Juggernog

                Round 2: Quick Revive

                Round 3: Speed Cola

                Round 4: Mule Kick

                Round 5: Stamin-Up

                Round 10: PHD Flopper (PREVENTS FIRE DAMAGE ALSO)

                Round 15: Electric Cherry

                Round 18: Tombstone

                Round 25: Ammo-Matic, gives you 50 more rounds to all your weapons

                Round 30: Juggernog PRO, 8 hits to down yourself. If you have regular jugg it takes 13

All environment changes last only while the matching type of zombie is.


If you kill George early he wont spawn again, this also refers to other special zombies. Once they spawn they are the last ones. So if you dont want to deal with them later put them down early.

You start off with the Python BUT ALL wonder weapons and regular weapons will spawn on the walls randomly throughout the match. Certain map related wonder weapons will spawn when a zombie type from that map spawns.

Characters are original 4 and new 4.

New weapon-Beam Z 115: Shoots a laser that goes through the maximum of 5 zombies.

                       Fractureataz: Sends a silent blast into the environment that makes zombies collapse. Needs to take time to recharge after each blast. It will                         never break though.

Their is a spear melee weapon.

WHAT DO YOU THINK?

Level 11
Likes: 118
Posts: 516
Registered: ‎05-05-2012
14 REPLIES
Highlighted

Re: NEW GAMEMODE IDEA: GladiatorZ

in reply to Group115

No one?

Level 11
Likes: 118
Posts: 516
Registered: ‎05-05-2012

Re: NEW GAMEMODE IDEA: GladiatorZ

in reply to Group115

Nope

Level 1
Likes: 0
Posts: 6
Registered: ‎22-04-2013

Re: NEW GAMEMODE IDEA: GladiatorZ

in reply to Group115

Sounds pretty fun.

Level 3
Likes: 15
Posts: 86
Registered: ‎14-01-2013

Re: NEW GAMEMODE IDEA: GladiatorZ

in reply to Kezza_Elite

It would be.

Level 11
Likes: 118
Posts: 516
Registered: ‎05-05-2012

Re: NEW GAMEMODE IDEA: GladiatorZ

in reply to Group115

First: Juggernog pro. WAYYYYYYYYY overpowered.

Two: What about double tap???

Expect for that i like the idea. Specially about bringing the original four and the new ones together. Would be funny if we got a map were grief was the originals vs. the new ones : D

Level 1
Likes: 0
Posts: 6
Registered: ‎22-04-2013

Re: NEW GAMEMODE IDEA: GladiatorZ

in reply to TheHerminator19

The gamemode would be really difficult so juggernog pro would not be SO op

Level 11
Likes: 118
Posts: 516
Registered: ‎05-05-2012

Re: NEW GAMEMODE IDEA: GladiatorZ

in reply to TheHerminator19

TheHerminator1997 wrote:

First: Juggernog pro. WAYYYYYYYYY overpowered.

It's probably not, considering how the rounds progress.

So each round that passes brings new zombie types ontop of the other types.

Round 25 will have you facing off against over 20 different types of zombies.

...including George Romero. Every round.

Level 34
Likes: 1049
Posts: 2814
Registered: ‎03-09-2011

Re: NEW GAMEMODE IDEA: GladiatorZ

in reply to theatriks

Once you kill George he never spawns again.

Level 11
Likes: 118
Posts: 516
Registered: ‎05-05-2012

Re: NEW GAMEMODE IDEA: GladiatorZ

in reply to Group115

It sounds like a big idea that needs a huge amount of thought.

The rough draft gets a yes from me, however the rounds and types if zombies will need carefull examination if you want this to be purrfect.

In conclusion, the game mode has a fierce outlook and provides a challenge for hardcore gamers. Although ut could use some fine tuning, i think overall its position is well off then not.

-chuck norris gives a thumbs up-

Level 11
Likes: 124
Posts: 434
Registered: ‎03-12-2012

Studios