After having some thoughts i think it might be a good thing if Treyarch and IW add 1 intresting stat to this game.
The stat im talking about is the DNF% (did not finish) that already has been used alot in sports games like madden for instance.
Based on this you could get into a lobby and see what kind of people are in the lobby with you.
now this stat should only based people either finish the game or use the leave match option. (either start of the game or joined midway)
ofcourse people have the option to dashboard to preserve stats but this is where bans come into play.
Bans as they are right now are nothing and should be alot stricter.
this means everyone who:
there are probaly some more but these i can think off at the moment.
most speak for themself but AFK is 1 that annoys me alot but i have no idea on how they actually stop this.
i think if someone hasent moved after respawn like 3 times in a row that person should just be kicked from the game as this person is not contributing to the team at all.
i also left teamkilling in HC out of it as you have people who teamkill just to get booted, but you have also people who do their best to have teammates get booted and you have the clueless Core player who throws randoms lethals and shoot recklessly to get booted.
As of now they already are getting punished but if this got any stricter i think HC would attract alot more trolls and i rather not see them in the modes i play lol.
I think this might be a decend middle ground so that those who hate quitters can see before a game what they can expect when it comes to quitting and it will also make life harder for those dashboarders.
It should also prevent the stat whores for either quitting or dashboarding as DNF% is a dead give away about who surfs lobbys looking for noobs and for those who stats might not be all that but at least show they are fighters.
Bare in mind that it does require a better connection from treyarch and IW.
its not a final solution or any but it could be a good indicator as to know what type of persons you are playing with.
It should also be possible to make this part of the matchmaking as it will pair up people close to each other in terms of DNF and so serial quitters will thrown together and fighters might actaully get alot of more close games then they get now.
dont know lol.
never played them.
i know madden has it and some other games im not allowed to name lol
For the players who are obsessed with stats it would be a great one to keep them occupied, as well as all the other reasons you gave.
All Sony exclusives show how many 'quits' It started with the RESISTANCE series.
Right under wins and losses
All Battlefield shows is quit percentages. So if its higher then your wins .
no way. i'm always getting dropped from the server. those would count and make me look bad. it already gets me a probation from time to time ( i legitimately quit 1-2 matches per day i play).
I appreciate the idea, and I do think matchmaking s one of the biggest issues with the game, leading to bad hosts and lag. However, I already find there are lobbies you can sit in for ten minutes while it constantly reorganises teams to "balance" because one or two people leave. The clock counts down and you're about to start, one person leaves and the process starts all over again. A DNF stat would just make this even worse.
Just as a side note, I dont know if it is my internet or a what, but every now and then (not too often thank god) I get disconnected with a message saying "no ethernet detected". It signs me out from PSN and obviously the match. The annoying thing is it usually happens when I am doing well and the match is all but won. This has only happened with BO2, no other CoD.