Rankology - Zombie Ranking System (Updated!)

Call of Duty Black Ops II Zombies

Rankology - Zombie Ranking System (Updated!)

Zombie Ranking System

Post your stats any time you get to a new rank or if you are new to the thread.  Thanks!  Nom nom nomm...

[Most Recent Updates]

  • Lost new calculator in server crash, need to start over...
  • Updated sections with averages data.
  • Transfered new data to calculator! (85 Players!)

[Introduction]

Hey fellow Zombie killers!

I started this thread out of frustration over the ranking system.  Despite being in the top 5000 for all stats and averaging better game rounds than all my friends, I couldn't get past the Skull with Blue Eyes rank.  Unlike other posts this is a comperhensive and interactive effort.  To "crack" the ranking system, I started collecting user data for various ranks and added them to a spreadsheet that let me see all their stats.  Anything from kills per death to revives per down.  After collecting a good chunk of data I was able to view the averages for various ranks.  This allowed me to create a new account and test my general theories.  Within two days I went from bone rank to dagger rank.  Within two days of that, I got shotguns.  Please help to make this system more accurate by posting your stats to this thread anytime you change rank or if you're new to the thread. 

If you post your stats please post the following information:

Current Rank:

Current Tallies:

Player Name:

Kills:

Bullets Fired:

Downs:

Revives:

Grenade Kills:

Headshots:

Deaths:

Gibs:

Perks Drank:

Doors:

Hits:

Miles Traveled:

Tranzit Highest Round

Solo:

2 Player:

3 Player:

4 Player:

Bus Depot Highest Round

Solo:

2 Player:

3 Player:

4 Player:

Farm Highest Round

Solo:

2 Player:

3 Player:

4 Player:

Town Highest Round

Solo:

2 Player:

3 Player:

4 Player:

Nuke Town Highest Round

Solo:

2 Player:

3 Player:

4 Player:

Thanks for all the help!  I hope you get your next rank soon!

L8Down / Nombezie

[Ranks]

Bone

  • Why do I have a Bone Rank?
    • The signle Bone Rank is the lowest possible rank.  All players start at this rank and must gain stats to increase in rank.  Make sure to revive fallen players that are near you and kill as many zombies as you can before going down.
  • How do I get Cross bone rank?
    • Post your stats!
    • Review your stats! <-- Click here!

      • How to rank up!  According to the data we have (currently no data) you will have to:
        • KILL ZOMBIES!
        • Revive other players.
        • STAY ALIVE!

Cross Bones

  • Why do I have a Cross Bone Rank?
    • Players that have played a few games may move up to the Cross Bone Rank.  Make sure to revive fallen players that are near you and kill as many zombies as you can before going down.
  • How do I get Skull Rank?
    • Post your stats!
    • Review your stats! <-- Click here!

    • How to rank up!  According to the data we have (currently 26 skull ranked players in the database) you will have to:
      • KILL ZOMBIES!
        • Have killed at least 1632+ zombies on your account before getting the next rank.
        • On average you will want to kill 77 zombies before getting downed.
        • On average you will want to kill 139 zombies before dying.
      • Revive other players.  According to the data we have you will have to:
        • On average you will want to revive 2 player for every 1 time you go down.
        • On average you will want to revive 3 players for every 1 time you die.
      • STAY ALIVE!
        • On average you will want to get to round 15-18.

Skull Data

Rank

Skull (26)

Stats

Name / Stats

Average

Low

High

Kills

26175

1632

123460

Bullets Fired

142216

11155

759107

Downs

463

7

1474

Revives

481

41

2875

Grenade Kills

661

23

4414

Headshots

7039

257

38862

Deaths

235

4

699

Gibs

24605

1219

111564

Perks Drank

375

19

2189

Doors

303

12

1404

Hits

126711

7667

522852

Traveled Miles

513

39

1683

Damage

Headshot Ratio

28.33%

3.57%

70.13%

Hit Ratio

112.08%

53.27%

784.96%

Hits / Kill

5.00

3.26

16.83

Kills / Down

76.34

20.15

403.71

Kills / Death

138.12

30.79

706.50

Kills / Door

100.62

47.84

235.50

Healer

Revives / Down

1.54

0.32

12.29

Revives / Death

2.93

0.52

21.50

Explosives

Grenade Ratio (L/H?)

2.29%

0.54%

4.74%

Gibs / Down

73.92

15.05

396.43

Gibs / Death

131.50

23.00

693.75

Gibs / Kill

0.92

0.53

1.21

Scout

Doors / Down

0.75

0.11

2.80

Doors / Death

1.33

0.21

3.11

Miles / Door (L/H)?

2.05

1.03

4.27

Miles / Down

1.41

0.46

5.60

Miles / Death

2.57

0.92

9.75

Kills / Mile

51.06

25.20

163.73

Revives / Mile

1.03

0.27

3.75

Tank

Perks / Down

1.07

0.09

7.00

Perks / Death

1.97

0.17

12.25

Kills / Perk

138.12

30.79

706.50

Downs / Death

1.97

1.11

3.21

Tranzit

Solo

19

7

51

2 Player

17

1

33

3 Player

16

8

25

4 Player

21

10

32

Bus Depot Survival

Solo

10

3

17

2 Player

10

7

13

3 Player

13

9

19

4 Player

13

6

22

Farm Survival

Solo

19

5

31

2 Player

12

9

16

3 Player

8

1

12

4 Player

14

9

18

Town Survival

Solo

19

4

32

2 Player

15

7

26

3 Player

14

9

29

4 Player

18

4

30

Nuke Town Survival

Solo

18

8

24

2 Player

29

29

29

3 Player

21

13

28

4 Player

20

6

31

Map High Average

Tranzit

18

9

34

Bus Depot

11

3

22

Farm Survival

15

5

31

Town Survival

17

4

30

Nuke Town Survival

17

6

26

All

16

7

24

Players Average

Solo

15

4

28

2 Player

13

1

27

3 Player

14

8

25

4 Player

18

9

28

All

16

7

24

Skull

  • Why do I have a Skull Rank?
    • The Skull rank is the middle rank and seems to be where most people get stuck.  There is a lot of debate about how to get to the next rank, but we will refer to the data we have to help you out.
  • How do I get Dagger Rank?
    • Post your stats!
    • Review your stats! <-- Click here!

    • How to rank up!  According to the data we (currently 32 dagger ranked players in the database) have you will have to:
      • KILL ZOMBIES! 
        • Have killed at least 8732+ zombies on your account before getting the next rank.
        • On average you will want to kill 180 zombies before getting downed.
        • On average you will want to kill 305 zombies before dying.
      • Revive other players.  According to the data we have you will have to:
        • On average you will want to revive 2 player for every 1 time you go down.
        • On average you will want to revive 3 players for every 1 time you die.
      • STAY ALIVE!
        • On average you will want to get to round 21-24.

Dagger Data

Rank

Dagger (32)

Stats

Name / Stats

Average

Low

High

Kills

56897

8732

216664

Bullets Fired

260840

20070

912667

Downs

440

12

1691

Revives

651

35

2486

Grenade Kills

2178

70

17106

Headshots

20717

2696

107089

Deaths

224

10

767

Gibs

56947

8685

232792

Perks Drank

607

45

2275

Doors

418

43

1847

Hits

348863

34678

1681777

Traveled Miles

807

78

3097

Damage

Headshot Ratio

35.27%

15.31%

58.21%

Hit Ratio

135.66%

63.43%

333.65%

Hits / Kill

6.00

3.83

12.77

Kills / Down

179.66

66.85

1099.67

Kills / Death

304.13

135.72

1319.60

Kills / Door

147.07

65.15

306.88

Healer

Revives / Down

1.60

0.56

3.96

Revives / Death

2.91

1.00

5.27

Explosives

Grenade Ratio (L/H?)

3.55%

0.79%

16.70%

Gibs / Down

185.81

59.49

1307.92

Gibs / Death

309.16

127.72

1569.50

Gibs / Kill

1.00

0.60

1.31

Scout

Doors / Down

1.30

0.36

5.57

Doors / Death

2.16

0.93

6.74

Miles / Door (L/H)?

2.02

0.68

4.95

Miles / Down

2.34

0.88

8.57

Miles / Death

4.06

1.79

10.37

Kills / Mile

79.23

33.60

169.18

Revives / Mile

0.84

0.14

1.93

Tank

Perks / Down

1.60

0.63

3.87

Perks / Death

2.84

1.06

5.85

Kills / Perk

304.13

135.72

1319.60

Downs / Death

1.87

1.07

2.75

Tranzit

Solo

34

3

61

2 Player

22

2

49

3 Player

23

6

40

4 Player

25

10

39

Bus Depot Survival

Solo

13

4

23

2 Player

13

1

23

3 Player

14

9

21

4 Player

15

10

21

Farm Survival

Solo

20

3

44

2 Player

27

20

38

3 Player

27

22

32

4 Player

16

7

23

Town Survival

Solo

28

16

42

2 Player

29

5

50

3 Player

22

2

38

4 Player

25

10

32

Nuke Town Survival

Solo

22

10

35

2 Player

38

28

52

3 Player

18

5

33

4 Player

25

13

37

Map High Average

Tranzit

25

7

45

Bus Depot

14

4

23

Farm Survival

18

3

30

Town Survival

25

16

39

Nuke Town Survival

24

10

36

All

21

8

35

Players Average

Solo

25

5

56

2 Player

20

2

41

3 Player

21

2

39

4 Player

21

10

31

All

22

5

41

Dagger

  • Why do I have a Dagger Rank?
    • Dagger rank is achieved when you have surpassed the average to slightly above average level of zombie player skill.
  • How do I get Shotgun Rank?
    • Post your stats!
    • Review your stats! <-- Click here!

    • How to rank up!  According to the data we have (currently 26 shotgun ranked players in the database) you will have to:
      • KILL ZOMBIES! 
        • Have killed at least 15280+ zombies on your account before getting the next rank.
        • On average you will want to kill 221 zombies before getting downed.
        • On average you will want to kill 398 zombies before dying.
      • Revive other players.  According to the data we have you will have to:
        • On average you will want to revive 2 player for every 1 time you go down.
        • On average you will want to revive 4 players for every 1 time you die.
      • STAY ALIVE!
        • On average you will want to get to round 24-28.

Shotgun Data

Rank

Shotguns (27)

Stats

Name / Stats

Average

Low

High

Kills

79388

15280

238743

Bullets Fired

353637

44100

992806

Downs

397

46

1130

Revives

753

106

2965

Grenade Kills

3395

187

13311

Headshots

28591

3451

106182

Deaths

221

24

587

Gibs

86457

11898

255686

Perks Drank

712

118

2158

Doors

573

52

2039

Hits

594831

80995

1934494

Traveled Miles

1071

158

3214

Damage

Headshot Ratio

37.17%

16.05%

66.21%

Hit Ratio

183.65%

11.39%

599.20%

Hits / Kill

6.96

4.22

15.03

Kills / Down

220.41

125.40

460.57

Kills / Death

397.35

237.63

757.08

Kills / Door

159.28

72.01

380.55

Healer

Revives / Down

2.02

0.58

4.60

Revives / Death

3.87

1.19

14.46

Explosives

Grenade Ratio (L/H?)

3.64%

0.68%

12.75%

Gibs / Down

238.14

136.81

548.28

Gibs / Death

423.24

239.98

931.61

Gibs / Kill

1.07

0.75

1.59

Scout

Doors / Down

1.57

0.53

3.26

Doors / Death

2.69

1.33

4.34

Miles / Door (L/H)?

2.12

1.10

3.63

Miles / Down

3.07

1.66

5.42

Miles / Death

5.46

3.39

8.87

Kills / Mile

76.33

40.60

125.85

Revives / Mile

0.74

0.19

2.36

Tank

Perks / Down

2.00

1.11

3.94

Perks / Death

3.67

1.89

7.23

Kills / Perk

397.35

237.63

757.08

Downs / Death

1.85

1.21

3.14

Tranzit

Solo

40

4

65

2 Player

24

2

56

3 Player

22

1

42

4 Player

27

13

41

Bus Depot Survival

Solo

12

3

27

2 Player

9

6

13

3 Player

8

1

12

4 Player

16

11

22

Farm Survival

Solo

26

17

46

2 Player

23

14

33

3 Player

10

1

18

4 Player

15

6

30

Town Survival

Solo

24

2

43

2 Player

29

24

34

3 Player

19

1

31

4 Player

29

22

39

Nuke Town Survival

Solo

28

6

42

2 Player

29

18

37

3 Player

18

10

25

4 Player

25

11

37

Map High Average

Tranzit

26

6

45

Bus Depot

23

13

35

Farm Survival

23

13

35

Town Survival

15

3

26

Nuke Town Survival

22

13

34

All

22

9

35

Players Average

Solo

29

4

57

2 Player

21

2

49

3 Player

19

1

42

4 Player

24

13

36

All

23

5

46

Tallies

  • What are tallies?
    • Tallies indicate how recently and frequently you have played.  If you don't play for a day or two you may lose a tally.
  • How do I get more tallies?
    • You will have to play for more time on a day to aquire tallies.  You will also have to play more days in a row.

[FAQ]

Can you derank?

  • Yes you can be deranked if you play poorly or don't play frequently enough.


Why don't I have blue eyes?

  • Blue eyes are part of the tally system for Skull, Dagger and Shotgun ranks.  The skull on those ranks will have blue eyes if you have played a set amount of time for the previous 5 days.

Why am I losing tallies?

  • If you don't play you will lose tallies.  Some players have reported going down in rank if you don't play enough.  I haven't personally seen this.

Why did I go down in rank?

  • You either didn't play for awhile or you didn't play at the level of the rank you where at.

How do you check your rank?

  • When you play online you will see a rank image next to your player name.  You can also check your rank during a game by bringing up the scoreboard.

What is glitching?

  • Glitching is using anything as an unfair advantage to gain higher stats or rounds.
    • Pathing glitch - Standing in a space where the zombies can't find a path to you.  Also known as an invisible wall glitch.
    • Invincibility glitch - Using a bug in the game to make your player invincibile or unable to take damage.
    • Round glitch - Using a bug in the game to make the rounds go by faster than they should.
    • Out of level glitch - Using a bug in the game to get outside of the map or in to areas the developers didn't intend for players.
    • Equipment glitch - Using equipment or modifying equipment in a way not intended by the developers.

If other players glitch or boost in a game I am in will it affect my rank?

  • Probably not if you don't participate in their cheating.  But I would suggest leaving the game and reporting the offending players.

How does glitching affect your rank?

  • If you are caught glitching your account may be banned temporarily and your leaderboards reset.  Repeat offenders may be banned permanently.  DO NOT GLITCH!

Why am I not going up in rank?

  • You are not playing enough quality games at the stat level required for the next rank.  Review you stats and see where you need to improve.

What is boosting?

  • Boosting is any method of trying to alter your stats by unfair methods.  An example is creating two accounts and having one account that is just downing the player so you can boost your revives on another account.

How does boosting affect your rank?

  • If you are caught boosting your account maybe banned temporarily and your leaderboards reset.  Repeat offenders may be banned permanently.  DO NOT BOOST!

How do you report people for...

  • Cheating?
    • If you find a person cheating in game, you can view them in your recently met players list.  From there you can report them for cheating.
  • Language?
    • If you find a person using offensive language or making racial comments you can view them in your recently met players list.  From there you can report them for offensive language.

Do solo games count toward your rank?

  • Yes!  It just might not count as much as multiplayer public games.

Do custom games count toward your rank?

  • Yes!  It just might not count as much as public matchs.

I have heard if you just get to round 30+ 5 or 6 times in a row that I will get a better rank.  Is that true?

  • Maybe.  It depends on what your current stats are.  Some people may play 6 games to round 30+ and still not over come a poor overall stat average.  If you have played hundreds of games at cross bone skill level, 6 games at shotgun level isn't going to automatically get you to a shotgun rank average.  You have to overcome the average for the account you are playing on to move up.

What's the easiest way to rank up?

  • Start a new account and make sure all your stats match or exceed that of the rank you want to get.  Play at that level for 5 or 6 days in a row and you will most likely have that rank.
  • If you don't want to create a new account, review the averages in the system for the rank you want and preform at that level or better in every game you play.

I got to a new high round, why didn't I rank up?

  • Just getting to a high round won't get you a rank.  Check your stats and see how they compare to the rank you want.  Are there any that are way below that rank?  Pay the most attention to kills per death, kills per down, revives per down, revives per death.

If players leave a game will my stats still count?  Can I still rank up?

  • Yes and yes.  Players leaving a game before the game actually ends from all players dieing is annoying.  But, the stats for that game will still count with the exception to highest round, which doesn't matter in rank anyway.  You can still rank up and if you're the last player in the game, you will be able to pause and go take that bathroom break you need 3 rounds ago.

What is kiting/training zombies?

  • Kiting or training is running in circles or patterns that allow zombies to build up behind you.

Why should I kite/train zombies?

  • Kiting large amounts of zombies helps you in three ways.  First off, you will use less ammo to down a group of zombies because the bullets will pass through multiple zombies inflecting the most damage per bullet.  Secondly, you be able to line up mutliple headshots increasing your chance of getting the "deadshot" persistant perk.  Finally, you can kite zombies until there are no zombies spawning, this will allow you to control the flow of new zombie spawns.  If you don't see zombies spawning, then you can take a couple of shots in to your mob of zombies and look for the new zombies to spawn and add them back to your pile.  Rinse and repeat.

Why is headshot percentage so important?

  • Headshots is a great stat to watch and try to improve.  In early rounds on shot from most guns will down a zombie if shot in the head.  In later rounds it may take two or three shots to the head to kill them.  As rounds progress your guns will become less effective even after upgrading, so it is important to make your ammo go the distance.  Getting headshots is a must in late rounds even with the most powerful of guns.

Why do some people not like the raygun?

  • The raygun is a really powerful weapon and will down zombies quickly.  The problem is that the raygun is really sloppy as far as killing, stats and points.  One shot from the raygun can down a zombie and gain you 50 points and one kill.  It very rarely will give you headshots or multiple hits until later rounds.  A gun like the M8A1, which is a triple round burst, can go through several zombies with highly increased chases of getting headshots.  Personally, I save the raygun until round 35+ where other guns start to fail to effectively down massive amounts of zombies before running out of ammo.

How do I use drops to help me rank up?

  • This is a great question!
    • Carpenter (Hammer) - This drop repairs all the windows on the map and can be picked up at anytime.  You may want to wait till it just disappears before getting just incase a double points drops as well.
    • Double Points (2x) - This drop doubles any points gained while it is active.  Ideally, you get this once you have a large train of zombies.  You can then maximize your points when going for those headshots!  It's also nice to get one of these before using a bomb or carpenter.
    • Instakill (Skull) - This drop allows you to kill zombies with one hit or stab.  This drop is best for newer players.  Experinced players will probably let this drop disappear unless on higher rounds.  You can gain more points by shoting zombies multiple times and aiming for headshots.
    • Bomb (Bomb) - This drop will kill all zombies on the map in a outward circle from the point of the drop.  This drop should only be used at the very end of a round when more points will be gained by players than by shooting the last zombie.  OR it can be used between rounds.  If you really are in a bad situation, it's also a great "OH! SHIT!" button.

Where are some good places to kite?

  • A lot of this depends on your play style.  Personally, I think tunnel is the best place to run for 4 reasons.  The electric zombie will not spawn in the tunnel because... well because you're in a tunnel.  Not having to deal with him is a blessing.  The tunnel includes the M16A1 as a wall gun and is great for headshots.  Other than the raised platform, the tunnel has no elevation changes.  That makes for less aim adjustment and an easier time pulling off those headshots.  The bus doesn't make a stop in the tunnel so it is less likely to mess up your kiting path.
  • If I wasn't in the tunnel, I would kite at farm for sure.  Once again, there is very little elevation change in farm if you are running where the bus stops.  There is lots of open room to juke and dodge.  The farm is one zone away from the town, which makes banking money easier than tunnel.  You also get the option of having a third gun by storing it in the frig.  That extra gun can come in handy in higher rounds.
  • I would have to put diner as the next best location, IMHO.  There is an MP5 and zombie shield in this zone, allowing you a endless supply of ammo and carnage.  The bus also stops away from the main kiting circle making it less annoying than in other zones.
  • Someones already laid claim to tunnel, farm and diner?  I would suggest either town or bus depot.  The bus depot has the M14 in the starting area and a lot of room to move around.  Be careful of the bus coming to this zone as it will park right in the middle of some prime kiting areas.  Town is great if you are in early rounds or you are trying to get jug/stam, which are both excellent perks.  If you haven't already gotten decent weapons you may be in for a lot of running rather than shooting though, as there are no guns in town unless the box is there.
  • In the end you should probably learn to kite/train zombies in every zone.  Sometimes you don't get to pick when and where the zombies will try to eat you, you will just have to deal with the situation.  It is possible to kite at power, Nacht Der Untoten (German for Night of the Undead) and at the tower.  Practice in different zones can lead to new tatics for your favorite zone.  Experimentation and practice is key.

[Tips]

  • Try not to quit games.  Quiting games means you're not playing to higher rounds.
  • Rack up as many possible kills as possible per down and death.
  • Revive as much as possible.
  • Stack zombies by kiting.
  • Always go for head shots.
  • Don't use the Raygun till later rounds, it's terrible for upping stats.
  • Try for a new high round every game.
  • Try to learn to kite zombies in every zone, this will help in the long run.
  • Have fun!  It's a game!

[Tips for new players]

  • If you don't know what something is or does, ask or don't touch it.
  • Don't turn off the power unless your group is planning on doing the Maxis easter egg.
  • Learn to use wall guns.
  • If you die, watch other players to see how they stay alive.
  • Try to survive on your own.  No one likes someone in their bubble.
  • Don't run through someone elses kiting path, you may both end up dead.
  • Don't shoot other peoples train unless they tell you to.  They did the work, they deserve the points.
  • Don't use granades or explosive weapons.  Crawlers are bad!
  • If you pick up a buildable part, put it on the table!

[Thank yous!]

Treyarch

Community!

  • Easter Egg Hunters
  • Rankology
    • Everyone on this thread!
    • Nombezie!
    • MyBlueMeanie! <3!
    • Dwimmerling! [/kneel]
    • SlateBasko?
    • 123Kool

ZOMBIE ON!  NOM NOM NOM!

Level 6
Likes: 29
Posts: 180
Registered: ‎02-12-2012
502 REPLIES

Re: Rankology - Cracking the Ranking System with Stats

in reply to L8Down

really really good job man

add for that

if you have a million zombie player and you want to separate them into 5 ranks

from 1 to 5 (5 is the top skilled players)

all you need is see

(1) the highest round they got to,then

(2) the most kills,then

(3) the fewest downs

Level 2
Likes: 1
Posts: 43
Registered: ‎08-12-2012

Re: Rankology - Cracking the Ranking System with Stats

in reply to muhannad2171

Thanks alot man.  I will keep updating as I figure stuff out.

Level 6
Likes: 29
Posts: 180
Registered: ‎02-12-2012

Re: Rankology - Cracking the Ranking System with Stats

in reply to L8Down

Xbox GT: swisbeats

Rank: Skull Blue Eyes

Marks: 5

Kills: 123,460

Bullets Fired: 759,107

Downs: 1,474

Revives: 2,875

Grenade Kills: 4,414

Headshots: 38,862

Deaths: 530

Gibs: 104,563

Perks Drank: 2,189

Doors: 601

Hits*: 522,852

Miles Traveled: 1,683

Highest Round**

Tranzit

1 Player: 15

2 Players:

3 Players: 19

4 Players: 28

Depot Survival

1 Player: 14

2 Players:

3 Players:

4 Players: 5 (only played once and someone left at round 5 so rounds after did not count)

Farm Survival

1 Player: 27

2 Players:

3 Players:

4 Players: 10

Town Survival

1 Player: 30

2 Players:

3 Players:

4 Players:

Nuke Town Survial

1 Player: 23

2 Players:

3 Players: 28

4 Players: 26

i play grief 95% of the time and have not played much survival to work on getting to high rounds. hope this helps

Level 1
Likes: 3
Posts: 25
Registered: ‎01-06-2012

Re: Rankology - Cracking the Ranking System with Stats

in reply to swis92

Try to get these in soon.  Thanks.

Level 6
Likes: 29
Posts: 180
Registered: ‎02-12-2012

Re: Rankology - Cracking the Ranking System with Stats

in reply to L8Down

Added to system.  Thanks.

Level 6
Likes: 29
Posts: 180
Registered: ‎02-12-2012

Re: Rankology - Zombie Ranking System (Updated!)

in reply to swis92

I think I have a record for lowest kills with knife rank....

Current Rank: Knife

Current Tallies: 3

Player Name: XiX Frost13 XiX

Kills: 7602

Bullets Fired: 49788

Downs: 86

Revives: 84

Grenade Kills: 30

Headshots: 4110

Deaths: 29

Gibs: 8725

Perks Drank: 162

Doors: 106

Hits: 32888

Miles Traveled: 56

Tranzit Highest Round

Solo:

2 Player:

3 Player:

4 Player:

Bus Depot Highest Round

Solo:

2 Player:

3 Player:

4 Player:

Farm Highest Round

Solo:

2 Player:

3 Player:

4 Player:

Town Highest Round

Solo:

2 Player: 1

3 Player: 10

4 Player: 5

Nuke Town Highest Round

Solo:

2 Player:

3 Player:

4 Player:

Level 1
Likes: 0
Posts: 1
Registered: ‎26-02-2014

Re: Rankology - Zombie Ranking System (Updated!)

in reply to EasternAggie

This brings back memories of how naive we all once were, myself included about how the ranking system works hahaha.

Level 8
Likes: 63
Posts: 249
Registered: ‎11-03-2013

Re: Rankology - Cracking the Ranking System with Stats

in reply to L8Down

Well i always say this but, when you do the round skipping glitch and get to round 150+ you get shotguns, so why is that then, somebody on my friendlist did it, he had a KD of 25 and got shotts...Explain

Level 2
Likes: 3
Posts: 38
Registered: ‎14-12-2012

Re: Rankology - Cracking the Ranking System with Stats

in reply to Latt7

/shrug - In a weighted averaged system it would still be possible to ave EXTREMELY high stats over throw lower stats.

All of my rounds survived are higher than all the dagger players.  So it's not JUST rounds, but probably a factor for sure.

Level 6
Likes: 29
Posts: 180
Registered: ‎02-12-2012

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