I like M3NTZ3R29's simple question up yonder^^^.
Is there another step we need to do to be able to interact with them?
I also like several people suggesting we need to get 4 people in game to each see their orb.
If what you're saying, Reaper, is true, then that is certainly something to attempt.
Nail the box, everyone in game.
After every weapon is taken from the box, go to the orb locations and see if yours has spawned.
If not, hit the box again, and repeat.
That would let us know if it's the weapon we take from the box that spawns an orb.
I personally can testify that each character gets "wood" (of sorts) when they get a weapon they like.
Marlton is the hardest, since he has a complex explanation of almost every weapon pulled.
Anyway--- for those looking for a part of a 4 person team, you can hit me up.
I'm planning on being on tomorrow and Sunday, most of the day(s)... as long as my son & wife let me
Marlton seems to like russian weapons, like the rpg and i think he might like the barret ,misty likes shotguns including the RMCS russman likes explosives like the war machine, and samuel likes the ray gun. All these weapons, excluding the war machine have been meantioned in tranzit threads, Paped they become porters x2 ray gun, aka day x2 me, macro annilator, switch the bus driver's macro bus route, and the mechanical cranium sequencer, which also could alter the bus driver.
Mstr Darkone X
Hmu this weekend w friend request ill run be on most of day
upload a video if you can. Are you saying that whenever xbox players see beams, that the weapon they aim on the laundry door with is an orb weapon every time?
just wanted to say you can see orbs in theater but you must watch at original speed.
Yeah, I kinda have figured that too. I was able to see a box orb in theater, but the second I hit rewind, it wouldn't show up anymore. Sort of made sense the other orbs would react the same way in theater mode.
which alludes to the fact that they are very conditional... just need to figure out the specifics
No news regarding the orbs. But, I've recently been brainstorming.
I've been thinking about the UFO references in the map.
Marlton's "strange phenomenon hovering in the distance". (perhaps referring to the storm when it moves; perhaps not).
Stu's "sounds like somebody is getting probed". (who knows what the hell Stu is really thinking about).
Probably a few others I can't recall at the moment.
I did a little research about being able to see UFO's transit the sun or other planets. Found a couple interesting vids.
I got in game and roamed the map, and watched the sun as much as possible. Did not see anything. No UFO's.
Then I thought: Ride the Bus. Which I haven't yet, and which would make it easier to stare at the sun for a "transit".
So, give it a try, all.
I'll do the same. While ready to shoot at whatever might cross... New cargo?
You can see a UFO style shape when standing at the diner and looking at the right hand side of the tunnel entrance, but that is all it is... a shape.
Apart from that, I have not seen any other UFO related stuff in Tranzit. Can't see very much in the sky in Tranzit to be honest though... just Brown... Brown everywhere. lol
Indeed. Dirty brown. I was hoping to see something from on top of the Diner, but didn't realize that the sun is back towards the highway. I don't like how that spot on top of the Diner is there in the first place-- a tad peculiar.
I forgot to mention that when I originally started running around, staring at the sun here and there, that I had the MTAR w/ MMS attachment. Most of the articles I read about seeing UFO's and seeing them transit the sun or a planet involved only being able to see them with infrared. I figured that attachment was the closest I could get in Zombies.
I'll definitely plan on trying to see something from on top of the bus while it cruises around.
Occasionally, through the mighty brown sky and fog, the sun is very clear.
Apart from using the bus for its tactical advantage, I don't see another point to get on top of it.