Ive been trying to get used to ghosts multiplayer game play, but I couldn't stand losing gun fight after gun fight! I thought it could be that I just had thumb surgery, but I hopped on and im winning my gun fights!? So im thinking, I would be awesome if you ran more map packs through out the two years in between?
Ghosts will require a different approach. You need to give it time to adapt. Like you however I went back to blops2. Gameplay is more faster. Action is at the next corner.
With Ghosts it felt like I was constantly looking through a partly fogged up lens. Maybe they've patched things up now and the colours are less dull.
Check that grammar bro "Game play is more faster" really.Also ghosts has only patched up a fraction of the stuff they have to patch i have never seen a game where all the elements have to be patched.
Blops and ghosts is almost chalk and cheese. I've got a number of challenges in the 90% and above range on blops however ghosts hasn't come out of my ps3 since I've started playing it. I do prefer the slower pace on the whole but just recently having some joy with the mtar and rapid fire running & gunning. They've lowered some of the targets needed to beat on ghosts but I won't start them until I've completed them on blops2.Despite its failings blops is a fun game and I intend to come back and finish them challenges
Thumb surgery? How long did it take to remove your PS3 controller from your thumbs? lol...That Arthritis is a biyatchio.
Once the wonders of medical science have discovered an appropriate procedure I'll post a warning thumbs up !
If it's actual gunfights only you are talking about, which appears to be the point of the post, I think you can trace the answer to how 3arch and IW handle latency. It appears you are a connection warrior on BO and take the connection you know where in Ghosts.
For me, it's the opposite. I beast in IW games and can't even break even on 3arch games in strict run n gun mode. In 3arch games I trail the rooms by at least a half second, frequently getting shot, then seeing the dude run around the corner, then raise his gun, then start to fire (not talking them pre-firing corners here while in IW games, I constantly kill people face to face that act like they have not seen me yet.
Hey, it's more plausible than grey-tones only affecting you and not the enemy