(1) one of those people who have reported that MW2 says the NAT is OPEN but BLACKOPS says the NAT is MODERATE
(2) you are using the "Start MP by Default" option
(3) have a UPnP router (as confirmed by the XMB connection test)
(4) network savy, are comfortable messing with routers
(5) are not wireless; you are using a hardwired ethernet cable
(6) are not currently port fowarding or DMZed, just trying to use UPnP like "most people" OR you are willing to temporarily change your router to not use that set up
-Disable the option to "Start MP by Default" so that you always boot through CAMPAIGN/SP. Back out of the menu so it saves.
-Shut down your PS3 entirely so it's off.
-Reboot your router entirely (either by unplugging it, reset switch, or by the Reboot button in the web admin panel [depends on router])
-Turn Router back on. Wait a bit of time till it syncs up/is booted.
-Turn on your PS3.
-Boot Black Ops into single player.
-Switch to multilayer
-Connect to PlayStation network so you see all 4 revisions numbers (52.X.X.X) in top right hand corner
-Go to Options
-Check NAT Type
Does it now say OPEN instead of MODERATE?
I am trying to validate if a timing problem occurs with the Nat Transversal/UpNP if you boot MP by default.
As always, cheers to those of you who keep it on topic. Your reply should be something simple such as:
-I meet the conditions you describe.
-These steps "did" or "did not" work for me.
Again, it's important to fully shut down and reboot your PS3 and router in-between, otherwise the test is not 100% valid because either the PS3 or the router could be remember the port mappings from MW2. I don't want it to. Although that might be a good work around for you, it won't help us valid the test. I am doing the same testing here although we are using Wireshark and a hub to see what is going on.
David 'Vahn' Vonderhaar
Be sure your router Firmware is up to date. Mine was not and UPnP started reporting as available in the XMB after I upgraded even though my router is a really newer Linksys model I bought just a few weeks ago!
Having an OPEN or MODERATE NAT is important. OPEN is best. I don't think the NAT issues are the one and only problem. We are investigating Quality of Service probe failures (Game Lobby closed) and much more.
If Black Ops is failing to properly open up the necessary ports on UPnP routers this could cause significant issues for a large number of typical Internet at home users. It's not just about your connection, but the connection you can maintain between everyone in your party, or in the game.
I have to do this every time I post, but so be it.
Most issues in the game can be fixed if they can be found and reproduced. I was finally (after upgrading my router firmware) able to reproduce the issue that people were telling me about where MW2 would report OPEN but BlackOps would report MODERATE.
I couldn't get this to happen because I wasn't actually UPnP enabled. I wasn't UPnP enabled because of a bug in my router firmware, not the game, that the manufacture later patched. Now that we were able to reproduce it 100% of the time we are able to attach a network capture device and figure out why.
Debugging isn't hard. Finding 100% reproducible cases can be hard when dealing with the huge variety and quality of Internet connection types and the dozens of router manufactures and firmware versions in use.
I continue to maintain that if we can get 100% reproducible cases, we can find and fix the problems.
I'm surprised you guys don't have QAs and hardware to test scenarios. I myself work for a multi-national firm as a software developer. lol if I go ask my clients to drop the database, reserve service ports etc...they'll ask "what have you guys been doing during FVT, SVT cycles?" I'm surprised you passed FVT stage with such a crucial defect. The fact remains all games on PS3 are fine including COD4, WaW, MW2 yet BO is having issue. I'm puzzled you guys got it correct on WaW. Cut the drama and tell us what is the deal?