Why don't they size clan divisions with clans of similar size? We have four in our clan and started playing. We capped three nodes before calling it quits. I wake up this morning and find that a clan has capped all but two. I'd be fine with it except for that when I checked their roster they have eleven members. How are we supposed to compete with a clan that has almost three times the number of members? We don't want to expand our clan size as we a small group of friends. I know there are many more clans out there that are the same size as I have seen them for the first three wars. Frustrating...we don't stand a chance.
They do. But it appears the that the smallest clan bracket is 3 to 12. (please correct me if I am wrong).
Currently the group of Clans we are competing with varies from 13 to 19.
If it makes you feel any better when the war started my clan had about 70 members and the clan in the lead in our division has 100 which is roughly 45% more members than we have. If you can find some good players, it would be in your best interest to grow your clan size to the upper limit of your bracket.
Rambler - where did you find the info on the clan roster division size? Was it posted somewhere?
Phx - just writing the post made me feel better. =^) But it's still frustrating. 45% is a lot, but in our case it's 275%. =^(
I hear you. I don't think that there is a posting of where the divide begins for the clan sizes. If there was I know that I'd be trying to find a size that would maximize our clans opportunities. All that we have to go on is what we have seen from our own experiences. I know for myself I've seen clan sizes as low as 50 and as high as 100 in my division. So I'm guessing that the top tier is 50 to 100.
The way they are doing it is by total activity and wins. So if a clan with 50 members is as active as a clan with 100 members they could be matched up in the same division. I disagree with the set up but this is the formula they are using right now.
Yep I just read that tweet. It is a well intentioned system but ignoring size just invites clans to sandbag the week before a clan war so that they can get put into a less active pairing. A modest tweak to the formula would take care of that. That being said, it does rather alter my thinking on what to do about inactive members. I now have to wonder if holding on to some inactive folks isn't a better strategy than trying to maximize my rosters activity? I'll have to ponder that one for a little while.
I now have to wonder if holding on to some inactive folks isn't a better strategy than trying to maximize my rosters activity? I'll have to ponder that one for a little while.
I have been looking at your clan since MW3 ( we are on each others friends list but never gamed together. ) I always wondered why you had 90 plus members but took a long time to reach level 50 on MW3.I haven't looked at your level for BO2, and in Ghosts you barley leveled up. Please don't misunderstand me, I am not cutting down on you. To each their own.
This is my strategy. My clan is level 50 on both MW3 and BO2 and was achieved in record time. Ghosts we are level 24, almost 25. I have always had less than 30 members through out the whole time. My clan strategy has always been ACTIVE members only. Some exceptions took place do to vacations, family, work, etc. But if a member is not active then I have to let them go. If they are in good standing they may join us next season when they have more time to game. Figured I would share that.
My clan is more casual than yours. We could have reached lvl 50 in MW3 a good bit sooner but we ran out of premium members for awhile. In BO2 there was nothing to gain from leveling up so we really didn't worry about it and yet we still are lvl 47 I think and progressing. Ghost is the first one to actually force us to consider cutting the roster down which I did after Christmas (dropped from 100 down to 70) but I was considering cutting it down a bit more. I still might. We've never been that gun ho for leveling up but we do like the stuff that you get from doing so. So we get there eventually but we often take our time doing it. Our biggest issue in Ghosts isn't so much inactivity anymore (although it's still a bit of an issue) but rather that we are spread out across the globe so much that it isn't always possible to find enough players online close enough to me to get a party together of any size. That is holding us back level wise in Ghosts even though we've won two low division clan wars and are in the top 3 of this one. In previous CoDs the solo player could contribute to leveling the clan but in Ghosts we don't have that option. Of course the solution to that is to establish more leadership in key areas around the globe but you need the right people in place to pull that off and we haven't really needed that before. It's something that we are working on. So my clan is undergoing a make over if you will. I don't see us as necessarily being as dedicated as your clan is (something to take pride in btw) but I am working on navigating the balance between being successful and still being able to retain the more relaxed foundation that we were built on.
Then you guys are really unlucky! We are three in our clan, all previous CWs we have only come up against other clans of 3. This time around, there are a few clans of four (perhaps they have recruited), and K/D varies from 1,60-ish to 0,80-ish. We're at 1,40, but don't really care about K/D, only getting those Ws!