Clan Vs Clan Vs Quitters

Call of Duty Ghosts General Discussion

Re: Clan Vs Clan Vs Quitters

in reply to vims2011


Agreed, I dont really condone quitting just because it is getting rough. the only real time I quit is when the lag just makes the game unplayable and unfair becasue of bullet sponging and ruberbanding. But unless it is done on a clan wide scale it will have no more meaning than probation did in bo2.

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Re: Clan Vs Clan Vs Quitters

in reply to trialstardragon

They don't need to do all of this probation stuff just after a match you should be able to write on the clans profile stuff and say that this clan leaves matches and give a rating of the clan based a point system and if your clan has a low rating that would mean that your clan leaves matches, cheats, dose not follow rules/regulations ect. With this system people would know not to play those clans. Even if people don't give a fare assesment there is alot of honest clans out there or they can implement something for this like mabe you can apeal and they can evaluate and give you your true rating.

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Re: Clan Vs Clan Vs Quitters

in reply to ForestGump1

putting it on a clans profile will mean very little not everyone will take the time to go to elite to view the profile of every clan they play with or against.

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Re: Clan Vs Clan Vs Quitters

in reply to trialstardragon

Punishing quitters seems like a good idea, since this happens all the time in BO2, but there are a few reasons why this is probably not needed or could actually be a bad thing.

1) it seems solo rank Leauge from BO2 is gone in Ghosts, so it will be Clans/Parties against each other. Why would a clan member leave his party on purpose? And if he does, It's the clans fault for playing with him. And It ends the game faster, so the opponent team won't have a problem with that either. I have no idea about dashboarding though, at least on the XBone and PC with dedicated servers it shouldn't be a problem.

2) Unstable connection. I'm playing on PC and probably every 5th match one of our teammates gets kicked out of the BO2 (or even Steam) servers. The score loss is more than enough punishment already.

Concerning #2, I would really like to see a Re-Join feature in Clan vs Clan. A player should be able to re-enter a game he was kicked out of, as long as there are still some of his teammates in there. It really sucks to loose games because of TA/IWs shitty servers (sadly this is the #1 reason you loose matches in BO2)

As long as no randoms will be playing in Clan vs Clan, I don't see a reason to leave at all. As for the whole team leaving/dashboarding, they should get a loss, but that's probably enough.

EDIT: A disconnect ratio on their profile would be a good idea. Imho this is a way more important stat than any K/D or W/L.

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Re: Clan Vs Clan Vs Quitters

in reply to Th3_St4lk3r

I don't see a reason to punish anyone. Not saying it is not a good idea. All I am saying is I don't think it is needed. From my understanding is that it will be based on a win system. So people leave, rage quit, get disconnected, have issues with lag, etc. the other team benefits. Easy win is the way I see it.

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Re: Clan Vs Clan Vs Quitters

in reply to mwfan55

It should still be discouraged for it affects the rest of the team that they leave behind. So it does still have an effect on the other players in the match.

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Re: Clan Vs Clan Vs Quitters

in reply to trialstardragon

trialstardragon wrote:

It should still be discouraged for it affects the rest of the team that they leave behind. So it does still have an effect on the other players in the match.

effect on what other players? if  the clan is dysfunctional, what harm does it bring upon your clan? Non

I have read a lot of good points on both sides. But the bottom line is it's all about the win. So punishment or no punishment it should not affect anyone. Clan quits, the other clan wins. One or 2 clan members quit, that's their problem. No harm done to you.

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Re: Clan Vs Clan Vs Quitters

in reply to Th3_St4lk3r

1) they would leave because they are loosing badly and will get upset and thus rage quit like happens all the time even in parties of friends. Something needs to be done to discouarge it as much as possible. Punsih the entire clan and make them not want to play with them even more until they prove they have changed.

2) irrelevant if a person has that bad of a conection they should not be playing games online where their sudden departure has an effect on other players. No excuses at all, 0 tolerance for it. either get the isp to fix it if is on their end or buy better equipment to fix it if on the players end. Score loss is not enough it must hurt them where they care the most which is stats.

#2 It is not the servers that are the problem since bo2 does not use servers other than for matchmaking itself. Once in the game it is the players and their connections that have the control over who stays or not based upon lag and connection, not some outside server.

DNF stats cause harassment of players and is not a good thing, some games may try and use it but would not be widely accepted by Cod players. But maybe it would work to some degree but it alone would not be enough to stop players. For some will still not care. even my own suggestion will not stop it completely I know this.

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Re: Clan Vs Clan Vs Quitters

in reply to trialstardragon

People quit on BO2 all the time because BO2 is a piece of crap. It's had lag issues since day one and has NOT improved.

Unless you can prove someone has an excellent connection to a match, you can't possibly be able to judge them on whether or not their rage quit was justifiable or not. Ghosts on XB360 will still be P2P. So, if there is bad lag, people will quit matches. Until everyone is on playing on dedicated servers, you will really have no grounds for punishing people for quitting.

The beauty of the dedicated servers for XB1 is that people who quit won't affect the match. Nor will anyone's own connection affect other players. Dedicated servers will you give you an experience relative to your OWN connection. Make COD purely a team based game where selfish players are punished, then you have a point. Hackers should be punished. Boosters should be punished. Other then those situations you really have no basis for punishment.

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Re: Clan Vs Clan Vs Quitters

in reply to RunAndGun1

Bo2 is not nearly as crap as some people claim. Just a lot of people expect things to be perfect in an imperfect world and it is not going to happen. MW2 was crap for me at times, WaW was crap for me at times, BO was crap for me at times. MW3 was crap for me at times. None of the so called better games was any better then BO2 connection wise in my memory and yes I played them all.

People quit because they dont like loosing, they dont like not being as good as they thought they were. They rage when the game is not playing how they feel it should  becasue of their belief they are better than they really are. The quiting was not just do to lag like you want to make it sound like so much. It was peoples ego and not being able to handle loosing to someone else.

People quiting even on the X1 will still have effects for the team they are on and quit. it may not protect their stats anymore but it still causes the team to be down a player and at a disadvantage compared to the team not missing any players. Dedis will not do as you expect unless you live close to the dedi hub or have the choice of which dedi to play on. Which I dont really see Ghosts on the X1 doing. CoD is meant to be a team based game which is why I hope they do not let lone wolfs in CvC matches at all.

There is plenty for basis for punishing players that do not play in the spirit of the game and just dick around because they can becuase there is no punishment for it. Do any of the things that is done on a console game on pc and you would be kciked and banned from the server if it was rented.

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