Having problems with campers? Of course you are because campers are everywhere right? They're ruining the game because Call of Duty is suppose to be fast paced and out of control.
Well this is reason why you're having problems. Campers are not a problem, they aren't everywhere. Call of Duty isn't suppose to be played any specific way.
Most of the community would define me as a camper, as the worst scum known to CoD. But what most of the community doesn't know is how I actually play. If I'm a camper so be it, I don't care what I'm labeled as. What I do care about is people understanding why it is that campers are such a nuance to them. So with further delay I'll dive right into it.
My camping begins before the match even starts. It's in the class setup. Campers expect to live long lives and suffer few deaths. They also don't want to attract much attention. Because of this I equip my player with a class that keeps me undetected and independent. I don't want to rely on picking up other people's ammo nor do I want to be chased around the map. My favorite class is as follows:
AR or MR (gun depends on the map)
RDS or ACOG
Off the Grid - Recon - Scavenger - Takedown
This class maximizes stealth and ensures longevity. My secondary needs to be strong but versatile for when things get messy. My equipment watches my back, not to get kills. I just need to know someone is coming from my flank.
Map choice is very important. Depending on the map you get you might not want to camp. While each map does have camping spots a camper always wants to be comfortable. If they don't find a camping route they like then camping will be difficult. Notice I said route, not corner or bush. A smart campers doesn't sit in the same spot the whole match. Camping out in the same location will never work, you have to be willing to move. Not far, but enough to keep the enemy guessing.
Camping, unlike rushing, is not about getting ahead early and finishing quickly. It's about consistency, effeciency, and staying alive hoping that in the end you contribute as little harm to your team as possible. This isn't to say that campers are afraid. They aren't. My goal is contribute few deaths and staying alive to provide support.
When the match starts I go to a pre-determined location of the map. One with a good vantage point over an objective with few area to be flanked. I place my equipment down behind me. It makes little sense to put an IED by a door I'll most likely check frequently so it's usually a good bit away. This also helps from the IED giving away my position. Too often campers place equipment in close proximity. If I see one lying down I can almost guess as too what nearby corner they are.
After I set up my tent and campfire I begin surveying the area. A camper plays two games. The on the screen and one in their head. I keep mental notes as to where the enemy comes from. these are tendencies and patterns that allow me to predict where rushers are coming from. You'll often see me post about stupid rushers who don't pay attention to their surrounding, I'm not being mean, it's just the simple truth. I know that when a rusher takes off after a spawn they won't be looking anywhere other than right in front of them. I position myself so that I'm not obvious nor will I be in a location that they will most likely be looking when sprinting.
At the start of the match my mental notes will usually give me two or three kills right off the start. From my position I will get those who take off immediately for the obvious routes such as the direct path to 'B'. Another thing I look for are fellow campers, or snipers. Sniping limits you to only a few spots on each map. As a camper I know these spots. After I take out the first wave of rushers I go sniper hunting. Snipers often scan quickly but they also have a OHK weapon in their hand. This means I take them out as a priority. NEVER SLEEP ON A SNIPER. If you see them once and don't kill them it will be your undoing if you don't wait for them to pop back up.
I get a lot of kills on people who think I run away after getting hit a couple times. I don't. I wait just long enough for them to think that then I pop up and finish what they started. You ought to know that a camper will usually have a high powered weapon. If you don't finish them off they will end you in a hurry. Don't give them second chances.
After the very beginning rush is over I will check my flank. There will always be at least one person who thinks they're smart to start off with the unsuspecting flank of the furthest side. It is smart, but I'm smarter. I like to find spots that are great ambush points for flankers. This is using a weakness to your advantage and it's what makes campers so tough.
Rushers don't always have the luxury of smarter playing because they're constantly changing their situation. Campers prepare and execute using surprise to their advantage.The best defense of against a camper is to make sure you are paying attention to what's around you. If you're in too much of hurry to take time out of your day to look around a bit and slow your speed enough to not get too far out without being sure of what's behind you then you have no one to blame but yourself.
What is worse, the person accused of being a camper or the player who moans about constantly being killed by them
The person being accused of being a camper 9/10, they are a camper (is worse), the problem with the player being killed is that he maybe trying to get the objective or he has little choice but to run that way, Players in this forum hated BO2, I personally thought it was the most active game in awhile with the CoD series.
Bring back UAV with the light em' up on hub if they don't move
^ Damn right Sly.
We have seen from this COD that passive gameplay is OK for a while but in the end people want action.
Ghosts (or the people who play Ghosts) offers little of this.
The person being accused of being a camper 9/10, they are a camper (is worse)
Bring back UAV with the light em' up on hub if they don't move
I disagree with your first sentence. I don't always camp. In fact I rarely camp unless I'm playing DOM and I'm tasked with defending a flag. That being said I've been called a camper countless times simply because a few seconds on Killcam I wasn't moving to the satisfaction of the person killing me. I've heard players call out members of my party for camping when I know full well they don't do so. So accusing someone of camping is often times a coping mechanism for someone who got beat. It's an easy excuse.
Your last sentence is exactly what's wrong with most of the community. "If they don't move show them on radar". Wow, takes a lot of skill to kill someone when you know their location. There's endless reasons why someone doesn't move and I found the some of the worst players in the game are ones who think they have to constantly run around. It's stupid to think that skill is measure by how much you move. This is why I found camping so successful in Black Ops II. Too many players running around like morons exposing themselves. Why should I be required to move to make he game easier for you? I'm not going to sit in a corner ADSing a door but I'm certainly not going to run around non-stop to appease you.
I don't agree with the light em up part either, but it seems like you run in a party a lot. The people you mow down could be randoms that don't have your understanding of the game and probably don't even know you are partied up and communicating. It's fish in a barrel. A six man well organised party against 4 kids, a guy with poor eye/thumb co-ordination and a nub that plays twice a month, will batter them. Then they get frustrated and rage and call camper. I play solo and don't consider myself good enough to take on full parties with randoms and win. It's almost a lost cause unless you happen to have good team mates which does happen from time to time. If you played solo, and came up against 2 or 3 other experienced, but not partied up players on the other team, your camping in this instance would be dead in the water (I'm not saying you wouldn't adapt). I suppose this is just the skill/experience gap in reality. I know it's a team oriented game, but parties should be confined to a more competitive playlist (I think). 6 vets who know cod inside-out partied up against randoms is unfair. Add to that, 2 of that party camp, then your bordering on trolling. Think of the flip side. The kid that knows hardly anything about the game comes up against you guys. You're not just out gunning him. You're an experienced player who is camping to kill nubs... in a party.
Noobs will always be with us and we all were noobs at one point in time. Yes they are going to get crushed if they face 6 vets. Heck they probably will get crushed if they face 2 vets. A noob is still figuring things out on such a low level that the beating is pretty much all that they have to teach them what to do and what not to do. I don't feel sorry for them. I remember being one and I didn't feel sorry for myself when I was lucky to get 4-15. I was playing for fun and when I decided to start getting good at the game, I used my beatings to make myself better. Had I been forced to play with other noobs, I would have thought myself to be greater than I was and it would have made my learning that much more delayed. As a vet looking back I can see where one could look at their stats and think wow that guy never had a chance and just look at how bad his stats have been trashed but noobs aren't concerned about stats and that's a good thing. At least it is in my book. Not being concerned about your stats allows you to learn the game much faster. Then when you've learned enough to actually want to see your stats improve you already will have a foundation to make that happen. Us vets may care about winning and getting streaks but noobs are just having a good time being there.
In the end COD is a video game. Those that keep playing most likely will want to get better at some point in time and the best way to get better is to play against superior competition. Yes, you'll take a lot of beatings along the way and yes the match wasn't fair to your (in the general sense not you personally) skill level but those beatings are an important part of learning. I guarantee that I've learned more lines of sight by watching my killcams than I've ever discovered on my own and I've put those lines of sight to good use over the years. I wouldn't segregate out the noobs from the vets. I'd keep things connection based so that once that noob does get some things figured out they will be in position to start killing some vets. You can't tell me that the first time that you understood what stats where and whooped up on a guy whose stats were way above yours that you didn't love it. It's a right of passage for every noob.
I get what you're saying and yes, I agree noobs need to learn. I remember that back in MW2. But, if I find myself in a lobby of "learners" I challenge myself with different weapons and set up. Not camp with a bitch setup murdering them and then call them morons. If I see players of high prestige playing like they've only just started the cod series, I'll sometimes call them out and give them a bit of banter. 10th prestige and hiding? Come on now.. I hope I slap them again in the next lobby with my "headless chicken" tactics Quote of the week, camper - "Shut up, I'll camp if I want"...Me - "ok, catch this C4 then". BANG = Rage quit.
Nice quote. I often use my less than pro setups on the noobs as well. It's a good chance for me to get a little better at using them but then again, I've never been too shy to try things against pro's either. I agree that you shouldn't trash talk a guy that's just learning the game. Although sometimes after a tough loss it's hard to resist. I don't do much trash talking period but if somebody gets too uppity with me I'll be glad to show them just how effective a guy with 27 days played can be when he wants to hurt you. That tends to end the debate.
That was in a FFA lobby lol. I changed class to C4 him aswell (a rusher that thinks?? never). I will say at this point, that if I am playing dom and rushing, I do appreciate a guy that holds our home flag and spawn. I do it if the team needs it. I see both sides of the argument but there is to much "skill to camp" and to much "dumb rusher" talk. There is a thought process to both, and both can be done well, or terribly. My theory is a moving target is harder to hit, so rather than peep round corners n crouch walk to still get shot by someone hiding in a shrub, I'll give them a tough target, workout where they are firing at me from, and return fire and hopefully kill them. I'd like to know what goes through a campers mind when a player predicts the corner they are in, pre fires round that corner and kills them. Probably "pre firing is cheap" lol.