Ghosts is exposing some players for what they really are

Call of Duty Ghosts General Discussion

Re: Ghosts is exposing some players for what they really are

in reply to smashbros35

thats different he is playing the objective, he is playing DEFENSE, just like the people who complain when I cap 2 flags and sit there and play defense i get called a camper, but its not camping is how your suppose to play. camping is what people do in TDM find a spot and they just keep going back there to try and kill they usually have like 4 spots on each map where they hide, and now they have caught on to KC which is TDM with and objective kill the person and pick up there tags, you need the tags to win the game, some of these asshole dont care about winning but just there KDR, so they wait in a corner for someone to grab a tag and then they get shot. camp killed for playing the objective.

Level 1
Likes: 12
Posts: 15
Registered: ‎08-11-2012

Re: Ghosts is exposing some players for what they really are

in reply to smashbros35

That's a tough one.  Player A has half of your team's scores which are needed to win but his deaths likely mean that he's given the other team some streaks which may come back to haunt you in the next round.  Meanwhile, player B hasn't helped you score but he has kept your team in the match by defending the goal and he hasn't provided the enemy with any streaks.  If anything he's probably sitting on a streak of his own for the next round.  Now obviously player Bs team is going to need someone to score or they won't win but he's not hurting his team by defending the point.  I also don't think that player A has done too much damage to his team by taking so many deaths and there is no doubt that he has helped his team from a scoring perspective.

I suppose what it all comes down to is did your strategy work?  I've been both player A and player B many times.  So I know that both of those strategies can work if your teammates are filling in the gaps that you leave open.  That is the key to winning and to me that is the larger meta game.  Can you determine quickly enough what your team needs for you to do to win?  I'll give you a recent for instance that happened to me while playing DOM over the weekend.  In the first match I went 10-19 but we won the match because the other team was more focused on getting kills than holding flags.  I had joined the match late but I went all in on the flags.  We payed pretty hard for that win mainly because the other team used TDM tactics and rained killstreaks down on us.  In the next match (same lobby), I went 21-7 and we won.  This time the other team was more aggressive on the flags but this time I played TDM and used the flags as bait.  I'd lie in wait, let them start to cap the flag, wipe them out while they were vulnerable and recap the flag.  Then I'd re-position to catch them trying to flank me and repeat the process.  I did to them what they had done to me in the previous match but I did it with a little more style.

Level 69
Likes: 3241
Posts: 7672
Registered: ‎29-02-2012

Re: Ghosts is exposing some players for what they really are

in reply to phxs72

I think you need both players of type A and B on the team.

If they are all player A, yes the enemy gets more streaks, but the game is over

If they are all player B,... well it is a long low scoring game.

I believe by now everyone knows that a mix of players is what is need to win.  I do not think an army of 100% archers ever won a war.

Activision Ambassador
Likes: 2663
Posts: 8427
Registered: ‎08-09-2011

Re: Ghosts is exposing some players for what they really are

in reply to smashbros35

Heres an story for you... its from BO1 a few weeks ago but its still relevant.

I was playing Demolition on Kowloon. Our team had lost the first round and barely won the second round, so the game was in overtime and we were defending. The enemy team kept planting at the same bomb site but we were able to defuse it, but at the cost of 3-4 lives each time. Eventually I decided that instead of rushing them head-on I should go into the side hallway and kill them while they were planting. I ran in there, and almost immediately an enemy dived down behind the bomb (where my teammates were unable to see nor kill him) and started planting. I killed him with my silenced gun. More enemies came and each time I killed them. I got spy planes and counter spy planes up and when I saw they were heading towards the other site I called in a napalm strike onto it. Note that I did not once leave the hallway after I went into it. As the clock ticked down, I started picking people off from the window at the end of the hallway, and when I came back an enemy was attempting a last minute plant. I promptly killed him and the game ended with a win for us.

Now, its clear I was "camping". But the question is, did I make a smart decision by hiding in the hall instead of running around (and I dont mean like a headless chicken, just moving from spot to spot)? You said that "camping does not make someone smarter", yet to me it would appear as though I made a smart decision. Had I ran around, I probably would've done ok, but I probably wouldn't have gotten as much support up and its likely the enemies would've been able to destroy the bomb site, and making our job even harder. My final question is, who was smarter, me, or the enemies who were rushing the bomb?

Level 35
Likes: 1042
Posts: 2824
Registered: ‎17-11-2012

Re: Ghosts is exposing some players for what they really are

in reply to Megadog14

in that spot you did make a smart decision....it helped your team but are you smarter then a player that didnt choose that hallway and wouldn't have died.... it does not any skill at all to aim a fully automatic sniper or Marksman rifle at a door from a corner and get kills.... it actually takes less as you only got to wait on the people no meta combat reactions.... as well as press one button.....

Level 2
Likes: 9
Posts: 45
Registered: ‎02-12-2012
Highlighted

Re: Ghosts is exposing some players for what they really are

in reply to smashbros35

smashbros35 wrote:



If your stating camping is a higher form of intellectual gaming... I am going to remind you a 12 year old invented camping.....    it is also used by people to scared to die.... fear is not a form of brightness... going 5-0 or 3-2 in my view is not better then 23-19 or 16-16 as most times the score ratio is pretty high in most games and your leaning on your team to get the kills you leave on the table ...lets use the standard match tdm



Your team needs 75 kills to win... you go 4-1


You're picking out extremes, I can do the same with rushing. I've seen rushers go <5 and 20+ running at a guy several times over and over achieving nothing but getting killed. I average 13 kills in TDM 13x6=78 which is more than my fair share of kills. I also average a 2 K/D. I'd say camping is more than an efficient strategy.

Level 75
Likes: 5321
Posts: 13666
Registered: ‎17-09-2011

Re: Ghosts is exposing some players for what they really are

in reply to smashbros35

smashbros35 wrote:



going 5-0 or 3-2 in my view is not better then 23-19 or 16-16 as most times the score ratio is pretty high in most games and your leaning on your team to get the kills you leave on the table


I would agree that K/D ratio is not a meaningful stat alone and when you play objective based games even less so. The point is to win and as I have often said to one of my friends who likes to snipe, having a positive K/D is meaningless if you just get a few kills. K/D x average kills per game (KDA) in TDM however would be a meaningful number. So someone with a 2.0 K/D but who only averages 5 kills per game would have a 10 KDA. Someone that has a 1.5 K/D but averages 10 kills per game would have a 15 KDA. This number would be weighted K/D and IMO more indicative of how good someone was.

Level 12
Likes: 168
Posts: 446
Registered: ‎28-12-2011

Re: Ghosts is exposing some players for what they really are

in reply to rainmaker6

you forgot to add "at camping" but yes I agree with you KDR means nothing in DOM, KC S&R, and S&D only on TDM. you play TDM you can expect a camper which is fine I am talking about objective based games and CAMPERS.

Level 1
Likes: 12
Posts: 15
Registered: ‎08-11-2012

Re: Ghosts is exposing some players for what they really are

in reply to Hellspawn_STP

For objective modes camping at the objective can be more helpful than running and gunning. Just saying.

Level 35
Likes: 1042
Posts: 2824
Registered: ‎17-11-2012

Re: Ghosts is exposing some players for what they really are

in reply to Hellspawn_STP

Hellspawn_STP wrote:



you forgot to add "at camping" but yes I agree with you KDR means nothing in DOM, KC S&R, and S&D only on TDM. you play TDM you can expect a camper which is fine I am talking about objective based games and CAMPERS.


I've seen nothing but a massive increase in camping and sniping in this game. Sniping is just a glorified version of camping because of the nature of sniping. But, overall I am hating Ghosts and the lazy COD community that just buys into the bs QS and target finder gameplay. This is THE worst experience of COD I've ever had. Ghosts makes BO2 look like Jesus wrote the code. Considering that BO2 is utter crap isn't saying much about Ghosts.

There is little to no fun whatsoever in playing Ghosts at the moment. The lag, the spawns and the puissant camping make Ghosts completely unplayable in my book. I'm guessing this is one of the last COD titles left. I can see it in the MP lobbies. I've seen only an average of 250,000 players online at the most, in my area. COD usually averaged 400,000+ on most days and over 600,000 on the weekends. So, I'm obviously not alone in my disappointment with Ghosts.

Level 21
Likes: 381
Posts: 1154
Registered: ‎14-04-2013

Studios