Perks QuickDraw and Ready up useful together?

Call of Duty Ghosts General Discussion

Re: Perks QuickDraw and Ready up useful together?

in reply to SilentSniper125

Just a tip. Both Quickdraw and ReadyUp are most useful on smg's, then AR's, and least effect on Snipers.

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FalconR6 | Community Forum Moderator


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Re: Perks QuickDraw and Ready up useful together?

in reply to FalconR6

I find the exact opposite to be true for me.

For Snipers, I would say Quickdraw is one of the most important perks to equip due to Snipers having the slowest ADS time of any of the weapons. Ready up you will only really need if you move around alot.

SMGs and ARs are among the fastest to ADS, so I find Quickdraw to be unecessary on those.

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Re: Perks QuickDraw and Ready up useful together?

in reply to jnikoley

The reduction percentage in time to ADS is greater for smg, then AR, then Sniper.

I've seen a youtube vid of side by side comparisons for Quickdraw, and also for Ready Up. Can't remember who's vid. But if you google it you'll see what I mean.

I guess the usefulness depends on how you play too..

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Re: Perks QuickDraw and Ready up useful together?

in reply to SilentSniper125

SilentSniper1252 wrote:



Will it give me extra help if I had READY UP AND QUICKDRAW on?


never tried the combo, have to give it a go.

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Re: Perks QuickDraw and Ready up useful together?

in reply to SilentSniper125

Yes it will help if you are always sprinting if you aren't then you only need Quickdraw.

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Re: Perks QuickDraw and Ready up useful together?

in reply to SilentSniper125

Ready up is on all my class set-ups regardless. Quickdraw on all except shotties and smgs. The only exception is if i am running a stealth class, as it is mainly designed for mid-long range sneak attacks. A lot of it depends on playstyle though e.g quickdraw and ready up are useless for a sniper who wants to camp, but essential if you intend on being aggressive with one, at least in my opinion anyway. Same would apply for ARs and LMGs.

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Re: Perks QuickDraw and Ready up useful together?

in reply to SilentSniper125

Quickdraw on snipers and marksman rifles is only one fifth as effective as it is on other weapons. That said every little does help. I tried it once and thought it was a waste of three points so dropped it. The combo of QD and ready up is useful, but I wouldn't recommend it on sniper rifles, it gives much more advantage on ARs and LMGs. Try it with the m27 and you may find you stop using sniper rifles altogether!

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Re: Perks QuickDraw and Ready up useful together?

in reply to SilentSniper125

SilentSniper1252 wrote:



Will it give me extra help if I had READY UP AND QUICKDRAW on?

I tried the combo out and to be very honest, it felt faster but it didn't really seem that much different in terms of me seeing someone first. I will continue trying the combo.

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