Doesn't matter how hard or not it is, it's been done too much and it shouldn't be done at all. Simple.
I said this a lot of times and I'll say it again in another quickscoping thread: Quickscoping is exploiting Sniper Rifles.
I think for snipers they should remove ALL AIM ASSIST.
I like to snipe sometimes and can quick scope.
It would certainly bring skill back into sniping and quick scopers would be held in esteem if they got no aim assist on consoles.
Today I saw a guy hip fire a Sniper Rifle and get a OHK in the first bullet at SMG range.
What are we exactly complaining about ? lol
I have to disagree somewhat. I love sniping. Quick scoping and actual sniping as well. BO2 maps were too small for legit sniping. Quickscoping was a way of improvising. Many of times I had to do cause someone got the drop on me. Now I'm not Faze or Optic nade or anything but I would say I'm a decent QSer.
However, many of those panic qs shots resulted in failure. The time to zoom in again, even with the ballista, takes much to long to pull off an accurate shot. I don't care what anyone says. The aim assist does not help THAT much. For long distance shots it's even a hinderence. Not to mention the wide dead zone in BO2 makes long range sniping a huge chore (I play at max sensitivity.) Ghosts on the other hand, only has aim assist after you've been zoomed in for a second or so. Even so, I find it MUCH easier to snipe in Ghosts. QSing or otherwise. The smooth aim and small dead zone make things feel fluid and you can get into a groove.
The funny thing is though, despite the fact that I love to use sniper rifles, I always do much better with ARs. So I can't say I agree that QSing is overpowered, even in BO2. It's unlikely that you can pop someone close up if they are moving and jumping around but it's possible. Plus, in Ghosts, the maps are much larger which permits legit sniping. I'd say the only things I dislike about Ghosts is the lack of Theater mode and the shotgun slug nerf. That's about it.
If someone tells me I'm cheap and a bad player when I quickscope. I challenge them to a 1v1 where I have a weapon of my choice and they have a sniper rifle. Using the sniper they may only drag or QS. 99% of them decline and the few that take me up on the offer, got beaten thoroughly.
So QSing is not a noob tactic. It's a difficult method that takes practice and many never make it into the 70% accuracy range. Hell even 50% runners are few and far between.
Actually, something I just thought of. Are they simply punishing snipers in general? With the toughness perk severely brought down, I'm wondering if it is worth while to use.The reason why I wonder if they are punishing snipers is because a lot of the ARs and marksman rifles (though that makes a bit more sense for the latter) are incredibly accurate and can flinch you pretty hard, even with the toughness perk. Stick and move doesn't really seem to work. The most I can say is all of the stealth perks can only hide you for a little bit before someone sees your tracer. It kind of seems as though they wanted Ghosts to be a run and gunner, yet makes maps that are much larger than previous entries.
COD is done for me I didn't relize just how bad QS was till they removed heavy duty playlist that along with the thermal amd tracker sight noobs, if titanfall looks as good as youtubers are saying cods finished big time
Snipers are garbage. I'll run into whole teams of people using snipers and a whole team running snipers is stupid and all they have to do is hide and camp one spot and they can win because they know how to do good in one spot. CoD needs to take a page from the Halo playbook and make snipers and LMGs kill streak weapons. Remove the specialist kill streaks and add a weapons kill streaks that get you snipers, LMGs, and special weapons like the minigun or put LMGs in the assault kill steaks and put snipers in the support kill streaks. That is the best compromise and snipers especially quick scopers ruin the F*****G S**T out of CoD and aren't going to do anything to make the game better (by better I mean harder to use snipers or more difficult to quick scope and easier to use shotguns, SMGS, and ARs) if they can camp out one spot the whole game and do "well" that way instead of making CoD go back to its roots of being a fast paced and fun game. It's not all snipers fault CoD sucks though, the ridiculously huge maps don't do much to help make this game any more fast paced or fun unless your favorite game is hide and see, and even then it's only more fun but still not any faster paced. The maps do seems to favor snipers more since even the best ranged ARs take nearly a half clip to get a kill from long distances because of damage drop off while snipers have unlimited range and extremely open areas to easily kill targets across the map. Also for some reason the people who make CoD think bullets travel faster than the speed of light so snipers don't even need to lead in their shots, which is what makes sniping more difficult on other games like Battlefield and Halo and earns snipers respect on those games because you actually need an above average level of skill to use them.
The point of a sniper is to hide and hit from afar. The thing is quickscoping was sort of a last resort for up close encounters. Technically it should be a lot more accurate from a hip fire stand point, but it isn't. As far as leading your shots goes, it wouldn't take much since the maps in ghosts aren't that big. We've already received 2 nerfs which I feel were unnecessary. If you are emptying half a clip at a single target then I'm really not sure what to tell you. Technically you are correct but I guess it depends on the AR. I would say just take out the snipers entirely and have a sniper only mode or something. I love sniping. Quickscoping and otherwise. It feels good to beat the odds when guys with ars and smgs are around you and somehow you come out on top. It's rare but it happens. I think what most look at is the clans like OBEY and FAZE etc. and make their basis off of that. That is a very small percentage. On top of that you can see that a lot of them don't have ratios. They are good snipers but can be taken down quite easily. the big maps were made cause people complained about sniping in general. Quickscoping had to be done because the maps were not big enough for legit snipers.