SnD/R Players - Explain this for me. (RS/C4)

Call of Duty Ghosts General Discussion

SnD/R Players - Explain this for me. (RS/C4)

So you all hate the RS/C4/DC/Kastet set up, right? You hate explosions because they are skill less and you want more gun on gun gameplay, right?

So why is something like this perfectly ok?


Granted, the first 1:00 is annoying but there really isn't a case. It opens with him using thermal  and his teammate about to throw his own C4. The second kill could have easily been done with a gun. The 3rd and 4th kill as well but would be riskier The 5th kill on Prison Break was him just sucking with the shotgun. The 6th kill has him with his Grenade Launcher out, so does the 7th kill on Warhawk. The 8th kill on Overlord is him spamming his semi auto terribly completely oblivious to the guy in front of him. Most of his gameplay where he dies, the shield is pretty much irrelevant - he is just butthurt about being blown up by someone who just has a Riot Shield equipped.

His retaliation? More explosions - and his first kill at 1:20, when he goes all ""shield justice"" is against a player who SHOT him. I do realize that some form of explosive may be necessary to deal with the shield but he isn't doing so against just shield users.

You guys complain about all the RS/C4 BS, but then laud someone like him who indiscriminately blows up shield and nonshield users alike makes me question you. The riot shield is barely playing a role in most of the kills. You complain about the range of C4 and Strong Arm (which I agree is over the top) but DC grenade launchers and using the C4/DC/Strong Arm tactic yourself w/o the shield is fine apparently (3:27 in the vid, he uses his own C4). In that video, I counted 4 maybe 5 or 6 bullet kills.

IDK maybe the commenters on the vid are his toadies and subscribers, but seriously you guys are using the same tactics you decry minus the shield. Seems hypocritical that you don't like being blown up but have no problem walking around with a DC grenade launcher out.

I do think that RS/C4/DC combo is horrifically strong in Search, but not because of the riot shield. C4 is just the perfect explosive limited only by its quantity which is alleviated by the way Search is played.

Help me understand this, what I consider misdirected, anger at the riot shield when you clearly just hate being blown up. It's like if I complained a sniper rifle, when I get killed by a pistol.

Edit: I AM BLATANTLY AND EXAGGERATINGLY GENERALIZING. Please move past that. I realize not all of you play like that but the video is an example of "Shield Justice" where the blame is placed squarely on the riot shield even though it is largely irrelevant to the majority of the deaths the uploader suffered. It is the explosives and Danger Close that are the problem, and if you read the rest of the topic, you will see my reply to firesens where I state I want the nerfs to be more focused on Danger Close over the Riot Shield.

Message was edited by: Fang_1192

Level 10
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24 REPLIES

Re: SnD/R Players - Explain this for me. (RS/C4)

in reply to Fang_1192

Generalizing much?

C4/Shield combo is a OP setup. Do I use tubes to deal with them? No. Why? Because its lame and not a fix

They honestly need to deal with the C4 range and damage because right now its just turns into no skill explosive fest..

Level 64
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Re: SnD/R Players - Explain this for me. (RS/C4)

in reply to matuzz

True, I am generalizing a lot.

But, on topic, is RS/C4 OP because of the Shield? Is the shield itself OP? If yes, explain how the shield is OP (I have honestly never gotten a straight answer as to why the Shield ITSELF is OP). If no, why the hell are people trying to get the shield nerfed?


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Re: SnD/R Players - Explain this for me. (RS/C4)

in reply to Fang_1192

No one is really saying that the shield is OP by itself its just the setup. Shield makes them invulnerable while the strong arm C4 has insane range and demolishes the flack jacket. And because of the animations they can toss the C4 while basically staying perfectly in cover.

Level 64
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Re: SnD/R Players - Explain this for me. (RS/C4)

in reply to matuzz

Here's the thing - there are more calls and complaints about the Riot Shield than there is about C4 or Danger Close. By your admittance, the shield isn't OP, so why aren't there more people, or at least more vocal opinions, that claim C4/DC needs to be nerfed? Why do most of the proposed changes target the Riot Shield?

It always:

  • AP rounds should penetrate the Shield
  • The Shield Radar needs to be slowed down
  • The Shield should expose the user more
  • The Shield is meant to be a support tool.
  • Shield and C4 shouldn't be used together

Do these changes "fix" the problem with RS/C4 in Search? Yes, but at the expense of the Riot Shield in every other game mode. There are fewer calls to balance/nerf C4 probably because people blatantly use and abuse it like in the video that was embedded.

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Re: SnD/R Players - Explain this for me. (RS/C4)

in reply to matuzz

Exactly.

Level 18
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Re: SnD/R Players - Explain this for me. (RS/C4)

in reply to Fang_1192

The biggest problem is danger close.  I am surprised it was brought in the game again!

Level 8
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Re: SnD/R Players - Explain this for me. (RS/C4)

in reply to Kurt24

I am too.

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Re: SnD/R Players - Explain this for me. (RS/C4)

in reply to Kurt24

How is Danger Close a problem again? Oh silly me I forgot people now actually have to use Blast Shield or move out of the way again. Seriously it has so many counters and yet you are complaining. If player is moving they have a very little chance of dying to the explosives. Also a Hotfix nerfed the explosives cause I was getting hit markers on players who didn't even have Blast Shield and I was directly on them.

Level 18
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Re: SnD/R Players - Explain this for me. (RS/C4)

in reply to Fang_1192

Great video! Why does it bug you so much? I don't understand.

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